Player Matchup

Baron Samedi
Baron Samedi
Juanisha1999
Baron Samedi
Level 64
God Stats
18W - 25L
1,458 SR
Queue Stats
172W - 253L
1,334 Elo+
Solo
Fenrir
Fenrir
KBeast9300
Fenrir
Level 45
God Stats
6W - 2L
1,673 SR
Queue Stats
198W - 176L
1,479 Elo+
Solo
Bacchus
Bacchus
WayneMane420
Bacchus
Level 74
God Stats
7W - 14L
1,162 SR
Queue Stats
68W - 118L
1,209 Elo+
Solo
Team Averages
Level 61
1,431 SR
1,341 Elo+

VS

Team Averages
Level 55
1,369 SR
1,312 Elo+
Kuzenbo
Kuzenbo
Atryxz
Kuzenbo
Level 47
God Stats
2W - 10L
1,306 SR
Queue Stats
487W - 720L
1,275 Elo+
Solo
Chang'e
Chang'e
ItzAlexisTexas
Chang'e
Level 59
God Stats
20W - 22L
1,372 SR
Queue Stats
142W - 195L
1,348 Elo+
Solo
Anubis
Anubis
aloe215903
Anubis
Level 59
God Stats
236W - 334L
1,431 SR
Queue Stats
396W - 592L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Juanisha1999
Baron Samedi
19
2 / 2 / 3
14,873
647
24,361
16,922
8,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
KBeast9300
Fenrir
18
3 / 5 / 2
13,921
605
11,736
21,933
11,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
WayneMane420
Bacchus
20
2 / 1 / 5
15,715
683
18,433
27,251
38,349
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Atryxz
Kuzenbo
20
2 / 3 / 5
14,818
644
14,369
36,441
54,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
2 / 1 / 0
10,995
478
1,872
2,686
934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Anubis
aloe215903
Anubis
19
3 / 3 / 3
13,669
594
15,678
25,080
12,506
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
15
7
Kills
7
8
Deaths
7
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Atryxz
Kuzenbo
2
3
5
1.5
L
2
1
0
2
W
Baron Samedi
Juanisha1999
Baron Samedi
2
2
3
1.75
W
Fenrir
KBeast9300
Fenrir
3
5
2
0.8
W
Bacchus
WayneMane420
Bacchus
2
1
5
4.5
L
Anubis
aloe215903
Anubis
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,530
Damage
31,919
66,106
Taken
64,207
58,238
Mitigated
67,628
28,668
Healing
8,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Atryxz
Kuzenbo
14,369
5,331
304
3,446
36,441
54,188
75
24,281
11,543
51,766
0
L
1,872
222
475
525
2,686
934
0
1,596
1,037
4,658
0
W
Baron Samedi
Juanisha1999
Baron Samedi
24,361
1,339
5,690
8,070
16,922
8,236
1,252
12,279
4,616
90,765
0
W
Fenrir
KBeast9300
Fenrir
11,736
3,136
0
5,194
21,933
11,653
251
12,686
9,195
0
56,545
W
Bacchus
WayneMane420
Bacchus
18,433
3,661
0
9,714
27,251
38,349
915
7,693
19,443
63,359
0
L
Anubis
aloe215903
Anubis
15,678
287
0
4,217
25,080
12,506
0
17,557
7,322
62,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,509
Gold Earned
39,482
265
Minions Killed
152
12
Camps Cleared
4
1,229,771
Distance Traveled
815,900
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
14,818
644
57
2
3
441,058
1
L
Chang'e
10,995
478
12
1
1
50,726
0
W
Baron Samedi
14,873
647
160
7
9
355,229
0
W
Fenrir
13,921
605
50
2
2
412,079
3
W
Bacchus
15,715
683
55
2
1
462,463
2
L
Anubis
13,669
594
83
4
0
324,116
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role