Player Matchup

Charybdis
Charybdis
BYRNMAH
Charybdis
Level 81
God Stats
1W - 1L
1,295 SR
Queue Stats
72W - 96L
1,388 Elo+
Solo
Kukulkan
Kukulkan
HollowAthlete86
Kukulkan
Level 110
God Stats
41W - 44L
1,465 SR
Queue Stats
287W - 383L
1,427 Elo+
Solo
Shiva
Shiva
OdinsMight669
Shiva
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,391 Elo+
Solo
Team Averages
Level 79
1,420 SR
1,402 Elo+

VS

Team Averages
Level 122
1,391 SR
1,282 Elo+
Neith
Neith
GGsoldier1
Neith
Level 153
God Stats
84W - 102L
1,417 SR
Queue Stats
492W - 695L
1,253 Elo+
Solo
Geb
Geb
Kage244
Geb
Level 139
God Stats
1W - 1L
1,233 SR
Queue Stats
201W - 246L
1,378 Elo+
Solo
Sol
Sol
WayneMane420
Sol
Level 74
God Stats
13W - 11L
1,523 SR
Queue Stats
68W - 118L
1,215 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BYRNMAH
Charybdis
14
2 / 7 / 3
9,866
658
13,883
18,246
7,666
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
13
2 / 2 / 3
9,395
626
7,366
8,098
3,624
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 4 / 3
9,547
636
3,782
14,393
10,859
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
5 / 1 / 4
10,473
698
10,431
10,204
4,286
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Geb
14
0 / 3 / 9
10,573
705
6,166
16,085
18,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
8 / 1 / 2
11,257
750
17,039
15,561
5,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
5
Kills
13
13
Deaths
5
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BYRNMAH
Charybdis
2
7
3
0.5
W
Neith
5
1
4
7
L
Kukulkan
2
2
3
1.75
W
Geb
0
3
9
1.5
L
1
4
3
0.63
W
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,031
Damage
33,636
40,737
Taken
41,850
22,149
Mitigated
28,166
7,875
Healing
18,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BYRNMAH
Charybdis
13,883
7,553
0
3,050
18,246
7,666
1,191
10,731
7,515
0
47,234
W
Neith
10,431
5,660
684
4,710
10,204
4,286
1,310
2,789
7,415
0
49,588
L
Kukulkan
7,366
250
223
921
8,098
3,624
0
5,482
2,616
30,981
0
W
Geb
6,166
496
258
3,194
16,085
18,014
0
3,550
12,535
18,242
0
L
3,782
297
723
2,958
14,393
10,859
0
7,653
6,740
0
14,326
W
17,039
9,562
0
9,650
15,561
5,866
1,895
1,664
13,897
51,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,808
Gold Earned
32,303
144
Minions Killed
178
3
Camps Cleared
10
591,628
Distance Traveled
810,869
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,866
658
61
4
0
221,099
4
W
Neith
10,473
698
79
5
6
255,082
4
L
Kukulkan
9,395
626
60
4
3
173,806
1
W
Geb
10,573
705
18
1
2
291,191
5
L
Shiva
9,547
636
23
2
0
196,723
5
W
Sol
11,257
750
81
5
2
264,596
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role