Player Matchup

Neith
Neith
Puchipuuuuuuuuu_
Neith
Level 73
God Stats
7W - 6L
1,540 SR
Queue Stats
7W - 13L
1,320 Elo+
Solo
Merlin
Merlin
bibo1150
Merlin
Level 79
God Stats
74W - 98L
1,421 SR
Queue Stats
143W - 195L
1,355 Elo+
Solo
Cerberus
Cerberus
juanka_2001
Cerberus
Level 65
God Stats
5W - 8L
1,743 SR
Queue Stats
193W - 241L
1,518 Elo+
Solo
Team Averages
Level 72
1,568 SR
1,398 Elo+

VS

Team Averages
Level 30
1,237 SR
1,164 Elo+
Yemoja
Yemoja
CLAP_JESUS_GAMER
Yemoja
Level 6
God Stats
0W - 4L
1,108 SR
Queue Stats
4W - 22L
1,027 Elo+
Party 1
Odin
Odin
JakuGTI
Odin
Level 84
God Stats
2W - 5L
1,338 SR
Queue Stats
115W - 190L
1,266 Elo+
Party 1
Nemesis
Nemesis
jesusgamer87
Nemesis
Level 1
God Stats
0W - 2L
1,264 SR
Queue Stats
0W - 6L
1,200 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 9
9,560
735
11,746
9,432
4,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
bibo1150
Merlin
16
5 / 0 / 8
10,423
802
20,991
6,276
3,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
juanka_2001
Cerberus
14
5 / 0 / 8
9,658
743
8,494
12,036
12,816
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
7,377
567
6,836
13,576
8,596
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
JakuGTI
Odin
11
0 / 4 / 0
7,422
571
6,678
23,046
20,239
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
jesusgamer87
Nemesis
11
0 / 6 / 0
7,333
564
2,145
13,737
7,753
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
0
13
Kills
0
0
Deaths
13
25
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Odin
JakuGTI
Odin
0
4
0
0
W
3
0
9
7.5
W
Merlin
bibo1150
Merlin
5
0
8
9
L
Nemesis
jesusgamer87
Nemesis
0
6
0
0
W
Cerberus
juanka_2001
Cerberus
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,231
Damage
15,659
27,744
Taken
50,359
21,368
Mitigated
36,588
9,223
Healing
5,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,836
328
1,073
2,507
13,576
8,596
0
10,734
2,842
21,772
0
L
Odin
JakuGTI
Odin
6,678
1,651
457
889
23,046
20,239
0
12,464
10,582
0
26,524
W
11,746
6,312
0
3,217
9,432
4,929
1,116
3,356
6,076
0
51,633
W
Merlin
bibo1150
Merlin
20,991
823
0
2,389
6,276
3,623
953
2,662
3,614
52,804
0
L
Nemesis
jesusgamer87
Nemesis
2,145
136
66
414
13,737
7,753
0
6,794
6,943
0
13,847
W
Cerberus
juanka_2001
Cerberus
8,494
988
0
3,617
12,036
12,816
321
1,993
10,043
21,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,641
Gold Earned
22,132
185
Minions Killed
86
10
Camps Cleared
2
730,928
Distance Traveled
654,586
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,377
567
21
2
0
208,637
0
L
Odin
7,422
571
36
3
2
234,823
0
W
Neith
9,560
735
78
6
5
215,718
0
W
Merlin
10,423
802
65
5
2
249,425
1
L
Nemesis
7,333
564
29
2
0
211,126
0
W
Cerberus
9,658
743
42
3
3
265,785
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role