Player Matchup

Ganesha
Ganesha
Farmerbrown69
Ganesha
Level 67
God Stats
0W - 3L
1,144 SR
Queue Stats
65W - 79L
1,344 Elo+
Solo
Erlang Shen
Erlang Shen
IVMTGamingVI
Erlang Shen
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,292 Elo+
Solo
Scylla
Scylla
Reyvyn_Nightveil
Scylla
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 41L
1,410 Elo+
Solo
Horus
Horus
Tohigh2play32
Horus
Level 97
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 48L
1,281 Elo+
Solo
Fenrir
Fenrir
wickedspooks
Fenrir
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
133W - 125L
1,480 Elo+
Solo
Team Averages
Level 83
1,429 SR
1,361 Elo+

VS

Team Averages
Level 137
1,405 SR
1,503 Elo+
Hera
Hera
Hafadood
Hera
Level 126
God Stats
9W - 4L
1,616 SR
Queue Stats
372W - 387L
1,572 Elo+
Party 1
Hachiman
Hachiman
Impactz 671
Hachiman
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 26L
1,430 Elo+
Party 1
Sylvanus
Sylvanus
Timacious C
Sylvanus
Level 146
God Stats
1W - 4L
1,265 SR
Queue Stats
106W - 123L
1,508 Elo+
Party 1
Charybdis
Charybdis
hafadee
Charybdis
Level 128
God Stats
8W - 8L
1,465 SR
Queue Stats
322W - 347L
1,481 Elo+
Party 1
Chaac
Chaac
speedwagonuwu
Chaac
Level 142
God Stats
1W - 2L
1,180 SR
Queue Stats
83W - 81L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
12
0 / 4 / 3
6,787
566
3,016
10,403
10,043
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
IVMTGamingVI
Erlang Shen
15
1 / 4 / 2
7,906
659
7,287
17,190
11,928
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
3 / 3 / 1
7,889
657
11,006
10,503
5,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
0 / 4 / 3
7,351
613
2,460
17,305
15,615
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
13
2 / 11 / 4
8,059
672
15,877
19,771
12,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
17
6 / 1 / 15
10,024
835
20,160
9,086
3,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Impactz 671
Hachiman
16
9 / 1 / 9
10,073
839
11,603
7,288
2,877
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Timacious C
Sylvanus
15
1 / 2 / 22
9,805
817
7,256
17,194
14,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Charybdis
hafadee
Charybdis
16
5 / 1 / 15
9,661
805
12,857
12,627
5,736
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 3 / 18
9,698
808
17,244
21,798
17,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
105
6
Kills
26
26
Deaths
8
13
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Ganesha
0
4
3
0.38
W
Hera
6
1
15
13.5
L
Erlang Shen
IVMTGamingVI
Erlang Shen
1
4
2
0.5
W
Hachiman
Impactz 671
Hachiman
9
1
9
13.5
L
3
3
1
1.17
W
Sylvanus
Timacious C
Sylvanus
1
2
22
6
L
0
4
3
0.38
W
Charybdis
hafadee
Charybdis
5
1
15
12.5
W
5
3
18
4.67
L
Fenrir
2
11
4
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,646
Damage
69,120
75,172
Taken
67,993
55,759
Mitigated
45,283
16,098
Healing
40,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
3,016
238
249
514
10,403
10,043
0
3,294
7,009
6,845
0
W
Hera
20,160
6,006
1,812
2,340
9,086
3,736
1,842
1,726
7,255
32,145
0
L
Erlang Shen
IVMTGamingVI
Erlang Shen
7,287
1,514
815
3,490
17,190
11,928
0
7,401
9,662
1,084
18,241
W
Hachiman
Impactz 671
Hachiman
11,603
6,808
1,978
2,339
7,288
2,877
2,637
2,264
4,889
0
29,828
L
11,006
935
763
1,959
10,503
5,630
0
2,567
7,505
24,292
0
W
Sylvanus
Timacious C
Sylvanus
7,256
1,963
7,100
7,916
17,194
14,977
876
4,058
13,041
12,150
0
L
2,460
1,118
2,421
3,616
17,305
15,615
0
7,631
9,461
0
11,265
W
Charybdis
hafadee
Charybdis
12,857
5,365
1,526
4,194
12,627
5,736
2,576
2,644
9,827
0
28,139
W
17,244
2,421
865
10,581
21,798
17,957
1,039
3,675
17,988
0
28,757
L
Fenrir
15,877
3,391
0
2,271
19,771
12,543
0
6,523
12,887
0
20,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,992
Gold Earned
49,261
95
Minions Killed
124
0
Camps Cleared
0
892,064
Distance Traveled
1,045,090
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,787
566
1
0
0
127,802
0
W
Hera
10,024
835
27
2
0
233,237
6
L
Erlang Shen
7,906
659
24
2
0
203,424
0
W
Hachiman
10,073
839
39
3
0
166,028
0
L
Scylla
7,889
657
42
4
0
173,644
0
W
Sylvanus
9,805
817
5
0
0
187,496
2
L
Horus
7,351
613
19
2
0
194,360
3
W
Charybdis
9,661
805
38
3
0
222,816
5
W
Chaac
9,698
808
15
1
0
235,513
4
L
Fenrir
8,059
672
9
1
0
192,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role