Player Matchup

Ra
Ra
 
Ra
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
IMANEEWBIE
Bellona
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 5L
1,671 Elo+
Party 2
Fenrir
Fenrir
Tronnosaurus619
Fenrir
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 55L
1,464 Elo+
Solo
Ares
Ares
leviLaValley92
Ares
Level 80
God Stats
6W - 2L
1,606 SR
Queue Stats
22W - 10L
1,633 Elo+
Party 2
Rama
Rama
thricetheimpaler
Rama
Level 97
God Stats
0W - 1L
1,614 SR
Queue Stats
14W - 11L
1,448 Elo+
Party 2
Team Averages
Level 111
1,544 SR
1,543 Elo+

VS

Team Averages
Level 86
1,532 SR
1,421 Elo+
Sol
Sol
AngryCthuluMain
Sol
Level 81
God Stats
4W - 7L
1,458 SR
Queue Stats
474W - 520L
1,450 Elo+
Solo
Danzaburou
Danzaburou
Banditboy32
Danzaburou
Level 35
God Stats
2W - 3L
1,263 SR
Queue Stats
24W - 30L
1,338 Elo+
Party 1
Zhong Kui
Zhong Kui
LowFlux
Zhong Kui
Level 88
God Stats
38W - 47L
1,521 SR
Queue Stats
313W - 372L
1,503 Elo+
Solo
Ymir
Ymir
firearsen56
Ymir
Level 125
God Stats
7W - 0L
1,922 SR
Queue Stats
111W - 110L
1,399 Elo+
Party 1
Susano
Susano
iSvul
Susano
Level 103
God Stats
16W - 18L
1,495 SR
Queue Stats
374W - 521L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
8
0 / 2 / 1
4,730
473
1,855
4,238
1,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
IMANEEWBIE
Bellona
8
1 / 1 / 0
4,984
498
2,519
5,802
4,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
0 / 1 / 0
4,998
500
2,971
6,734
2,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
1 / 1 / 1
5,037
504
6,323
7,954
5,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

8
1 / 1 / 1
4,896
490
5,272
6,285
2,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 1
5,843
584
2,201
4,630
1,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Danzaburou
Banditboy32
Danzaburou
8
2 / 1 / 0
4,893
489
5,461
7,410
2,491
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
LowFlux
Zhong Kui
11
1 / 0 / 0
6,074
607
2,656
4,127
4,150
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 1 / 2
5,150
515
2,967
8,382
4,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Susano
iSvul
Susano
8
1 / 1 / 2
5,165
517
3,293
6,993
2,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
11
3
Kills
6
6
Deaths
3
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
2
1
0.25
W
2
0
1
2.5
W
Danzaburou
Banditboy32
Danzaburou
2
1
0
2
L
Bellona
IMANEEWBIE
Bellona
1
1
0
1
W
Zhong Kui
LowFlux
Zhong Kui
1
0
0
1
L
0
1
0
0
W
0
1
2
1
W
Susano
iSvul
Susano
1
1
2
2
L
1
1
1
1.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,940
Damage
16,578
31,013
Taken
31,542
16,785
Mitigated
14,957
10,872
Healing
12,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
1,855
350
32
440
4,238
1,621
0
1,203
3,035
25,315
0
W
2,201
918
0
3,131
4,630
1,355
0
1,039
3,591
35,804
0
W
Danzaburou
Banditboy32
Danzaburou
5,461
3,196
0
3,093
7,410
2,491
0
2,856
4,554
0
26,628
L
Bellona
IMANEEWBIE
Bellona
2,519
856
0
2,615
5,802
4,889
0
2,852
2,950
0
28,052
W
Zhong Kui
LowFlux
Zhong Kui
2,656
861
0
2,592
4,127
4,150
0
0
4,127
39,225
0
L
2,971
531
0
3,082
6,734
2,527
0
802
5,932
0
31,046
W
2,967
1,070
192
3,216
8,382
4,423
0
3,467
4,915
17,948
0
W
Susano
iSvul
Susano
3,293
822
0
750
6,993
2,538
0
816
6,177
0
30,376
L
6,323
489
0
1,924
7,954
5,684
0
1,422
6,532
15,897
0
L
5,272
4,244
0
2,779
6,285
2,064
0
1,545
4,740
0
30,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,645
Gold Earned
27,125
232
Minions Killed
288
0
Camps Cleared
0
903,432
Distance Traveled
908,812
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,730
473
51
5
0
186,800
1
W
Sol
5,843
584
86
9
0
191,000
0
W
Danzaburou
4,893
489
52
5
0
160,243
0
L
Bellona
4,984
498
50
5
0
164,059
5
W
Zhong Kui
6,074
607
86
9
0
158,552
2
L
Fenrir
4,998
500
66
7
0
200,451
0
W
Ymir
5,150
515
17
2
0
176,083
0
W
Susano
5,165
517
47
5
0
222,934
3
L
Ares
5,037
504
12
1
0
174,961
3
L
Rama
4,896
490
53
5
0
177,161
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role