Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
GVSchadowlord
Charybdis
Level 160
God Stats
2W - 1L
1,663 SR
Queue Stats
128W - 110L
1,617 Elo+
Party 1
Kali
Kali
JøkeMeDaddy
Kali
Level 156
God Stats
1W - 0L
1,522 SR
Queue Stats
64W - 44L
1,612 Elo+
Party 1
Nu Wa
Nu Wa
Lerynx
Nu Wa
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,477 Elo+
Solo
Osiris
Osiris
MystériéuxMaîtré
Osiris
Level 155
God Stats
3W - 7L
1,227 SR
Queue Stats
269W - 259L
1,489 Elo+
Solo
Team Averages
Level 152
1,482 SR
1,539 Elo+

VS

Team Averages
Level 136
1,473 SR
1,577 Elo+
Freya
Freya
Lhooq753
Freya
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
277W - 266L
1,594 Elo+
Solo
Ullr
Ullr
SinOfPrid
Ullr
Level 160
God Stats
21W - 27L
1,551 SR
Queue Stats
778W - 801L
1,620 Elo+
Solo
Bastet
Bastet
ToksenK
Bastet
Level 137
God Stats
4W - 7L
1,516 SR
Queue Stats
553W - 417L
1,538 Elo+
Solo
Scylla
Scylla
lKidBu
Scylla
Level 129
God Stats
0W - 3L
1,296 SR
Queue Stats
164W - 156L
1,587 Elo+
Solo
Rama
Rama
rabbit12380
Rama
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
320W - 304L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
20
10 / 2 / 13
12,577
838
30,305
22,746
14,212
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
GVSchadowlord
Charybdis
17
2 / 6 / 12
10,542
703
13,852
16,514
7,592
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
1 / 2 / 18
11,664
778
10,706
27,741
30,937
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Lerynx
Nu Wa
19
6 / 5 / 12
11,276
752
15,845
13,028
5,593
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
7 / 4 / 10
11,485
766
16,705
18,253
20,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Lhooq753
Freya
16
2 / 6 / 11
9,749
650
13,374
20,848
11,576
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ullr
17
8 / 6 / 9
10,658
711
18,639
17,125
9,577
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bastet
ToksenK
Bastet
19
3 / 3 / 13
11,360
757
12,668
23,311
31,785
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
lKidBu
Scylla
17
2 / 6 / 9
10,308
687
11,528
15,580
6,889
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
3 / 5 / 7
10,380
692
16,494
17,765
9,413
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
67
26
Kills
18
19
Deaths
26
65
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
10
2
13
8.25
W
Charybdis
GVSchadowlord
Charybdis
2
6
12
1.33
W
1
2
18
5
W
Nu Wa
Lerynx
Nu Wa
6
5
12
2.4
L
Freya
Lhooq753
Freya
2
6
11
1.25
W
7
4
10
3
L
Ullr
8
6
9
2.08
L
Bastet
ToksenK
Bastet
3
3
13
3.17
L
Scylla
lKidBu
Scylla
2
6
9
1.08
L
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,413
Damage
72,703
98,282
Taken
94,629
78,994
Mitigated
69,240
44,840
Healing
26,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
30,305
7,369
3,297
10,239
22,746
14,212
2,307
5,250
17,394
0
56,530
W
Charybdis
GVSchadowlord
Charybdis
13,852
4,482
2,112
4,193
16,514
7,592
4,021
3,414
12,849
0
31,642
W
10,706
2,864
3,937
12,120
27,741
30,937
287
8,738
18,284
1,914
17,026
W
Nu Wa
Lerynx
Nu Wa
15,845
2,350
1,524
1,562
13,028
5,593
1,763
2,587
10,407
35,322
0
L
Freya
Lhooq753
Freya
13,374
3,869
1,636
5,145
20,848
11,576
777
2,986
17,662
33,224
0
W
16,705
2,310
2,308
3,548
18,253
20,660
0
4,186
13,518
0
21,743
L
Ullr
18,639
6,092
976
953
17,125
9,577
370
2,586
14,217
0
29,477
L
Bastet
ToksenK
Bastet
12,668
1,956
1,919
5,593
23,311
31,785
197
5,499
17,478
0
21,472
L
Scylla
lKidBu
Scylla
11,528
734
2,496
2,351
15,580
6,889
201
2,567
12,804
29,609
0
L
16,494
9,164
1,364
4,139
17,765
9,413
1,123
2,599
14,938
0
42,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,544
Gold Earned
52,455
170
Minions Killed
179
0
Camps Cleared
0
1,428,055
Distance Traveled
1,313,066
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
12,577
838
66
4
0
313,899
0
W
Charybdis
10,542
703
41
3
0
233,508
0
W
Kali
11,664
778
21
1
0
308,488
5
W
Nu Wa
11,276
752
33
2
0
268,080
0
L
Freya
9,749
650
43
3
0
240,583
1
W
Osiris
11,485
766
9
1
0
304,080
1
L
Ullr
10,658
711
24
2
0
240,146
1
L
Bastet
11,360
757
16
1
0
327,684
1
L
Scylla
10,308
687
52
3
0
274,402
3
L
Rama
10,380
692
44
3
0
230,251
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role