Player Matchup

Fafnir
Fafnir
ATMm3
Fafnir
Level 80
God Stats
61W - 12L
1,873 SR
Queue Stats
426W - 175L
1,567 Elo+
Party 1
Aphrodite
Aphrodite
GingerAxel
Aphrodite
Level 125
God Stats
12W - 5L
1,720 SR
Queue Stats
509W - 249L
1,603 Elo+
Party 1
Shiva
Shiva
Neo_lemonade
Shiva
Level 140
God Stats
4W - 1L
1,853 SR
Queue Stats
548W - 297L
1,559 Elo+
Party 1
Cthulhu
Cthulhu
Rawrlessness
Cthulhu
Level 65
God Stats
7W - 3L
1,693 SR
Queue Stats
14W - 9L
1,582 Elo+
Solo
Xbalanque
Xbalanque
zeppelim
Xbalanque
Level 145
God Stats
17W - 8L
1,699 SR
Queue Stats
675W - 336L
1,601 Elo+
Party 1
Team Averages
Level 111
1,768 SR
1,582 Elo+

VS

Team Averages
Level 97
1,460 SR
1,488 Elo+
Izanami
Izanami
FlayFlayx16
Izanami
Level 68
God Stats
3W - 6L
1,448 SR
Queue Stats
135W - 144L
1,428 Elo+
Solo
Nox
Nox
Gangrene360
Nox
Level 156
God Stats
18W - 21L
1,494 SR
Queue Stats
1,142W - 1,214L
1,504 Elo+
Solo
Atlas
Atlas
Trumpello
Atlas
Level 66
God Stats
26W - 25L
1,422 SR
Queue Stats
155W - 171L
1,511 Elo+
Solo
Loki
Loki
michaelmyers42o
Loki
Level 87
God Stats
3W - 5L
1,427 SR
Queue Stats
182W - 199L
1,497 Elo+
Solo
Poseidon
Poseidon
蜂蜜脆皮小猪
Poseidon
Level 108
God Stats
4W - 9L
1,508 SR
Queue Stats
72W - 85L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
ATMm3
Fafnir
16
2 / 0 / 18
10,935
1,094
5,582
8,326
10,219
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
GingerAxel
Aphrodite
16
0 / 0 / 19
10,857
1,086
5,396
5,843
5,611
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

16
5 / 0 / 11
10,292
1,029
11,775
6,439
8,237
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cthulhu
Rawrlessness
Cthulhu
16
1 / 1 / 9
9,692
969
4,225
10,234
11,100
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
zeppelim
Xbalanque
17
14 / 1 / 8
12,183
1,218
35,911
9,607
5,056
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

374

VS

Team 2 Tickets

74

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FlayFlayx16
Izanami
13
0 / 7 / 0
8,653
865
7,698
19,906
8,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 0 / 0
8,561
856
1,274
2,278
1,860
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Atlas
Trumpello
Atlas
14
1 / 2 / 0
9,257
926
8,143
18,835
24,096
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 6 / 1
9,028
903
2,695
11,412
5,939
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

14
0 / 7 / 1
9,042
904
8,640
15,290
5,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
4
22
Kills
2
2
Deaths
22
65
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fafnir
ATMm3
Fafnir
2
0
18
11
L
Izanami
FlayFlayx16
Izanami
0
7
0
0
L
0
0
0
0
W
Aphrodite
GingerAxel
Aphrodite
0
0
19
9.5
W
5
0
11
10.5
W
Cthulhu
Rawrlessness
Cthulhu
1
1
9
5.5
L
Atlas
Trumpello
Atlas
1
2
0
0.5
L
1
6
1
0.25
W
Xbalanque
zeppelim
Xbalanque
14
1
8
18
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,889
Damage
28,450
40,449
Taken
67,721
40,223
Mitigated
45,827
20,529
Healing
1,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
ATMm3
Fafnir
5,582
287
874
2,084
8,326
10,219
0
3,121
4,783
7,721
0
L
Izanami
FlayFlayx16
Izanami
7,698
4,856
0
888
19,906
8,156
0
4,898
15,008
0
21,727
L
1,274
94
0
186
2,278
1,860
0
640
1,638
7,338
0
W
Aphrodite
GingerAxel
Aphrodite
5,396
856
7,593
4,273
5,843
5,611
0
3,789
2,054
19,610
0
W
11,775
1,762
794
413
6,439
8,237
0
2,694
3,745
807
22,311
W
Cthulhu
Rawrlessness
Cthulhu
4,225
332
1,034
304
10,234
11,100
0
4,338
5,896
16,291
0
L
Atlas
Trumpello
Atlas
8,143
2,836
100
589
18,835
24,096
0
4,687
14,148
15,808
0
L
2,695
149
0
0
11,412
5,939
0
1,621
9,791
0
9,483
W
Xbalanque
zeppelim
Xbalanque
35,911
25,001
0
3,160
9,607
5,056
0
4,115
5,359
0
70,937
L
8,640
389
0
0
15,290
5,776
0
4,164
11,126
27,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,959
Gold Earned
44,541
189
Minions Killed
103
6
Camps Cleared
3
1,040,080
Distance Traveled
762,920
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,935
1,094
2
0
1
227,969
7
L
Izanami
8,653
865
36
4
0
144,730
0
L
Nox
8,561
856
16
2
1
118,858
1
W
Aphrodite
10,857
1,086
33
3
1
210,534
0
W
Shiva
10,292
1,029
26
3
2
219,437
0
W
Cthulhu
9,692
969
26
3
1
184,177
2
L
Atlas
9,257
926
4
0
0
199,370
0
L
Loki
9,028
903
10
1
0
118,378
0
W
Xbalanque
12,183
1,218
102
10
1
197,963
1
L
Poseidon
9,042
904
37
4
2
181,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role