Player Matchup

Anubis
Anubis
Huttrs
Anubis
Level 104
God Stats
2W - 2L
1,455 SR
Queue Stats
421W - 262L
1,632 Elo+
Solo
Ganesha
Ganesha
Infinite Cards
Ganesha
Level 160
God Stats
8W - 7L
1,615 SR
Queue Stats
635W - 570L
1,640 Elo+
Solo
Lancelot
Lancelot
KeepTryst
Lancelot
Level 121
God Stats
13W - 8L
1,617 SR
Queue Stats
73W - 60L
1,566 Elo+
Party 1
Ishtar
Ishtar
LordGeradeaus
Ishtar
Level 116
God Stats
45W - 17L
1,793 SR
Queue Stats
56W - 24L
1,728 Elo+
Solo
Cu Chulainn
Cu Chulainn
PotentialRope6
Cu Chulainn
Level 126
God Stats
14W - 9L
1,609 SR
Queue Stats
171W - 162L
1,516 Elo+
Party 1
Team Averages
Level 125
1,618 SR
1,616 Elo+

VS

Team Averages
Level 131
1,618 SR
1,616 Elo+
Ne Zha
Ne Zha
Hartenjager
Ne Zha
Level 105
God Stats
8W - 4L
1,838 SR
Queue Stats
276W - 68L
1,774 Elo+
Solo
Bacchus
Bacchus
OsamaBenLaggin95
Bacchus
Level 160
God Stats
5W - 1L
1,868 SR
Queue Stats
678W - 557L
1,630 Elo+
Party 2
Izanami
Izanami
Tqunts
Izanami
Level 127
God Stats
13W - 10L
1,459 SR
Queue Stats
308W - 252L
1,590 Elo+
Solo
Shiva
Shiva
hagart21
Shiva
Level 143
God Stats
0W - 2L
1,308 SR
Queue Stats
93W - 93L
1,535 Elo+
Solo
Ishtar
Ishtar
kartik311
Ishtar
Level 119
God Stats
29W - 17L
1,616 SR
Queue Stats
210W - 235L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Huttrs
Anubis
14
4 / 1 / 3
8,543
610
10,496
9,499
5,433
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 0 / 8
7,447
532
3,900
9,986
7,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lancelot
KeepTryst
Lancelot
13
6 / 1 / 1
7,868
562
8,313
10,767
4,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

13
3 / 2 / 2
7,844
560
9,278
10,035
4,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
PotentialRope6
Cu Chulainn
14
5 / 0 / 0
9,029
645
11,286
14,879
14,466
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
2 / 5 / 1
6,943
496
7,782
14,300
5,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 2 / 2
6,315
451
3,297
11,599
9,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Izanami
Tqunts
Izanami
12
1 / 2 / 3
7,201
514
6,959
10,684
3,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shiva
hagart21
Shiva
12
0 / 5 / 0
6,820
487
5,608
14,885
8,679
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ishtar
kartik311
Ishtar
10
0 / 5 / 2
6,197
443
3,853
11,041
2,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
18
Kills
4
4
Deaths
19
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
2
5
1
0.5
W
Anubis
Huttrs
Anubis
4
1
3
5.5
W
0
0
8
4
W
Lancelot
KeepTryst
Lancelot
6
1
1
6.5
W
3
2
2
2
L
1
2
2
1
W
Cu Chulainn
PotentialRope6
Cu Chulainn
5
0
0
5
L
Izanami
Tqunts
Izanami
1
2
3
1.25
L
Shiva
hagart21
Shiva
0
5
0
0
L
Ishtar
kartik311
Ishtar
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,273
Damage
27,499
55,166
Taken
62,509
37,228
Mitigated
30,752
17,806
Healing
17,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
7,782
3,005
0
2,706
14,300
5,225
0
1,312
12,988
0
57,343
W
Anubis
Huttrs
Anubis
10,496
1,796
0
4,223
9,499
5,433
186
1,129
8,370
76,312
0
W
3,900
627
324
2,776
9,986
7,984
0
973
9,013
18,069
0
W
Lancelot
KeepTryst
Lancelot
8,313
1,716
0
2,623
10,767
4,841
0
684
10,083
0
44,436
W
9,278
5,954
0
4,159
10,035
4,504
214
511
9,524
0
71,732
L
3,297
458
0
2,126
11,599
9,962
0
3,373
8,226
14,787
0
W
Cu Chulainn
PotentialRope6
Cu Chulainn
11,286
2,915
0
3,701
14,879
14,466
37
0
14,879
147
71,655
L
Izanami
Tqunts
Izanami
6,959
5,263
0
4,030
10,684
3,932
0
2,105
8,579
0
59,989
L
Shiva
hagart21
Shiva
5,608
1,317
0
5,286
14,885
8,679
0
147
14,738
0
52,417
L
Ishtar
kartik311
Ishtar
3,853
1,615
0
3,174
11,041
2,954
0
7,606
3,435
0
43,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,731
Gold Earned
33,476
470
Minions Killed
384
0
Camps Cleared
0
1,356,455
Distance Traveled
1,287,931
23
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,943
496
86
6
0
304,882
0
W
Anubis
8,543
610
142
10
0
215,136
4
W
Ganesha
7,447
532
0
0
0
290,346
5
W
Lancelot
7,868
562
75
5
0
329,374
5
W
Ishtar
7,844
560
127
9
0
241,465
5
L
Bacchus
6,315
451
18
1
0
273,267
2
W
Cu Chulainn
9,029
645
126
9
0
280,134
4
L
Izanami
7,201
514
118
8
0
245,906
1
L
Shiva
6,820
487
84
6
0
259,341
2
L
Ishtar
6,197
443
78
6
0
204,535
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role