Player Matchup

Cabrakan
Cabrakan
Gold III
 
Cabrakan
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Gold III
 
Jing Wei
Gold III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Bronze III
Ratix
Janus
Bronze III
Level 30
God Stats
1W - 0L
1,607 SR
Queue Stats
3W - 7L
1,400 MMR
Solo
Vamana
Vamana
Gold IV
Reraters
Vamana
Gold IV
Level 49
God Stats
22W - 25L
1,517 SR
Queue Stats
244W - 240L
1,383 MMR
Solo
Aphrodite
Aphrodite
Silver III
SIipknot
Aphrodite
Silver III
Level 119
God Stats
4W - 3L
1,559 SR
Queue Stats
15W - 18L
1,386 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 97
1,537 SR
1,434 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 112
1,313 SR
1,384 MMR
Raijin
Raijin
Bronze II
Aharuz
Raijin
Bronze II
Level 156
God Stats
0W - 1L
1,292 SR
Queue Stats
42W - 42L
1,285 MMR
Party 1
Neith
Neith
Gold IV
Kilstraker
Neith
Gold IV
Level 139
God Stats
10W - 11L
1,589 SR
Queue Stats
137W - 133L
1,518 MMR
Party 2
Shiva
Shiva
Bronze V
NоМercy
Shiva
Bronze V
Level 148
God Stats
1W - 1L
1,204 SR
Queue Stats
17W - 15L
1,516 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver III
Reydend
Cu Chulainn
Silver III
Level 52
God Stats
0W - 4L
1,264 SR
Queue Stats
100W - 105L
1,322 MMR
Party 2
Ares
Ares
Silver III
faiward
Ares
Silver III
Level 66
God Stats
2W - 2L
1,216 SR
Queue Stats
18W - 18L
1,278 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
18
6 / 3 / 9
12,443
566
20,130
22,639
17,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jing Wei
 
Jing Wei
17
5 / 1 / 5
11,509
523
16,949
23,183
10,339
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Ratix
Janus
18
2 / 6 / 6
11,631
529
8,684
15,149
7,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Vamana
Reraters
Vamana
20
7 / 3 / 4
13,509
614
21,618
29,008
33,610
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Aphrodite
SIipknot
Aphrodite
15
0 / 2 / 12
10,862
494
4,706
17,562
21,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bans
CupidArachneGebMorgan Le Fay

VS

Bans
KaliBakasuraLancelotAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Aharuz
Raijin
16
4 / 4 / 3
10,627
483
17,020
16,726
9,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
16
2 / 4 / 5
10,412
473
14,165
15,574
8,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shiva
NоМercy
Shiva
17
6 / 5 / 5
10,982
499
15,574
23,318
12,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
Reydend
Cu Chulainn
15
1 / 4 / 2
10,291
468
14,883
25,323
30,196
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ares
faiward
Ares
14
2 / 4 / 5
9,669
440
9,835
22,779
28,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
35
20
Kills
15
15
Deaths
21
36
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
6
3
9
3.5
W
Jing Wei
 
Jing Wei
5
1
5
7.5
L
Raijin
Aharuz
Raijin
4
4
3
1.38
L
Neith
2
4
5
1.13
L
Shiva
NоМercy
Shiva
6
5
5
1.7
W
Janus
Ratix
Janus
2
6
6
0.83
W
Vamana
Reraters
Vamana
7
3
4
3
L
Cu Chulainn
Reydend
Cu Chulainn
1
4
2
0.5
W
Aphrodite
SIipknot
Aphrodite
0
2
12
3
L
Ares
faiward
Ares
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,087
Damage
71,477
107,541
Taken
103,720
89,708
Mitigated
89,540
43,840
Healing
18,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
20,130
1,893
0
6,275
22,639
17,513
528
7,106
15,533
80,075
0
W
Jing Wei
 
Jing Wei
16,949
14,229
0
7,894
23,183
10,339
7,111
7,346
15,837
0
107,117
L
Raijin
Aharuz
Raijin
17,020
1,077
0
2,154
16,726
9,185
948
10,134
6,422
87,078
0
L
Neith
14,165
6,122
0
3,774
15,574
8,606
1,488
6,121
9,405
0
85,943
L
Shiva
NоМercy
Shiva
15,574
3,981
337
5,156
23,318
12,947
0
9,443
13,751
0
82,370
W
Janus
Ratix
Janus
8,684
418
168
3,680
15,149
7,243
920
5,044
10,105
91,389
0
W
Vamana
Reraters
Vamana
21,618
12,766
0
9,638
29,008
33,610
2,826
5,417
23,591
0
105,826
L
Cu Chulainn
Reydend
Cu Chulainn
14,883
4,341
0
2,567
25,323
30,196
502
5,925
19,398
217
86,028
W
Aphrodite
SIipknot
Aphrodite
4,706
874
5,656
10,529
17,562
21,003
965
5,624
11,938
32,146
0
L
Ares
faiward
Ares
9,835
851
0
4,080
22,779
28,606
332
8,744
13,955
34,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,954
Gold Earned
51,981
588
Minions Killed
577
0
Camps Cleared
0
2,092,109
Distance Traveled
1,987,616
29
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
12,443
566
114
5
0
404,615
3
W
Jing Wei
11,509
523
127
6
0
452,524
5
L
Raijin
10,627
483
144
7
0
393,759
9
L
Neith
10,412
473
135
6
0
384,878
0
L
Shiva
10,982
499
105
5
0
434,343
4
W
Janus
11,631
529
143
7
0
405,565
3
W
Vamana
13,509
614
157
7
0
408,303
5
L
Cu Chulainn
10,291
468
142
6
0
360,258
1
W
Aphrodite
10,862
494
47
2
0
421,102
13
L
Ares
9,669
440
51
2
0
414,378
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role