Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Alzabar
Da Ji
Level 158
God Stats
12W - 11L
1,544 SR
Queue Stats
782W - 791L
1,565 Elo+
Solo
Ah Puch
Ah Puch
Gaffy00
Ah Puch
Level 116
God Stats
3W - 1L
1,868 SR
Queue Stats
191W - 145L
1,713 Elo+
Solo
Cu Chulainn
Cu Chulainn
GreatAlleyWonder
Cu Chulainn
Level 157
God Stats
2W - 0L
1,766 SR
Queue Stats
55W - 38L
1,523 Elo+
Solo
Pele
Pele
Wrieden
Pele
Level 157
God Stats
4W - 2L
1,676 SR
Queue Stats
530W - 517L
1,521 Elo+
Solo
Team Averages
Level 147
1,671 SR
1,564 Elo+

VS

Team Averages
Level 137
1,495 SR
1,510 Elo+
Thoth
Thoth
Hafadood
Thoth
Level 126
God Stats
1W - 5L
1,318 SR
Queue Stats
372W - 387L
1,577 Elo+
Party 1
Chiron
Chiron
Impactz 671
Chiron
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,441 Elo+
Party 1
Vamana
Vamana
Timacious C
Vamana
Level 146
God Stats
1W - 1L
1,696 SR
Queue Stats
106W - 123L
1,515 Elo+
Party 1
Danzaburou
Danzaburou
hafadee
Danzaburou
Level 128
God Stats
10W - 10L
1,506 SR
Queue Stats
322W - 347L
1,488 Elo+
Party 1
Nike
Nike
speedwagonuwu
Nike
Level 142
God Stats
1W - 2L
1,457 SR
Queue Stats
83W - 81L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
15
3 / 1 / 15
8,934
893
6,220
12,922
14,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Da Ji
Alzabar
Da Ji
13
2 / 1 / 14
7,938
794
8,717
8,891
5,316
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
Gaffy00
Ah Puch
17
9 / 1 / 16
10,314
1,031
25,238
8,662
5,289
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
GreatAlleyWonder
Cu Chulainn
15
5 / 2 / 17
8,757
876
10,195
11,296
13,425
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Pele
Wrieden
Pele
15
7 / 2 / 12
8,861
886
14,509
11,092
6,507
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Hafadood
Thoth
11
0 / 6 / 6
6,510
651
7,319
9,985
3,609
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
13
3 / 5 / 1
7,778
778
4,416
10,279
4,086
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vamana
13
2 / 5 / 4
7,860
786
7,803
19,691
12,904
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
hafadee
Danzaburou
11
0 / 7 / 5
6,659
666
6,509
12,500
4,828
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 3 / 5
7,289
729
9,649
16,388
7,733
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
28
26
Kills
7
7
Deaths
26
74
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
3
1
15
10.5
W
Da Ji
Alzabar
Da Ji
2
1
14
9
W
Ah Puch
Gaffy00
Ah Puch
9
1
16
17
W
Cu Chulainn
GreatAlleyWonder
Cu Chulainn
5
2
17
6.75
L
Thoth
Hafadood
Thoth
0
6
6
0.5
L
Chiron
3
5
1
0.7
L
Vamana
2
5
4
0.8
W
Pele
Wrieden
Pele
7
2
12
6.5
L
Danzaburou
hafadee
Danzaburou
0
7
5
0.36
L
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,879
Damage
35,696
52,863
Taken
68,843
44,581
Mitigated
33,160
18,513
Healing
20,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
6,220
1,242
1,943
3,692
12,922
14,044
87
1,690
11,232
10,446
0
W
Da Ji
Alzabar
Da Ji
8,717
2,437
787
326
8,891
5,316
369
571
8,320
0
11,380
W
Ah Puch
Gaffy00
Ah Puch
25,238
2,221
1,496
3,307
8,662
5,289
2,194
1,407
7,255
40,592
0
W
Cu Chulainn
GreatAlleyWonder
Cu Chulainn
10,195
2,602
1,109
969
11,296
13,425
1,359
1,367
9,929
0
18,576
L
Thoth
Hafadood
Thoth
7,319
520
858
855
9,985
3,609
0
5,061
4,924
11,805
0
L
Chiron
4,416
962
415
1,752
10,279
4,086
0
6,212
4,067
0
8,949
L
Vamana
7,803
3,274
1,579
6,574
19,691
12,904
0
8,917
10,774
0
14,868
W
Pele
Wrieden
Pele
14,509
2,119
989
3,895
11,092
6,507
2,511
2,284
8,808
0
28,479
L
Danzaburou
hafadee
Danzaburou
6,509
963
429
2,531
12,500
4,828
0
5,422
7,078
0
14,412
L
9,649
843
399
5,118
16,388
7,733
0
5,846
10,542
0
22,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,804
Gold Earned
36,096
104
Minions Killed
94
0
Camps Cleared
0
938,471
Distance Traveled
839,344
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,934
893
17
2
0
175,711
0
W
Da Ji
7,938
794
15
2
0
188,937
0
W
Ah Puch
10,314
1,031
39
4
0
187,593
3
W
Cu Chulainn
8,757
876
15
2
0
184,068
0
L
Thoth
6,510
651
11
1
0
163,747
4
L
Chiron
7,778
778
28
3
0
158,500
1
L
Vamana
7,860
786
11
1
0
172,317
4
W
Pele
8,861
886
18
2
0
202,162
1
L
Danzaburou
6,659
666
16
2
0
171,984
1
L
Nike
7,289
729
28
3
0
172,796
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role