Player Matchup

Sylvanus
Sylvanus
Jenesequa
Sylvanus
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
221W - 222L
1,461 Elo+
Solo
Mercury
Mercury
SHELOVESTRE2002
Mercury
Level 144
God Stats
1W - 4L
1,182 SR
Queue Stats
71W - 88L
1,413 Elo+
Solo
Cliodhna
Cliodhna
T1EMP0
Cliodhna
Level 160
God Stats
3W - 3L
1,460 SR
Queue Stats
176W - 173L
1,514 Elo+
Solo
Ishtar
Ishtar
dragonblazer105
Ishtar
Level 127
God Stats
0W - 4L
1,500 SR
Queue Stats
113W - 126L
1,500 Elo+
Solo
Ra
Ra
urmom47
Ra
Level 106
God Stats
2W - 3L
1,541 SR
Queue Stats
261W - 290L
1,388 Elo+
Solo
Team Averages
Level 126
1,436 SR
1,455 Elo+

VS

Team Averages
Level 136
1,542 SR
1,475 Elo+
Eset
Eset
BlueBallBandit
Eset
Level 124
God Stats
2W - 1L
1,690 SR
Queue Stats
312W - 312L
1,498 Elo+
Solo
Hades
Hades
LungzOfGod
Hades
Level 154
God Stats
21W - 18L
1,577 SR
Queue Stats
241W - 240L
1,471 Elo+
Solo
Cliodhna
Cliodhna
Mr_Mad_Decent2k
Cliodhna
Level 157
God Stats
13W - 14L
1,631 SR
Queue Stats
86W - 95L
1,540 Elo+
Solo
Serqet
Serqet
tigrebotanico
Serqet
Level 110
God Stats
1W - 1L
1,269 SR
Queue Stats
206W - 224L
1,423 Elo+
Solo
Skadi
Skadi
weiszz
Skadi
Level 137
God Stats
2W - 2L
1,545 SR
Queue Stats
134W - 142L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Jenesequa
Sylvanus
9
1 / 1 / 0
5,365
537
2,125
7,184
3,565
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

8
0 / 3 / 0
4,426
443
2,586
7,570
2,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cliodhna
T1EMP0
Cliodhna
8
1 / 1 / 0
4,891
489
1,286
5,715
1,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
0 / 2 / 1
4,675
468
2,775
5,272
1,745
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 4 / 1
5,010
501
3,691
8,577
3,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 1
5,832
583
5,503
3,897
1,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hades
10
0 / 0 / 6
5,457
546
4,008
4,996
2,136
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
11
2 / 0 / 0
6,402
640
5,569
6,355
2,982
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

10
3 / 0 / 1
5,814
581
2,923
6,466
2,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Skadi
weiszz
Skadi
10
3 / 1 / 0
6,112
611
5,088
4,955
1,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
2
Kills
10
11
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
L
Sylvanus
Jenesequa
Sylvanus
1
1
0
1
W
Hades
0
0
6
3
W
Cliodhna
2
0
0
2
L
0
3
0
0
L
Cliodhna
T1EMP0
Cliodhna
1
1
0
1
L
0
2
1
0.25
W
3
0
1
3.5
L
0
4
1
0.13
W
Skadi
weiszz
Skadi
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,463
Damage
23,091
34,318
Taken
26,669
12,580
Mitigated
11,160
11,848
Healing
14,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,503
491
70
1,945
3,897
1,570
0
2,410
1,487
36,651
0
L
Sylvanus
Jenesequa
Sylvanus
2,125
1,019
1,548
3,119
7,184
3,565
0
1,444
5,500
17,771
0
W
Hades
4,008
741
1,415
2,555
4,996
2,136
287
1,398
3,598
33,839
0
W
Cliodhna
5,569
733
0
3,344
6,355
2,982
522
0
6,355
0
47,818
L
2,586
1,148
0
1,503
7,570
2,048
0
0
7,570
0
20,633
L
Cliodhna
T1EMP0
Cliodhna
1,286
101
37
2,266
5,715
1,794
0
874
4,679
0
23,440
L
2,775
1,611
0
378
5,272
1,745
378
986
4,286
38
27,102
W
2,923
475
0
3,742
6,466
2,491
0
932
5,534
0
33,121
L
3,691
525
0
2,997
8,577
3,428
0
6,207
2,316
30,724
0
W
Skadi
weiszz
Skadi
5,088
2,406
0
1,198
4,955
1,981
0
1,114
3,841
0
37,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,367
Gold Earned
29,617
221
Minions Killed
359
0
Camps Cleared
0
973,079
Distance Traveled
1,024,391
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
5,832
583
62
6
0
198,935
3
L
Sylvanus
5,365
537
25
3
0
181,396
2
W
Hades
5,457
546
64
6
0
192,880
2
W
Cliodhna
6,402
640
100
10
0
213,188
3
L
Mercury
4,426
443
29
3
0
219,986
0
L
Cliodhna
4,891
489
55
6
0
207,021
3
L
Ishtar
4,675
468
56
6
0
177,189
2
W
Serqet
5,814
581
67
7
0
236,225
2
L
Ra
5,010
501
56
6
0
187,487
3
W
Skadi
6,112
611
66
7
0
183,163
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role