Player Matchup

Sol
Sol
Silver II
 
Sol
Silver II
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Gold V
Chrch
Xbalanque
Gold V
Level 159
God Stats
18W - 7L
1,786 SR
Queue Stats
599W - 605L
1,194 MMR
Solo
Cerberus
Cerberus
Gold V
DocRyano4
Cerberus
Gold V
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 108L
1,103 MMR
Solo
Susano
Susano
Silver II
NotRashawn
Susano
Silver II
Level 107
God Stats
2W - 1L
1,605 SR
Queue Stats
80W - 93L
990 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
Sefestia118
Zhong Kui
Silver I
Level 126
God Stats
3W - 4L
1,468 SR
Queue Stats
496W - 519L
1,204 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 124
1,572 SR
1,198 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 106
1,450 SR
1,183 MMR
Bastet
Bastet
Silver I
 
Bastet
Silver I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Silver III
LoniAndco2410
Heimdallr
Silver III
Level 112
God Stats
1W - 3L
1,375 SR
Queue Stats
133W - 149L
844 MMR
Party 1
Jormungandr
Jormungandr
Silver II
Omnislash05
Jormungandr
Silver II
Level 88
God Stats
0W - 2L
1,495 SR
Queue Stats
0W - 4L
1,500 MMR
Solo
Ah Puch
Ah Puch
Silver III
RedDragon30115
Ah Puch
Silver III
Level 123
God Stats
0W - 2L
1,471 SR
Queue Stats
144W - 158L
904 MMR
Party 1
Cabrakan
Cabrakan
Gold V
nerf_gaiG
Cabrakan
Gold V
Level 81
God Stats
6W - 13L
1,411 SR
Queue Stats
507W - 523L
1,166 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
2 / 0 / 5
10,578
557
9,762
13,708
5,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Xbalanque
Chrch
Xbalanque
19
4 / 0 / 3
12,210
643
10,604
8,794
4,227
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
DocRyano4
Cerberus
15
2 / 1 / 9
9,383
494
10,743
18,663
10,261
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
NotRashawn
Susano
17
6 / 1 / 6
10,945
576
11,542
15,575
7,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Sefestia118
Zhong Kui
17
5 / 2 / 0
11,702
616
12,962
17,745
14,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bans
KaliKing ArthurPoseidonBaron Samedi

VS

Bans
Cu ChulainnBakasuraLancelotArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
1 / 6 / 1
8,148
429
5,223
16,557
5,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
LoniAndco2410
Heimdallr
14
0 / 3 / 1
7,840
413
7,164
12,521
5,396
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Omnislash05
Jormungandr
16
1 / 1 / 2
9,724
512
10,203
14,738
7,167
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 5 / 0
8,634
454
9,769
16,498
6,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
nerf_gaiG
Cabrakan
10
0 / 4 / 1
7,068
372
5,015
15,562
16,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
19
Kills
4
4
Deaths
19
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
5
4.5
L
Bastet
 
Bastet
1
6
1
0.25
W
Xbalanque
Chrch
Xbalanque
4
0
3
5.5
W
Cerberus
DocRyano4
Cerberus
2
1
9
6.5
L
Heimdallr
LoniAndco2410
Heimdallr
0
3
1
0.17
W
Susano
NotRashawn
Susano
6
1
6
9
L
Jormungandr
Omnislash05
Jormungandr
1
1
2
2
L
2
5
0
0.4
W
Zhong Kui
Sefestia118
Zhong Kui
5
2
0
2.5
L
Cabrakan
nerf_gaiG
Cabrakan
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,613
Damage
37,374
74,485
Taken
75,876
42,221
Mitigated
42,006
35,183
Healing
20,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,762
4,363
0
6,217
13,708
5,575
360
6,214
7,494
86,788
0
L
Bastet
 
Bastet
5,223
1,074
0
5,509
16,557
5,962
0
4,802
11,683
0
49,178
W
Xbalanque
Chrch
Xbalanque
10,604
5,220
0
3,648
8,794
4,227
2,484
579
8,215
0
121,355
W
Cerberus
DocRyano4
Cerberus
10,743
1,084
0
6,965
18,663
10,261
247
7,067
11,596
47,958
0
L
Heimdallr
LoniAndco2410
Heimdallr
7,164
4,060
0
3,098
12,521
5,396
0
2,483
10,018
0
58,642
W
Susano
NotRashawn
Susano
11,542
3,295
0
8,426
15,575
7,183
0
3,711
11,864
0
91,828
L
Jormungandr
Omnislash05
Jormungandr
10,203
3,010
0
5,200
14,738
7,167
0
7,802
6,517
80,401
0
L
9,769
628
0
4,777
16,498
6,694
0
10,677
5,719
67,848
0
W
Zhong Kui
Sefestia118
Zhong Kui
12,962
2,216
0
9,927
17,745
14,975
72
8,550
9,195
84,139
0
L
Cabrakan
nerf_gaiG
Cabrakan
5,015
778
0
1,807
15,562
16,787
0
7,073
8,472
20,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,818
Gold Earned
41,414
729
Minions Killed
466
0
Camps Cleared
0
1,793,152
Distance Traveled
1,678,917
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,578
557
143
8
0
367,362
3
L
Bastet
8,148
429
82
4
0
343,062
3
W
Xbalanque
12,210
643
190
10
0
337,132
4
W
Cerberus
9,383
494
85
4
0
371,367
4
L
Heimdallr
7,840
413
102
5
0
326,779
4
W
Susano
10,945
576
136
7
0
403,618
1
L
Jormungandr
9,724
512
156
8
0
368,109
2
L
Ah Puch
8,634
454
102
5
0
304,788
6
W
Zhong Kui
11,702
616
175
9
0
313,673
6
L
Cabrakan
7,068
372
24
1
0
336,179
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role