Player Matchup

Bastet
Bastet
 
Bastet
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
DASBROOKS
Chang'e
Level 107
God Stats
1W - 1L
1,289 SR
Queue Stats
16W - 26L
1,502 Elo+
Party 1
Hel
Hel
I8aPi
Hel
Level 68
God Stats
16W - 14L
1,660 SR
Queue Stats
143W - 141L
1,465 Elo+
Party 1
Artemis
Artemis
OwlSharkX122
Artemis
Level 41
God Stats
11W - 19L
1,417 SR
Queue Stats
45W - 51L
1,524 Elo+
Solo
Tyr
Tyr
Velcarus
Tyr
Level 49
God Stats
2W - 1L
1,550 SR
Queue Stats
4W - 3L
1,456 Elo+
Solo
Team Averages
Level 78
1,483 SR
1,490 Elo+

VS

Team Averages
Level 89
1,525 SR
1,451 Elo+
Odin
Odin
XxSatanael666xX
Odin
Level 120
God Stats
3W - 4L
1,498 SR
Queue Stats
221W - 226L
1,513 Elo+
Solo
Discordia
Discordia
devin420420
Discordia
Level 107
God Stats
12W - 14L
1,577 SR
Queue Stats
148W - 158L
1,482 Elo+
Party 2
Charybdis
Charybdis
goodzilae
Charybdis
Level 35
God Stats
74W - 75L
1,521 SR
Queue Stats
113W - 126L
1,385 Elo+
Solo
Anubis
Anubis
khronosin
Anubis
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 50L
1,332 Elo+
Party 2
Khepri
Khepri
shockXD
Khepri
Level 153
God Stats
6W - 7L
1,530 SR
Queue Stats
286W - 288L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
18
3 / 0 / 10
12,307
1,119
10,681
7,908
3,847
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
DASBROOKS
Chang'e
17
3 / 0 / 9
11,625
1,057
16,396
16,481
7,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Hel
I8aPi
Hel
17
3 / 1 / 9
11,887
1,081
7,244
14,727
9,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Artemis
OwlSharkX122
Artemis
17
0 / 1 / 13
10,788
981
17,070
10,021
5,114
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
8 / 0 / 8
11,893
1,081
21,551
20,503
18,796
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

245

VS

Team 2 Tickets

151

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 1
10,321
938
8,313
16,294
23,148
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Discordia
devin420420
Discordia
16
0 / 6 / 1
9,987
908
11,956
11,463
5,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
goodzilae
Charybdis
16
1 / 2 / 1
10,333
939
20,695
20,631
10,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
khronosin
Anubis
16
0 / 7 / 2
10,213
928
16,120
18,544
13,339
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
shockXD
Khepri
16
0 / 0 / 2
10,921
993
6,236
9,404
11,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
9
17
Kills
2
2
Deaths
17
49
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
0
10
8
W
Chang'e
DASBROOKS
Chang'e
3
0
9
7.5
W
Hel
I8aPi
Hel
3
1
9
7.5
W
Artemis
OwlSharkX122
Artemis
0
1
13
6.5
W
8
0
8
12
L
1
2
1
0.75
L
Discordia
devin420420
Discordia
0
6
1
0.08
L
Charybdis
goodzilae
Charybdis
1
2
1
0.75
L
Anubis
khronosin
Anubis
0
7
2
0.14
L
Khepri
shockXD
Khepri
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,942
Damage
63,320
69,640
Taken
76,336
44,729
Mitigated
64,236
37,041
Healing
10,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
10,681
2,163
361
1,917
7,908
3,847
0
3,640
4,268
0
58,026
W
Chang'e
DASBROOKS
Chang'e
16,396
965
4,381
6,955
16,481
7,200
0
9,125
7,356
35,800
0
W
Hel
I8aPi
Hel
7,244
507
7,852
6,179
14,727
9,772
0
6,133
8,594
14,202
0
W
Artemis
OwlSharkX122
Artemis
17,070
9,759
254
2,915
10,021
5,114
0
4,768
5,253
0
32,399
W
21,551
2,850
0
6,227
20,503
18,796
0
10,646
9,857
0
29,383
L
8,313
1,792
0
0
16,294
23,148
0
5,107
11,187
0
20,099
L
Discordia
devin420420
Discordia
11,956
1,169
0
110
11,463
5,782
0
3,208
8,255
34,101
0
L
Charybdis
goodzilae
Charybdis
20,695
9,242
0
4,926
20,631
10,458
0
6,402
14,229
0
51,756
L
Anubis
khronosin
Anubis
16,120
840
0
4,290
18,544
13,339
0
4,805
13,739
45,420
0
L
Khepri
shockXD
Khepri
6,236
225
0
1,632
9,404
11,509
0
4,118
5,286
11,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,500
Gold Earned
51,775
242
Minions Killed
242
11
Camps Cleared
3
1,262,882
Distance Traveled
1,018,564
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,307
1,119
115
10
7
271,367
0
W
Chang'e
11,625
1,057
50
5
1
255,897
0
W
Hel
11,887
1,081
17
2
1
243,813
0
W
Artemis
10,788
981
34
3
1
211,500
1
W
Tyr
11,893
1,081
26
2
1
280,305
0
L
Odin
10,321
938
28
3
0
246,393
0
L
Discordia
9,987
908
37
3
0
191,776
3
L
Charybdis
10,333
939
89
8
1
205,039
0
L
Anubis
10,213
928
74
7
1
175,473
0
L
Khepri
10,921
993
14
1
1
199,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role