Player Matchup

Osiris
Osiris
OmNomOmNii
Osiris
Level 43
God Stats
1W - 7L
1,311 SR
Queue Stats
425W - 362L
1,583 Elo+
Party 1
Kukulkan
Kukulkan
Ovilia
Kukulkan
Level 8
God Stats
37W - 38L
1,263 SR
Queue Stats
66W - 61L
1,190 Elo+
Solo
Bacchus
Bacchus
TACxReaction
Bacchus
Level 125
God Stats
30W - 15L
1,744 SR
Queue Stats
237W - 225L
1,511 Elo+
Party 1
Discordia
Discordia
TreguaLessa
Discordia
Level 102
God Stats
9W - 3L
1,739 SR
Queue Stats
177W - 195L
1,383 Elo+
Solo
Arachne
Arachne
xKurupt81x
Arachne
Level 95
God Stats
1W - 4L
1,512 SR
Queue Stats
100W - 93L
1,475 Elo+
Solo
Team Averages
Level 75
1,514 SR
1,428 Elo+

VS

Team Averages
Level 113
1,430 SR
1,495 Elo+
Discordia
Discordia
 
Discordia
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
MeatytheMuncher
Kukulkan
Level 148
God Stats
258W - 286L
1,491 SR
Queue Stats
264W - 288L
1,459 Elo+
Solo
Atlas
Atlas
buncletony
Atlas
Level 146
God Stats
8W - 5L
1,569 SR
Queue Stats
123W - 117L
1,574 Elo+
Solo
Izanami
Izanami
fica1135
Izanami
Level 47
God Stats
2W - 10L
1,088 SR
Queue Stats
428W - 476L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
OmNomOmNii
Osiris
15
8 / 1 / 2
8,399
840
11,273
9,811
9,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Ovilia
Kukulkan
15
1 / 0 / 0
7,914
791
2,887
3,516
1,651
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
TACxReaction
Bacchus
13
0 / 0 / 8
7,609
761
7,235
7,814
9,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
TreguaLessa
Discordia
14
0 / 0 / 1
7,466
747
2,180
4,151
1,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
xKurupt81x
Arachne
13
1 / 0 / 1
7,143
714
3,212
6,350
2,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
0 / 1 / 0
7,127
713
2,350
3,342
1,541
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
 
Da Ji
13
0 / 1 / 1
6,704
670
5,239
6,004
3,298
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
12
0 / 4 / 0
6,546
655
3,929
5,394
2,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
12
0 / 1 / 1
6,887
689
6,572
8,139
7,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
fica1135
Izanami
12
1 / 3 / 0
6,824
682
3,811
8,151
3,787
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
10
Kills
1
1
Deaths
10
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
1
0
0
L
Da Ji
 
Da Ji
0
1
1
0.5
L
Kukulkan
0
4
0
0
W
Osiris
OmNomOmNii
Osiris
8
1
2
9
W
Kukulkan
Ovilia
Kukulkan
1
0
0
1
W
Bacchus
TACxReaction
Bacchus
0
0
8
4
W
Discordia
TreguaLessa
Discordia
0
0
1
0.5
L
Atlas
0
1
1
0.5
L
Izanami
fica1135
Izanami
1
3
0
0.33
W
Arachne
xKurupt81x
Arachne
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,787
Damage
21,901
31,642
Taken
31,030
24,664
Mitigated
18,693
5,150
Healing
3,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
2,350
31
0
0
3,342
1,541
0
1,618
1,504
22,033
0
L
Da Ji
 
Da Ji
5,239
576
0
590
6,004
3,298
0
1,906
4,098
0
10,869
L
Kukulkan
3,929
212
40
233
5,394
2,494
62
2,197
3,197
17,197
0
W
Osiris
OmNomOmNii
Osiris
11,273
4,736
0
1,903
9,811
9,076
0
3,919
5,892
0
22,614
W
Kukulkan
Ovilia
Kukulkan
2,887
300
0
0
3,516
1,651
531
992
2,524
34,703
0
W
Bacchus
TACxReaction
Bacchus
7,235
2,278
0
934
7,814
9,781
0
4,832
2,982
11,625
0
W
Discordia
TreguaLessa
Discordia
2,180
104
0
607
4,151
1,260
0
2,243
708
24,530
0
L
Atlas
6,572
3,103
0
1,973
8,139
7,573
0
3,340
4,717
16,220
0
L
Izanami
fica1135
Izanami
3,811
2,754
0
921
8,151
3,787
257
2,829
5,212
0
18,586
W
Arachne
xKurupt81x
Arachne
3,212
2,339
0
1,706
6,350
2,896
0
865
5,485
0
20,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,531
Gold Earned
34,088
205
Minions Killed
168
0
Camps Cleared
0
1,046,568
Distance Traveled
900,923
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,127
713
44
4
0
167,486
0
L
Da Ji
6,704
670
16
2
0
223,588
1
L
Kukulkan
6,546
655
30
3
0
150,937
2
W
Osiris
8,399
840
23
2
0
219,839
4
W
Kukulkan
7,914
791
82
8
0
200,249
2
W
Bacchus
7,609
761
12
1
0
223,442
0
W
Discordia
7,466
747
57
6
0
156,659
0
L
Atlas
6,887
689
28
3
0
206,237
1
L
Izanami
6,824
682
50
5
0
152,675
1
W
Arachne
7,143
714
31
3
0
246,379
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role