Player Matchup

Raijin
Raijin
 
Raijin
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Atryxz
Hercules
Level 47
God Stats
31W - 29L
1,503 SR
Queue Stats
487W - 720L
1,286 Elo+
Solo
Bacchus
Bacchus
WayneMane420
Bacchus
Level 73
God Stats
7W - 14L
1,217 SR
Queue Stats
68W - 118L
1,218 Elo+
Solo
Team Averages
Level 91
1,407 SR
1,334 Elo+

VS

Team Averages
Level 82
1,409 SR
1,311 Elo+
King Arthur
King Arthur
Jakahn01
King Arthur
Level 147
God Stats
10W - 25L
1,389 SR
Queue Stats
1,162W - 1,417L
1,383 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
UvularCastle206
Ah Muzen Cab
Level 40
God Stats
43W - 57L
1,416 SR
Queue Stats
49W - 89L
1,247 Elo+
Solo
Anubis
Anubis
aloe215903
Anubis
Level 59
God Stats
236W - 334L
1,421 SR
Queue Stats
396W - 592L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
0 / 2 / 2
6,794
618
8,216
7,015
2,527
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hercules
Atryxz
Hercules
10
2 / 2 / 0
7,057
642
4,122
14,069
7,687
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bacchus
WayneMane420
Bacchus
11
0 / 3 / 2
7,384
671
4,713
9,073
6,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Jakahn01
King Arthur
13
4 / 1 / 2
7,888
717
7,924
11,705
8,861
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
UvularCastle206
Ah Muzen Cab
11
2 / 1 / 4
7,353
668
11,078
6,883
3,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
aloe215903
Anubis
12
1 / 0 / 4
7,209
655
4,099
4,281
2,155
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
2
Kills
7
7
Deaths
2
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
2
2
0.5
L
Hercules
Atryxz
Hercules
2
2
0
1
W
King Arthur
Jakahn01
King Arthur
4
1
2
5
W
Ah Muzen Cab
UvularCastle206
Ah Muzen Cab
2
1
4
4
L
Bacchus
WayneMane420
Bacchus
0
3
2
0.33
W
Anubis
aloe215903
Anubis
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,051
Damage
23,101
30,157
Taken
22,869
16,962
Mitigated
14,573
7,431
Healing
5,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
8,216
1,478
303
1,367
7,015
2,527
108
1,073
5,942
32,527
0
L
Hercules
Atryxz
Hercules
4,122
950
225
3,169
14,069
7,687
0
2,939
11,130
0
14,457
W
King Arthur
Jakahn01
King Arthur
7,924
368
12
2,705
11,705
8,861
114
5,993
5,712
0
24,592
W
Ah Muzen Cab
UvularCastle206
Ah Muzen Cab
11,078
4,506
0
1,602
6,883
3,557
434
4,436
2,447
0
25,859
L
Bacchus
WayneMane420
Bacchus
4,713
805
0
2,367
9,073
6,748
0
985
8,088
16,980
0
W
Anubis
aloe215903
Anubis
4,099
182
0
1,457
4,281
2,155
246
2,762
1,519
20,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,235
Gold Earned
22,450
124
Minions Killed
105
4
Camps Cleared
5
592,808
Distance Traveled
613,020
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,794
618
68
6
1
173,924
3
L
Hercules
7,057
642
22
2
2
207,404
1
W
King Arthur
7,888
717
21
2
1
227,063
2
W
Ah Muzen Cab
7,353
668
43
4
3
207,584
3
L
Bacchus
7,384
671
34
3
1
211,480
1
W
Anubis
7,209
655
41
4
1
178,373
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role