Player Matchup

Freya
Freya
CümStain
Freya
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 40L
1,622 Elo+
Solo
Heimdallr
Heimdallr
Elite guard9354
Heimdallr
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Thor
Thor
NotableNeko
Thor
Level 160
God Stats
2W - 9L
1,255 SR
Queue Stats
325W - 344L
1,538 Elo+
Solo
Bellona
Bellona
The Swift Bunny
Bellona
Level 160
God Stats
2W - 3L
1,227 SR
Queue Stats
221W - 232L
1,526 Elo+
Solo
Cupid
Cupid
WaDaRoQ
Cupid
Level 156
God Stats
2W - 2L
1,518 SR
Queue Stats
451W - 486L
1,439 Elo+
Solo
Team Averages
Level 131
1,400 SR
1,525 Elo+

VS

Team Averages
Level 119
1,655 SR
1,557 Elo+
He Bo
He Bo
 
He Bo
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
CtulhuBraza
Mulan
Level 66
God Stats
10W - 11L
1,382 SR
Queue Stats
344W - 381L
1,468 Elo+
Party 1
Shiva
Shiva
DOGGYS666
Shiva
Level 158
God Stats
4W - 2L
1,916 SR
Queue Stats
341W - 358L
1,563 Elo+
Solo
Gilgamesh
Gilgamesh
DisruptionAB
Gilgamesh
Level 148
God Stats
3W - 2L
1,606 SR
Queue Stats
288W - 261L
1,663 Elo+
Solo
Raijin
Raijin
ShinyUrsaring
Raijin
Level 155
God Stats
4W - 2L
1,872 SR
Queue Stats
293W - 196L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
CümStain
Freya
20
12 / 3 / 8
12,582
786
25,473
20,272
11,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Elite guard9354
Heimdallr
17
1 / 3 / 16
10,547
659
11,923
15,801
8,570
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
1 / 2 / 19
11,593
725
14,282
21,133
27,491
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
5 / 3 / 14
11,648
728
13,610
25,033
28,703
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cupid
WaDaRoQ
Cupid
19
4 / 2 / 14
11,628
727
12,420
13,606
7,519
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
1 / 8 / 4
9,427
589
8,758
14,443
7,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 4 / 9
11,085
693
14,278
21,101
18,522
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shiva
DOGGYS666
Shiva
18
3 / 4 / 8
11,345
709
15,182
21,739
27,875
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
DisruptionAB
Gilgamesh
18
4 / 4 / 7
11,852
741
19,273
22,077
33,354
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
2 / 3 / 9
10,842
678
22,224
11,618
7,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
50
23
Kills
13
13
Deaths
23
71
Assists
37
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
8
4
0.38
L
3
4
9
1.88
W
Freya
CümStain
Freya
12
3
8
5.33
L
Shiva
DOGGYS666
Shiva
3
4
8
1.75
L
Gilgamesh
DisruptionAB
Gilgamesh
4
4
7
1.88
W
Heimdallr
Elite guard9354
Heimdallr
1
3
16
3
W
1
2
19
5.25
L
2
3
9
2.17
W
5
3
14
4
W
Cupid
WaDaRoQ
Cupid
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,708
Damage
79,715
95,845
Taken
90,978
83,976
Mitigated
94,643
42,535
Healing
25,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
8,758
1,104
1,536
629
14,443
7,420
0
4,546
9,897
16,034
0
L
14,278
1,381
2,082
5,735
21,101
18,522
697
6,848
14,253
0
24,054
W
Freya
CümStain
Freya
25,473
9,500
3,483
7,145
20,272
11,693
1,382
7,895
12,377
49,655
0
L
Shiva
DOGGYS666
Shiva
15,182
1,294
3,624
3,230
21,739
27,875
264
5,491
16,248
442
32,162
L
Gilgamesh
DisruptionAB
Gilgamesh
19,273
2,477
1,980
4,302
22,077
33,354
744
7,016
15,061
9,457
21,196
W
Heimdallr
Elite guard9354
Heimdallr
11,923
4,544
144
2,464
15,801
8,570
2,276
6,955
8,846
36
24,550
W
14,282
2,057
1,423
2,062
21,133
27,491
614
7,475
13,658
359
39,666
L
22,224
1,857
524
2,150
11,618
7,472
2,233
2,031
9,587
45,723
0
W
13,610
3,123
5,053
6,557
25,033
28,703
382
7,603
17,430
64
19,934
W
Cupid
WaDaRoQ
Cupid
12,420
4,791
9,825
4,379
13,606
7,519
3,033
6,037
7,569
0
31,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,998
Gold Earned
54,551
171
Minions Killed
159
0
Camps Cleared
0
1,466,939
Distance Traveled
1,431,801
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,427
589
18
1
0
249,370
0
L
Mulan
11,085
693
24
2
0
290,836
0
W
Freya
12,582
786
35
2
0
287,639
1
L
Shiva
11,345
709
42
3
0
278,640
3
L
Gilgamesh
11,852
741
21
1
0
319,602
0
W
Heimdallr
10,547
659
20
1
0
288,317
0
W
Thor
11,593
725
63
4
0
295,226
0
L
Raijin
10,842
678
54
3
0
293,353
0
W
Bellona
11,648
728
13
1
0
296,823
5
W
Cupid
11,628
727
40
3
0
298,934
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role