Player Matchup

Achilles
Achilles
 
Achilles
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
LazyShef
Kumbhakarna
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,076 Elo+
Solo
Hera
Hera
jensgee
Hera
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 21L
1,469 Elo+
Solo
Kali
Kali
ku121
Kali
Level 160
God Stats
21W - 17L
1,633 SR
Queue Stats
1,356W - 1,259L
1,435 Elo+
Solo
Scylla
Scylla
sTn V Jay
Scylla
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 72L
1,485 Elo+
Solo
Team Averages
Level 93
1,527 SR
1,393 Elo+

VS

Team Averages
Level 119
1,487 SR
1,493 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Bigben89700
Nox
Level 144
God Stats
7W - 6L
1,442 SR
Queue Stats
272W - 266L
1,414 Elo+
Solo
Freya
Freya
Sir BlackBolt
Freya
Level 148
God Stats
6W - 5L
1,492 SR
Queue Stats
503W - 514L
1,554 Elo+
Party 1
Rama
Rama
VicktorCrumb
Rama
Level 122
God Stats
0W - 3L
1,500 SR
Queue Stats
278W - 275L
1,554 Elo+
Party 1
Camazotz
Camazotz
СвятойНасок
Camazotz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 100L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
2 / 4 / 9
8,266
827
6,926
11,761
11,949
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
LazyShef
Kumbhakarna
14
0 / 2 / 12
8,533
853
3,397
16,237
16,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hera
jensgee
Hera
16
5 / 2 / 8
9,361
936
11,225
9,284
4,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kali
ku121
Kali
12
0 / 4 / 8
7,470
747
4,341
12,571
12,064
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
sTn V Jay
Scylla
17
10 / 1 / 4
9,970
997
13,880
6,967
3,595
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
2 / 5 / 4
7,735
774
6,179
9,263
4,603
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 4 / 4
8,414
841
5,907
8,484
4,075
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
4 / 4 / 6
8,746
875
12,400
14,299
6,354
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 4 / 6
7,706
771
8,499
9,820
3,891
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 0 / 0
5,492
549
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
32
17
Kills
12
13
Deaths
17
41
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
4
9
1.63
L
Heimdallr
 
Heimdallr
2
5
4
0.8
L
4
4
4
1.5
W
Kumbhakarna
LazyShef
Kumbhakarna
0
2
12
3
L
4
4
6
1.75
L
2
4
6
1.25
W
Hera
jensgee
Hera
5
2
8
4.5
W
Kali
ku121
Kali
0
4
8
1
W
Scylla
sTn V Jay
Scylla
10
1
4
12
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,769
Damage
32,985
56,820
Taken
41,866
49,101
Mitigated
18,923
17,724
Healing
13,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
6,926
897
1,417
964
11,761
11,949
90
3,060
8,701
197
14,372
L
Heimdallr
 
Heimdallr
6,179
2,626
305
823
9,263
4,603
0
5,598
3,665
0
12,067
L
5,907
670
1,054
1,949
8,484
4,075
0
6,243
2,241
23,284
0
W
Kumbhakarna
LazyShef
Kumbhakarna
3,397
226
506
4,117
16,237
16,560
249
5,621
10,616
6,197
0
L
12,400
3,865
162
7,061
14,299
6,354
0
9,899
4,400
26,854
0
L
8,499
5,811
154
1,533
9,820
3,891
0
6,959
2,861
0
13,478
W
Hera
jensgee
Hera
11,225
2,214
2,166
2,786
9,284
4,933
1,859
3,378
5,906
21,533
0
W
Kali
ku121
Kali
4,341
1,079
1,507
2,317
12,571
12,064
691
3,115
9,456
0
11,749
W
Scylla
sTn V Jay
Scylla
13,880
710
1,028
916
6,967
3,595
1,196
3,133
3,834
30,788
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,600
Gold Earned
38,093
101
Minions Killed
96
0
Camps Cleared
0
937,277
Distance Traveled
612,927
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,266
827
20
2
0
177,151
2
L
Heimdallr
7,735
774
15
2
0
132,094
0
L
Nox
8,414
841
43
4
0
183,499
2
W
Kumbhakarna
8,533
853
9
1
0
207,253
1
L
Freya
8,746
875
23
2
0
162,529
1
L
Rama
7,706
771
15
2
0
129,706
0
W
Hera
9,361
936
20
2
0
169,692
0
W
Kali
7,470
747
14
1
0
198,099
1
W
Scylla
9,970
997
38
4
0
185,082
1
L
Camazotz
5,492
549
0
0
0
5,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role