Player Matchup

Odin
Odin
ElderTooPro
Odin
Level 84
God Stats
5W - 1L
1,923 SR
Queue Stats
61W - 28L
1,804 Elo+
Party 1
Anubis
Anubis
Singulvrity
Anubis
Level 106
God Stats
1W - 1L
1,279 SR
Queue Stats
57W - 26L
1,805 Elo+
Party 1
Neith
Neith
ThorablePlayer
Neith
Level 120
God Stats
4W - 0L
1,672 SR
Queue Stats
111W - 51L
1,798 Elo+
Party 1
Team Averages
Level 103
1,624 SR
1,802 Elo+

VS

Team Averages
Level 118
1,471 SR
1,520 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
MakeItMudslide
Sylvanus
Level 133
God Stats
1W - 11L
1,412 SR
Queue Stats
132W - 147L
1,425 Elo+
Solo
Nox
Nox
ShaboomVT
Nox
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 57L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 13
9,307
776
5,656
9,606
9,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
14
6 / 1 / 10
9,158
763
9,329
7,101
4,383
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
9 / 0 / 7
9,908
826
20,570
7,356
3,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
2 / 6 / 0
7,489
624
5,448
13,523
5,210
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
10
0 / 5 / 2
7,642
637
3,641
16,482
10,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
1 / 5 / 1
7,134
595
4,268
10,488
4,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
16
Kills
3
3
Deaths
16
30
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
6
0
0.33
W
1
2
13
3.75
L
Sylvanus
0
5
2
0.2
L
1
5
1
0.3
W
Anubis
6
1
10
11
W
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,555
Damage
13,357
24,063
Taken
40,493
17,267
Mitigated
19,910
6,960
Healing
10,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
5,448
1,933
0
1,135
13,523
5,210
0
3,157
10,366
0
32,072
W
5,656
1,091
0
1,114
9,606
9,146
374
2,893
6,713
0
14,069
L
Sylvanus
3,641
652
3,753
4,884
16,482
10,298
0
4,064
12,418
8,606
0
L
4,268
169
136
810
10,488
4,402
0
2,387
8,101
20,818
0
W
Anubis
9,329
1,103
0
2,752
7,101
4,383
599
2,278
4,823
28,724
0
W
20,570
7,747
0
3,094
7,356
3,738
1,571
3,000
4,356
0
58,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,373
Gold Earned
22,265
150
Minions Killed
108
9
Camps Cleared
2
665,091
Distance Traveled
533,749
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,489
624
68
6
2
162,580
5
W
Odin
9,307
776
22
2
3
226,534
2
L
Sylvanus
7,642
637
6
1
0
183,756
1
L
Nox
7,134
595
34
3
0
187,413
4
W
Anubis
9,158
763
29
2
2
209,888
0
W
Neith
9,908
826
99
8
4
228,669
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role