Player Matchup

Fenrir
Fenrir
Woolfsmoon
Fenrir
Level 113
God Stats
2W - 3L
1,532 SR
Queue Stats
107W - 115L
1,504 Elo+
Solo
Anubis
Anubis
critikaljack
Anubis
Level 128
God Stats
9W - 13L
1,442 SR
Queue Stats
187W - 269L
1,294 Elo+
Solo
Bacchus
Bacchus
kraberke
Bacchus
Level 104
God Stats
2W - 2L
1,768 SR
Queue Stats
9W - 19L
1,615 Elo+
Solo
Team Averages
Level 115
1,581 SR
1,471 Elo+

VS

Team Averages
Level 118
1,434 SR
1,485 Elo+
Kukulkan
Kukulkan
OddLookinFella69
Kukulkan
Level 141
God Stats
29W - 42L
1,361 SR
Queue Stats
122W - 194L
1,372 Elo+
Solo
Cliodhna
Cliodhna
Timo Gurner
Cliodhna
Level 122
God Stats
7W - 3L
1,376 SR
Queue Stats
118W - 103L
1,546 Elo+
Party 1
Tyr
Tyr
x1manJardine
Tyr
Level 91
God Stats
9W - 6L
1,565 SR
Queue Stats
107W - 88L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Woolfsmoon
Fenrir
16
4 / 2 / 2
11,127
742
13,539
19,412
26,160
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
15
3 / 5 / 3
9,767
651
8,193
13,870
8,679
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
kraberke
Bacchus
13
0 / 6 / 4
8,825
588
7,204
22,672
26,808
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 8
10,120
675
15,451
10,324
5,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
Timo Gurner
Cliodhna
16
5 / 2 / 7
11,017
734
15,850
13,952
6,702
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 1 / 7
11,498
767
14,061
14,632
17,872
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
7
Kills
13
13
Deaths
8
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
2
5
8
1.2
W
Cliodhna
Timo Gurner
Cliodhna
5
2
7
4.25
L
Fenrir
Woolfsmoon
Fenrir
4
2
2
2.5
L
Anubis
3
5
3
0.9
L
Bacchus
kraberke
Bacchus
0
6
4
0.33
W
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,936
Damage
45,362
55,954
Taken
38,908
61,647
Mitigated
29,723
11,209
Healing
5,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,451
518
393
444
10,324
5,149
140
3,831
6,493
41,155
0
W
Cliodhna
Timo Gurner
Cliodhna
15,850
4,145
0
1,458
13,952
6,702
1,776
4,932
9,020
0
51,366
L
Fenrir
Woolfsmoon
Fenrir
13,539
2,911
0
2,755
19,412
26,160
0
4,620
14,792
0
28,752
L
Anubis
8,193
288
0
3,152
13,870
8,679
0
2,795
11,075
43,782
0
L
Bacchus
kraberke
Bacchus
7,204
1,042
0
5,302
22,672
26,808
0
8,238
14,434
19,044
0
W
14,061
2,266
0
2,982
14,632
17,872
258
7,182
7,450
0
28,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,719
Gold Earned
32,635
120
Minions Killed
160
5
Camps Cleared
8
782,641
Distance Traveled
846,684
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,120
675
69
5
1
254,617
2
W
Cliodhna
11,017
734
65
4
5
289,972
1
L
Fenrir
11,127
742
28
2
1
306,803
4
L
Anubis
9,767
651
62
4
3
227,943
2
L
Bacchus
8,825
588
30
2
1
247,895
1
W
Tyr
11,498
767
26
2
2
302,095
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role