Player Matchup

Ne Zha
Ne Zha
I luv osa
Ne Zha
Level 122
God Stats
3W - 3L
1,493 SR
Queue Stats
128W - 132L
1,428 Elo+
Party 1
Scylla
Scylla
ItzKingBTW
Scylla
Level 86
God Stats
3W - 0L
1,423 SR
Queue Stats
63W - 39L
1,578 Elo+
Party 1
Anhur
Anhur
Ryzesin
Anhur
Level 88
God Stats
1W - 0L
1,865 SR
Queue Stats
31W - 17L
1,580 Elo+
Party 1
Team Averages
Level 99
1,594 SR
1,529 Elo+

VS

Team Averages
Level 81
1,379 SR
1,240 Elo+
Ishtar
Ishtar
Karma CGM
Ishtar
Level 83
God Stats
3W - 10L
1,331 SR
Queue Stats
28W - 81L
1,226 Elo+
Party 2
Sol
Sol
KidFlash CGM
Sol
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 80L
1,267 Elo+
Party 2
Atlas
Atlas
UwU Dalha
Atlas
Level 75
God Stats
3W - 8L
1,307 SR
Queue Stats
30W - 85L
1,227 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
I luv osa
Ne Zha
12
2 / 1 / 4
7,340
667
9,166
9,854
6,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Scylla
ItzKingBTW
Scylla
15
7 / 0 / 2
8,682
789
15,624
4,924
2,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anhur
Ryzesin
Anhur
11
0 / 0 / 6
6,949
632
5,500
8,364
3,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Karma CGM
Ishtar
10
0 / 4 / 0
6,224
566
3,448
9,446
2,535
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 2 / 0
6,180
562
3,835
6,330
1,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Atlas
UwU Dalha
Atlas
11
0 / 3 / 1
7,035
640
8,096
20,464
12,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
1
9
Kills
0
1
Deaths
9
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
I luv osa
Ne Zha
2
1
4
4
W
Scylla
ItzKingBTW
Scylla
7
0
2
8
L
Ishtar
Karma CGM
Ishtar
0
4
0
0
L
0
2
0
0
W
Anhur
Ryzesin
Anhur
0
0
6
3
L
Atlas
UwU Dalha
Atlas
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,290
Damage
15,379
23,142
Taken
36,240
12,855
Mitigated
16,546
2,618
Healing
7,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
I luv osa
Ne Zha
9,166
3,274
0
1,439
9,854
6,908
0
4,516
5,338
0
19,266
W
Scylla
ItzKingBTW
Scylla
15,624
1,896
0
929
4,924
2,177
0
2,780
2,144
43,606
0
L
Ishtar
Karma CGM
Ishtar
3,448
1,429
0
1,515
9,446
2,535
0
4,328
4,865
0
17,547
L
3,835
297
0
1,100
6,330
1,990
0
3,156
2,990
13,662
926
W
Anhur
Ryzesin
Anhur
5,500
2,962
0
250
8,364
3,770
59
4,855
3,509
0
15,757
L
Atlas
UwU Dalha
Atlas
8,096
3,088
0
4,682
20,464
12,021
0
7,834
11,715
19,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,971
Gold Earned
19,439
115
Minions Killed
87
6
Camps Cleared
4
583,786
Distance Traveled
579,334
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,340
667
26
2
2
195,585
2
W
Scylla
8,682
789
76
7
4
201,402
2
L
Ishtar
6,224
566
37
3
2
181,142
2
L
Sol
6,180
562
27
2
2
200,766
1
W
Anhur
6,949
632
13
1
0
186,799
1
L
Atlas
7,035
640
23
2
0
197,426
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role