Player Matchup

Tsukuyomi
Tsukuyomi
B3nf3rJT
Tsukuyomi
Level 25
God Stats
6W - 1L
2,004 SR
Queue Stats
10W - 3L
1,777 Elo+
Party 1
Achilles
Achilles
MurkyFool10
Achilles
Level 141
God Stats
4W - 0L
1,563 SR
Queue Stats
218W - 163L
1,607 Elo+
Party 1
Hel
Hel
THE MIGHTY T4CO
Hel
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 30L
1,700 Elo+
Party 1
Team Averages
Level 98
1,689 SR
1,695 Elo+

VS

Team Averages
Level 73
1,526 SR
1,379 Elo+
Anubis
Anubis
CmberlandGuy16
Anubis
Level 10
God Stats
25W - 30L
1,388 SR
Queue Stats
132W - 133L
1,388 Elo+
Party 2
Achilles
Achilles
OlPimpyShrimpy
Achilles
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
225W - 250L
1,368 Elo+
Party 2
Mercury
Mercury
WHERES MY XBOX1
Mercury
Level 106
God Stats
1W - 1L
1,689 SR
Queue Stats
202W - 197L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
B3nf3rJT
Tsukuyomi
15
8 / 3 / 8
10,995
733
12,190
17,954
7,628
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
MurkyFool10
Achilles
16
6 / 2 / 13
11,367
758
20,926
18,466
9,618
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
5 / 0 / 12
11,588
773
12,480
6,788
3,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 2
9,235
616
7,728
13,651
5,832
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
13
1 / 7 / 4
9,996
666
9,232
21,467
17,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
3 / 3 / 2
10,302
687
11,159
16,918
7,647
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
13
19
Kills
5
5
Deaths
19
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
B3nf3rJT
Tsukuyomi
8
3
8
4
L
1
9
2
0.22
W
Achilles
MurkyFool10
Achilles
6
2
13
6.25
L
Achilles
1
7
4
0.43
W
5
0
12
11
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,596
Damage
28,119
43,208
Taken
52,036
20,426
Mitigated
30,649
14,782
Healing
6,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
B3nf3rJT
Tsukuyomi
12,190
3,835
0
1,366
17,954
7,628
429
3,671
14,283
0
23,976
L
7,728
1,540
0
2,710
13,651
5,832
0
2,987
10,664
29,624
0
W
Achilles
MurkyFool10
Achilles
20,926
6,393
0
1,574
18,466
9,618
80
3,899
14,567
0
50,444
L
Achilles
9,232
2,043
0
3,441
21,467
17,170
0
5,821
15,646
0
21,765
W
12,480
1,187
7,338
4,504
6,788
3,180
1,271
577
6,211
49,561
0
L
11,159
5,195
258
550
16,918
7,647
0
4,217
12,701
0
37,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,950
Gold Earned
29,533
167
Minions Killed
138
9
Camps Cleared
3
840,219
Distance Traveled
754,549
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,995
733
22
1
0
282,761
1
L
Anubis
9,235
616
57
4
0
192,375
2
W
Achilles
11,367
758
70
5
6
280,147
3
L
Achilles
9,996
666
30
2
2
244,561
3
W
Hel
11,588
773
75
5
3
277,311
1
L
Mercury
10,302
687
51
3
1
317,613
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role