Player Matchup

Tyr
Tyr
 
Tyr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Godlovesall1416
Izanami
Level 129
God Stats
2W - 1L
1,735 SR
Queue Stats
226W - 224L
1,555 Elo+
Solo
Nemesis
Nemesis
ItsAlexFran
Nemesis
Level 144
God Stats
0W - 2L
1,253 SR
Queue Stats
168W - 175L
1,501 Elo+
Solo
Achilles
Achilles
PurpNight
Achilles
Level 125
God Stats
0W - 2L
1,275 SR
Queue Stats
90W - 95L
1,591 Elo+
Solo
Kukulkan
Kukulkan
TerraThiccThighs
Kukulkan
Level 125
God Stats
2W - 1L
1,863 SR
Queue Stats
141W - 129L
1,552 Elo+
Solo
Team Averages
Level 134
1,525 SR
1,540 Elo+

VS

Team Averages
Level 133
1,640 SR
1,563 Elo+
Danzaburou
Danzaburou
GMNutLoader
Danzaburou
Level 159
God Stats
2W - 0L
1,775 SR
Queue Stats
48W - 41L
1,517 Elo+
Party 1
Ares
Ares
Many Many Hours
Ares
Level 149
God Stats
3W - 1L
1,858 SR
Queue Stats
220W - 237L
1,471 Elo+
Solo
Cabrakan
Cabrakan
Scoobеrs
Cabrakan
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 24L
1,567 Elo+
Party 1
Bellona
Bellona
SkinnyTwo
Bellona
Level 68
God Stats
2W - 1L
1,569 SR
Queue Stats
404W - 243L
1,622 Elo+
Party 1
Baba Yaga
Baba Yaga
Вluе
Baba Yaga
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 90L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
2 / 9 / 10
10,413
579
12,650
28,339
34,549
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
6 / 4 / 9
12,401
689
15,799
17,180
7,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
ItsAlexFran
Nemesis
18
1 / 3 / 14
11,395
633
14,069
24,948
24,945
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
PurpNight
Achilles
18
5 / 8 / 11
10,704
595
17,533
32,701
50,104
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
5 / 5 / 6
11,118
618
30,932
15,534
7,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GMNutLoader
Danzaburou
19
3 / 4 / 15
11,780
654
24,818
23,282
14,525
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
3 / 3 / 16
12,678
704
13,227
22,048
28,449
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cabrakan
Scoobеrs
Cabrakan
18
2 / 7 / 18
11,295
628
13,594
26,910
34,122
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
SkinnyTwo
Bellona
20
4 / 3 / 16
13,216
734
15,648
27,100
39,776
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
Вluе
Baba Yaga
20
16 / 2 / 11
15,318
851
42,760
19,518
13,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
104
19
Kills
28
29
Deaths
19
50
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
9
10
0.78
W
Danzaburou
GMNutLoader
Danzaburou
3
4
15
2.63
L
6
4
9
2.63
L
Nemesis
ItsAlexFran
Nemesis
1
3
14
2.67
W
3
3
16
3.67
L
Achilles
PurpNight
Achilles
5
8
11
1.31
W
Cabrakan
Scoobеrs
Cabrakan
2
7
18
1.57
W
Bellona
SkinnyTwo
Bellona
4
3
16
4
L
5
5
6
1.6
W
Baba Yaga
Вluе
Baba Yaga
16
2
11
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,983
Damage
110,047
118,702
Taken
118,858
125,187
Mitigated
130,307
36,708
Healing
39,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
12,650
671
2,415
4,911
28,339
34,549
0
16,051
12,288
0
22,512
W
Danzaburou
GMNutLoader
Danzaburou
24,818
10,227
2,811
7,073
23,282
14,525
3,202
7,174
15,805
0
53,239
L
15,799
10,073
494
2,380
17,180
7,973
166
12,507
4,673
0
51,832
L
Nemesis
ItsAlexFran
Nemesis
14,069
3,205
4,347
7,924
24,948
24,945
166
14,657
10,291
0
21,732
W
13,227
834
2,870
3,567
22,048
28,449
0
4,120
17,494
18,032
0
L
Achilles
PurpNight
Achilles
17,533
2,361
2,580
5,371
32,701
50,104
0
15,962
16,739
0
23,762
W
Cabrakan
Scoobеrs
Cabrakan
13,594
1,187
1,309
3,094
26,910
34,122
276
7,999
18,680
20,172
0
W
Bellona
SkinnyTwo
Bellona
15,648
2,084
2,709
8,520
27,100
39,776
0
6,741
19,996
0
25,757
L
30,932
1,558
3,711
2,575
15,534
7,616
230
10,404
5,130
58,649
0
W
Baba Yaga
Вluе
Baba Yaga
42,760
3,640
2,136
5,770
19,518
13,435
569
4,898
14,305
84,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,031
Gold Earned
64,287
211
Minions Killed
202
0
Camps Cleared
0
1,636,891
Distance Traveled
1,697,792
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,413
579
12
1
0
300,889
1
W
Danzaburou
11,780
654
70
4
0
315,391
2
L
Izanami
12,401
689
103
6
0
304,723
1
L
Nemesis
11,395
633
18
1
0
357,756
2
W
Ares
12,678
704
14
1
0
333,122
0
L
Achilles
10,704
595
12
1
0
347,095
3
W
Cabrakan
11,295
628
13
1
0
300,708
0
W
Bellona
13,216
734
16
1
0
387,169
4
L
Kukulkan
11,118
618
66
4
0
326,428
2
W
Baba Yaga
15,318
851
89
5
0
361,402
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role