Player Matchup

Ymir
Ymir
CLAP_JESUS_GAMER
Ymir
Level 7
God Stats
1W - 5L
1,175 SR
Queue Stats
4W - 22L
1,017 Elo+
Party 2
Aphrodite
Aphrodite
JakuGTI
Aphrodite
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 190L
1,258 Elo+
Party 2
Neith
Neith
jesusgamer87
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,112 Elo+
Party 2
Team Averages
Level 31
1,392 SR
1,129 Elo+

VS

Team Averages
Level 70
1,401 SR
1,139 Elo+
Ra
Ra
JM_BeNJi
Ra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 11L
1,039 Elo+
Party 1
Cthulhu
Cthulhu
darrom011
Cthulhu
Level 99
God Stats
3W - 4L
1,423 SR
Queue Stats
29W - 57L
1,222 Elo+
Party 1
Hou Yi
Hou Yi
picis05441
Hou Yi
Level 82
God Stats
1W - 1L
1,280 SR
Queue Stats
19W - 44L
1,154 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 5
11,554
550
6,447
35,215
29,552
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
JakuGTI
Aphrodite
18
4 / 6 / 2
13,623
649
12,671
27,375
15,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
1 / 4 / 3
12,415
591
5,947
16,983
7,918
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 6
14,639
697
14,631
12,776
7,302
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cthulhu
darrom011
Cthulhu
6
0 / 2 / 1
9,951
474
3,184
2,710
1,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
picis05441
Hou Yi
20
10 / 1 / 4
15,549
740
51,049
20,413
16,673
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
5
Kills
14
14
Deaths
6
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
4
5
0.63
W
4
3
6
2.33
L
Aphrodite
JakuGTI
Aphrodite
4
6
2
0.83
W
Cthulhu
darrom011
Cthulhu
0
2
1
0.25
L
1
4
3
0.63
W
Hou Yi
picis05441
Hou Yi
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,065
Damage
68,864
79,573
Taken
35,899
52,571
Mitigated
25,365
21,220
Healing
10,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,447
767
597
4,560
35,215
29,552
0
6,916
28,104
22,705
0
W
14,631
928
2,303
3,221
12,776
7,302
1,007
7,032
5,744
58,341
0
L
Aphrodite
JakuGTI
Aphrodite
12,671
3,867
5,776
8,862
27,375
15,101
20
6,798
20,387
58,734
0
W
Cthulhu
darrom011
Cthulhu
3,184
140
48
0
2,710
1,390
0
1,012
1,698
8,101
0
L
5,947
1,905
0
1,425
16,983
7,918
0
4,320
12,560
0
31,727
W
Hou Yi
picis05441
Hou Yi
51,049
34,090
0
5,248
20,413
16,673
1,962
11,302
9,111
53
106,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,592
Gold Earned
40,139
161
Minions Killed
199
7
Camps Cleared
5
958,352
Distance Traveled
668,075
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,554
550
25
1
1
332,420
3
W
Ra
14,639
697
108
5
0
298,615
0
L
Aphrodite
13,623
649
80
4
3
305,211
2
W
Cthulhu
9,951
474
17
1
1
58,846
1
L
Neith
12,415
591
56
3
3
320,721
0
W
Hou Yi
15,549
740
74
4
4
310,614
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role