Player Matchup

Ra
Ra
Future Lynxx
Ra
Level 128
God Stats
3W - 3L
1,564 SR
Queue Stats
3W - 5L
1,383 Elo+
Party 1
Zeus
Zeus
Illtellhughwhat
Zeus
Level 88
God Stats
24W - 36L
1,461 SR
Queue Stats
135W - 152L
1,462 Elo+
Solo
Terra
Terra
The Boza
Terra
Level 89
God Stats
1W - 1L
1,582 SR
Queue Stats
1W - 1L
1,196 Elo+
Party 1
Bellona
Bellona
Void Greek
Bellona
Level 57
God Stats
1W - 1L
1,538 SR
Queue Stats
1W - 2L
1,192 Elo+
Party 1
Izanami
Izanami
zkvenom15
Izanami
Level 6
God Stats
1W - 1L
1,528 SR
Queue Stats
1W - 1L
1,196 Elo+
Party 1
Team Averages
Level 74
1,535 SR
1,286 Elo+

VS

Team Averages
Level 66
1,529 SR
1,467 Elo+
Discordia
Discordia
 
Discordia
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
AshAriesNinja
Gilgamesh
Level 67
God Stats
1W - 1L
1,476 SR
Queue Stats
33W - 45L
1,353 Elo+
Solo
Chaac
Chaac
Azuyia
Chaac
Level 119
God Stats
1W - 1L
1,720 SR
Queue Stats
33W - 46L
1,514 Elo+
Party 2
Thanatos
Thanatos
MobiusEntropy
Thanatos
Level 3
God Stats
5W - 6L
1,500 SR
Queue Stats
17W - 18L
1,500 Elo+
Solo
Skadi
Skadi
Searti
Skadi
Level 123
God Stats
0W - 2L
1,448 SR
Queue Stats
43W - 63L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 3 / 15
13,590
906
24,441
14,965
8,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
7 / 1 / 5
12,334
822
18,166
8,687
3,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Terra
The Boza
Terra
17
2 / 1 / 28
11,838
789
14,735
21,761
23,447
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Void Greek
Bellona
19
5 / 0 / 23
11,979
799
16,061
15,781
17,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
zkvenom15
Izanami
19
9 / 3 / 11
12,264
818
14,199
14,737
7,814
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
2 / 9 / 4
10,684
712
12,698
17,893
7,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
AshAriesNinja
Gilgamesh
16
0 / 5 / 1
9,485
632
4,299
25,534
25,020
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chaac
Azuyia
Chaac
17
0 / 5 / 4
9,683
646
11,406
19,719
17,555
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
MobiusEntropy
Thanatos
17
4 / 13 / 1
10,732
715
14,332
22,414
10,937
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Skadi
Searti
Skadi
15
1 / 8 / 0
9,122
608
9,251
17,929
8,253
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
17
40
Kills
7
8
Deaths
40
82
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
9
4
0.44
L
Gilgamesh
AshAriesNinja
Gilgamesh
0
5
1
0.1
L
Chaac
Azuyia
Chaac
0
5
4
0.4
W
17
3
15
8.17
W
7
1
5
9.5
L
Thanatos
MobiusEntropy
Thanatos
4
13
1
0.35
L
Skadi
Searti
Skadi
1
8
0
0.13
W
Terra
The Boza
Terra
2
1
28
16
W
Bellona
Void Greek
Bellona
5
0
23
16.5
W
Izanami
zkvenom15
Izanami
9
3
11
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,602
Damage
51,986
75,931
Taken
103,489
61,526
Mitigated
69,757
22,828
Healing
11,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
12,698
737
0
362
17,893
7,992
0
11,505
6,316
23,504
0
L
Gilgamesh
AshAriesNinja
Gilgamesh
4,299
752
0
68
25,534
25,020
0
11,031
14,079
0
33,607
L
Chaac
Azuyia
Chaac
11,406
1,245
0
3,432
19,719
17,555
0
8,390
11,195
0
32,635
W
24,441
3,151
3,552
4,291
14,965
8,974
953
2,492
12,473
54,792
0
W
18,166
1,363
0
559
8,687
3,911
2,742
620
8,067
72,990
0
L
Thanatos
MobiusEntropy
Thanatos
14,332
5,722
0
6,467
22,414
10,937
0
13,506
8,854
0
24,497
L
Skadi
Searti
Skadi
9,251
2,631
0
1,134
17,929
8,253
312
12,658
5,145
0
22,579
W
Terra
The Boza
Terra
14,735
3,019
2,656
6,193
21,761
23,447
826
3,359
18,402
27,715
0
W
Bellona
Void Greek
Bellona
16,061
4,840
0
2,853
15,781
17,380
2,215
2,327
13,454
0
31,591
W
Izanami
zkvenom15
Izanami
14,199
11,081
0
2,724
14,737
7,814
5,137
3,900
10,837
0
43,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,005
Gold Earned
49,706
288
Minions Killed
176
0
Camps Cleared
0
1,606,305
Distance Traveled
1,185,802
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,684
712
21
1
0
213,261
3
L
Gilgamesh
9,485
632
44
3
0
232,997
5
L
Chaac
9,683
646
51
3
0
298,564
0
W
Ra
13,590
906
71
5
0
298,164
0
W
Zeus
12,334
822
104
7
0
299,510
3
L
Thanatos
10,732
715
22
1
0
255,645
3
L
Skadi
9,122
608
38
3
0
185,335
4
W
Terra
11,838
789
24
2
0
354,522
1
W
Bellona
11,979
799
36
2
0
343,368
2
W
Izanami
12,264
818
53
4
0
310,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role