Player Matchup

Janus
Janus
 
Janus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
DarkMystique
Lancelot
Level 128
God Stats
0W - 5L
1,176 SR
Queue Stats
209W - 214L
1,483 Elo+
Party 1
Fafnir
Fafnir
Redzpro
Fafnir
Level 156
God Stats
1W - 1L
1,719 SR
Queue Stats
87W - 52L
1,680 Elo+
Solo
Neith
Neith
presidentte
Neith
Level 106
God Stats
17W - 17L
1,623 SR
Queue Stats
71W - 68L
1,566 Elo+
Party 1
Team Averages
Level 136
1,504 SR
1,546 Elo+

VS

Team Averages
Level 128
1,528 SR
1,527 Elo+
Poseidon
Poseidon
 
Poseidon
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
I Stu v
Agni
Level 142
God Stats
1W - 1L
1,325 SR
Queue Stats
138W - 139L
1,546 Elo+
Solo
Shiva
Shiva
Mg-Spy
Shiva
Level 109
God Stats
17W - 14L
1,721 SR
Queue Stats
178W - 187L
1,469 Elo+
Solo
Izanami
Izanami
Wishtorm
Izanami
Level 125
God Stats
2W - 1L
1,534 SR
Queue Stats
23W - 11L
1,617 Elo+
Solo
Nemesis
Nemesis
omGiTzAndy
Nemesis
Level 138
God Stats
2W - 3L
1,559 SR
Queue Stats
119W - 138L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
1 / 4 / 2
7,426
743
10,727
8,097
3,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
 
Hercules
12
0 / 2 / 0
6,833
683
4,981
18,300
11,387
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Lancelot
DarkMystique
Lancelot
13
1 / 3 / 1
7,210
721
5,367
11,662
5,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
Redzpro
Fafnir
13
1 / 0 / 2
7,866
787
5,514
14,998
19,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 3 / 1
7,457
746
9,057
10,620
4,815
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
2 / 0 / 5
8,274
827
13,550
6,571
2,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Agni
I Stu v
Agni
15
3 / 1 / 2
8,082
808
6,510
4,426
1,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shiva
Mg-Spy
Shiva
14
1 / 1 / 8
7,427
743
11,486
12,343
9,558
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Wishtorm
Izanami
16
4 / 1 / 3
8,446
845
12,904
8,425
3,839
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
omGiTzAndy
Nemesis
15
2 / 2 / 7
8,102
810
9,783
12,494
7,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
5
Kills
12
12
Deaths
5
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
4
2
0.5
L
Hercules
 
Hercules
0
2
0
0
W
Poseidon
 
Poseidon
2
0
5
4.5
L
Lancelot
DarkMystique
Lancelot
1
3
1
0.5
W
Agni
I Stu v
Agni
3
1
2
4
W
Shiva
Mg-Spy
Shiva
1
1
8
5
L
Fafnir
Redzpro
Fafnir
1
0
2
2
W
Izanami
Wishtorm
Izanami
4
1
3
5.5
W
Nemesis
omGiTzAndy
Nemesis
2
2
7
2.75
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,646
Damage
54,233
63,677
Taken
44,259
44,348
Mitigated
25,654
15,469
Healing
8,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
10,727
586
0
582
8,097
3,256
0
3,544
4,495
36,892
0
L
Hercules
 
Hercules
4,981
1,877
120
7,052
18,300
11,387
0
5,687
12,385
0
14,056
W
Poseidon
 
Poseidon
13,550
1,715
0
909
6,571
2,953
305
3,535
3,036
44,453
0
L
Lancelot
DarkMystique
Lancelot
5,367
693
0
1,262
11,662
5,390
0
2,250
9,238
0
15,379
W
Agni
I Stu v
Agni
6,510
310
0
1,268
4,426
1,800
558
869
3,557
20,432
0
W
Shiva
Mg-Spy
Shiva
11,486
1,682
280
1,154
12,343
9,558
0
4,130
8,213
0
15,609
L
Fafnir
Redzpro
Fafnir
5,514
1,295
506
4,363
14,998
19,500
0
5,304
9,477
12,629
0
W
Izanami
Wishtorm
Izanami
12,904
9,204
0
1,502
8,425
3,839
3,368
3,220
5,205
0
38,270
W
Nemesis
omGiTzAndy
Nemesis
9,783
3,736
0
3,129
12,494
7,504
343
4,487
8,007
0
21,861
L
9,057
2,900
0
1,584
10,620
4,815
0
3,275
7,290
0
27,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,792
Gold Earned
40,331
184
Minions Killed
227
0
Camps Cleared
0
1,138,927
Distance Traveled
1,181,144
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,426
743
67
7
0
210,636
0
L
Hercules
6,833
683
14
1
0
231,402
3
W
Poseidon
8,274
827
71
7
0
222,492
0
L
Lancelot
7,210
721
28
3
0
245,174
2
W
Agni
8,082
808
45
5
0
226,505
0
W
Shiva
7,427
743
9
1
0
254,541
4
L
Fafnir
7,866
787
19
2
0
246,005
3
W
Izanami
8,446
845
72
7
0
232,173
2
W
Nemesis
8,102
810
30
3
0
245,433
1
L
Neith
7,457
746
56
6
0
205,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role