Player Matchup

Hun Batz
Hun Batz
Animkataa
Hun Batz
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,377 Elo+
Party 2
Neith
Neith
Dylsan31
Neith
Level 125
God Stats
0W - 2L
1,380 SR
Queue Stats
40W - 53L
1,410 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
RustedWretch
Morgan Le Fay
Level 101
God Stats
8W - 3L
1,700 SR
Queue Stats
169W - 171L
1,464 Elo+
Solo
Fafnir
Fafnir
ghost river 86
Fafnir
Level 106
God Stats
0W - 1L
1,304 SR
Queue Stats
32W - 22L
1,528 Elo+
Party 2
Ratatoskr
Ratatoskr
picxou
Ratatoskr
Level 144
God Stats
1W - 4L
1,603 SR
Queue Stats
256W - 238L
1,602 Elo+
Party 2
Team Averages
Level 98
1,497 SR
1,476 Elo+

VS

Team Averages
Level 50
1,446 SR
1,496 Elo+
Chaac
Chaac
AtomicTurtle890
Chaac
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 36L
1,346 Elo+
Party 1
Neith
Neith
BradHickman5082
Neith
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
137W - 133L
1,365 Elo+
Party 1
Nu Wa
Nu Wa
Dubious M
Nu Wa
Level 49
God Stats
89W - 91L
1,530 SR
Queue Stats
135W - 167L
1,439 Elo+
Solo
Cabrakan
Cabrakan
Fuanutazuma
Cabrakan
Level 35
God Stats
1W - 0L
1,235 SR
Queue Stats
8W - 1L
1,858 Elo+
Solo
Fenrir
Fenrir
IjodesuMad4e
Fenrir
Level 103
God Stats
3W - 2L
1,464 SR
Queue Stats
278W - 265L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Animkataa
Hun Batz
16
3 / 11 / 5
11,270
417
8,114
30,743
17,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
Dylsan31
Neith
18
1 / 5 / 5
12,297
455
14,702
19,239
8,072
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morgan Le Fay
RustedWretch
Morgan Le Fay
20
6 / 7 / 9
13,848
513
21,662
25,754
13,323
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
1 / 5 / 9
11,856
439
10,509
28,793
43,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ratatoskr
picxou
Ratatoskr
20
9 / 5 / 5
14,438
535
33,808
38,025
40,052
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 9
14,759
547
20,727
27,993
34,834
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
8 / 3 / 13
16,550
613
30,664
28,926
17,470
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
Dubious M
Nu Wa
20
6 / 8 / 8
14,526
538
20,665
21,424
11,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
Fuanutazuma
Cabrakan
19
5 / 3 / 16
14,440
535
17,871
28,007
51,279
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
20
9 / 3 / 8
16,574
614
20,691
25,675
16,162
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
87
20
Kills
33
33
Deaths
21
33
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Animkataa
Hun Batz
3
11
5
0.5
W
5
4
9
2.38
W
8
3
13
4.83
W
Nu Wa
Dubious M
Nu Wa
6
8
8
1.25
L
Neith
Dylsan31
Neith
1
5
5
0.7
W
Cabrakan
Fuanutazuma
Cabrakan
5
3
16
4.33
W
Fenrir
9
3
8
4.33
L
Morgan Le Fay
RustedWretch
Morgan Le Fay
6
7
9
1.5
L
1
5
9
1.1
L
Ratatoskr
picxou
Ratatoskr
9
5
5
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,795
Damage
110,618
142,554
Taken
132,025
122,009
Mitigated
131,735
41,852
Healing
42,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Animkataa
Hun Batz
8,114
2,330
0
8,223
30,743
17,284
0
6,689
23,736
0
65,417
W
20,727
5,971
0
7,014
27,993
34,834
740
5,703
22,290
174
106,389
W
30,664
13,025
0
15,066
28,926
17,470
5,633
4,302
24,624
0
178,419
W
Nu Wa
Dubious M
Nu Wa
20,665
4,769
0
5,333
21,424
11,990
1,511
8,974
12,450
106,794
0
L
Neith
Dylsan31
Neith
14,702
4,881
0
4,552
19,239
8,072
1,714
4,285
14,699
0
103,069
W
Cabrakan
Fuanutazuma
Cabrakan
17,871
2,133
0
4,345
28,007
51,279
270
9,376
18,631
47,580
0
W
Fenrir
20,691
7,053
0
11,107
25,675
16,162
768
7,540
18,135
47
157,380
L
Morgan Le Fay
RustedWretch
Morgan Le Fay
21,662
1,309
0
6,768
25,754
13,323
225
10,687
14,615
128,261
0
L
10,509
2,859
0
5,436
28,793
43,278
0
8,551
19,757
44,797
0
L
Ratatoskr
picxou
Ratatoskr
33,808
8,511
0
16,873
38,025
40,052
243
6,928
30,720
0
126,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,709
Gold Earned
76,849
677
Minions Killed
782
0
Camps Cleared
0
2,380,553
Distance Traveled
2,514,780
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
11,270
417
74
3
0
499,164
2
W
Chaac
14,759
547
151
6
0
508,170
4
W
Neith
16,550
613
231
9
0
455,047
0
W
Nu Wa
14,526
538
144
5
0
436,928
2
L
Neith
12,297
455
180
7
0
447,793
2
W
Cabrakan
14,440
535
48
2
0
511,942
5
W
Fenrir
16,574
614
208
8
0
602,693
2
L
Morgan Le Fay
13,848
513
171
6
0
418,575
3
L
Fafnir
11,856
439
41
2
0
489,882
1
L
Ratatoskr
14,438
535
211
8
0
525,139
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role