Player Matchup

Set
Set
 
Set
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Birdman Zee
Cu Chulainn
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
142W - 171L
1,350 Elo+
Party 1
Nemesis
Nemesis
IceyDarkMatter
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,100 Elo+
Party 1
Rama
Rama
MuchCooler
Rama
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,333 Elo+
Solo
Anubis
Anubis
Pelikanesis
Anubis
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 177L
1,304 Elo+
Party 1
Team Averages
Level 64
1,500 SR
1,318 Elo+

VS

Team Averages
Level 62
1,541 SR
1,268 Elo+
Bacchus
Bacchus
Feacrii
Bacchus
Level 85
God Stats
2W - 2L
1,506 SR
Queue Stats
79W - 78L
1,451 Elo+
Solo
Ishtar
Ishtar
Huntervoyage346
Ishtar
Level 69
God Stats
23W - 14L
1,398 SR
Queue Stats
156W - 192L
1,257 Elo+
Party 3
Vulcan
Vulcan
Steinamyte
Vulcan
Level 81
God Stats
7W - 4L
1,584 SR
Queue Stats
115W - 157L
1,286 Elo+
Party 2
Anhur
Anhur
Tromodon
Anhur
Level 25
God Stats
4W - 5L
1,718 SR
Queue Stats
31W - 55L
1,279 Elo+
Party 2
Camazotz
Camazotz
Unclepartypants
Camazotz
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,066 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
7
0 / 3 / 0
4,742
365
710
7,206
2,808
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cu Chulainn
Birdman Zee
Cu Chulainn
10
1 / 4 / 0
5,797
446
4,472
10,237
5,460
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 4 / 2
5,861
451
2,774
8,842
2,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
6 / 1 / 0
7,261
559
8,994
6,070
2,467
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
8
0 / 3 / 2
5,271
405
3,985
7,826
3,642
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Feacrii
Bacchus
10
0 / 2 / 1
6,359
489
2,212
7,495
6,240
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
1 / 3 / 0
6,043
465
2,301
6,970
2,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Vulcan
Steinamyte
Vulcan
14
4 / 1 / 3
8,059
620
7,509
5,500
2,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
Tromodon
Anhur
12
5 / 2 / 4
7,621
586
5,744
8,066
2,932
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Camazotz
11
5 / 0 / 4
7,357
566
4,894
11,217
3,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
8
Kills
15
15
Deaths
8
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
0
3
0
0
L
Cu Chulainn
Birdman Zee
Cu Chulainn
1
4
0
0.25
W
Bacchus
Feacrii
Bacchus
0
2
1
0.25
W
1
3
0
0.33
L
1
4
2
0.5
L
6
1
0
6
L
Anubis
0
3
2
0.33
W
Vulcan
Steinamyte
Vulcan
4
1
3
5.5
W
Anhur
Tromodon
Anhur
5
2
4
3.5
W
Camazotz
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,935
Damage
22,660
40,181
Taken
39,248
17,243
Mitigated
17,342
5,309
Healing
10,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
710
130
0
235
7,206
2,808
0
3,034
3,991
0
18,250
L
Cu Chulainn
Birdman Zee
Cu Chulainn
4,472
811
0
968
10,237
5,460
158
391
9,846
0
33,204
W
Bacchus
Feacrii
Bacchus
2,212
348
0
2,101
7,495
6,240
188
788
6,707
16,706
0
W
2,301
1,022
0
477
6,970
2,285
1,336
349
6,621
0
39,078
L
2,774
1,135
0
274
8,842
2,866
0
654
8,166
0
33,523
L
8,994
6,003
0
720
6,070
2,467
304
2,133
3,883
0
48,096
L
Anubis
3,985
792
0
3,112
7,826
3,642
186
3,024
4,574
22,091
0
W
Vulcan
Steinamyte
Vulcan
7,509
1,479
0
500
5,500
2,421
480
625
4,875
61,322
0
W
Anhur
Tromodon
Anhur
5,744
2,940
0
1,075
8,066
2,932
166
790
7,276
0
41,883
W
Camazotz
4,894
1,957
0
6,720
11,217
3,464
1,413
1,433
9,784
0
34,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,932
Gold Earned
35,439
226
Minions Killed
358
0
Camps Cleared
0
1,170,298
Distance Traveled
1,155,103
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
4,742
365
24
2
0
262,074
1
L
Cu Chulainn
5,797
446
48
4
0
217,450
5
W
Bacchus
6,359
489
33
3
0
226,636
2
W
Ishtar
6,043
465
62
5
0
210,163
0
L
Nemesis
5,861
451
48
4
0
280,867
0
L
Rama
7,261
559
75
6
0
205,290
0
L
Anubis
5,271
405
31
2
0
204,617
2
W
Vulcan
8,059
620
126
10
0
256,295
5
W
Anhur
7,621
586
71
5
0
200,605
0
W
Camazotz
7,357
566
66
5
0
261,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role