Player Matchup

Scylla
Scylla
Babywaluigi
Scylla
Level 124
God Stats
2W - 0L
1,752 SR
Queue Stats
66W - 22L
1,848 Elo+
Party 1
Hercules
Hercules
DantheManx33
Hercules
Level 58
God Stats
9W - 1L
1,649 SR
Queue Stats
40W - 15L
1,806 Elo+
Party 1
Artemis
Artemis
FishDad
Artemis
Level 144
God Stats
2W - 0L
1,526 SR
Queue Stats
54W - 32L
1,706 Elo+
Party 1
Team Averages
Level 109
1,642 SR
1,787 Elo+

VS

Team Averages
Level 125
1,542 SR
1,514 Elo+
Nu Wa
Nu Wa
Foodcx
Nu Wa
Level 129
God Stats
7W - 9L
1,602 SR
Queue Stats
137W - 149L
1,528 Elo+
Solo
Horus
Horus
KingLuat
Horus
Level 157
God Stats
0W - 1L
1,525 SR
Queue Stats
21W - 23L
1,564 Elo+
Solo
Heimdallr
Heimdallr
kevinnnnnnnn69
Heimdallr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 28L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
19
11 / 2 / 7
13,364
835
23,522
11,745
4,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
DantheManx33
Hercules
16
2 / 2 / 14
11,181
699
7,146
19,601
17,476
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Artemis
FishDad
Artemis
16
5 / 2 / 7
11,634
727
16,891
18,219
7,088
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Foodcx
Nu Wa
14
1 / 5 / 5
9,981
624
15,820
13,810
5,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
KingLuat
Horus
13
4 / 7 / 1
10,007
625
9,855
23,396
20,720
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
kevinnnnnnnn69
Heimdallr
15
1 / 6 / 2
10,044
628
12,779
15,904
8,022
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
18
Kills
6
6
Deaths
18
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Scylla
11
2
7
7.25
W
Hercules
DantheManx33
Hercules
2
2
14
4.5
W
Artemis
FishDad
Artemis
5
2
7
4.25
L
Nu Wa
Foodcx
Nu Wa
1
5
5
0.7
L
Horus
KingLuat
Horus
4
7
1
0.64
L
Heimdallr
kevinnnnnnnn69
Heimdallr
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,559
Damage
38,454
49,565
Taken
53,110
29,225
Mitigated
34,301
13,713
Healing
6,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
23,522
2,818
123
3,025
11,745
4,661
280
4,626
7,119
80,601
0
W
Hercules
DantheManx33
Hercules
7,146
1,929
449
4,848
19,601
17,476
35
6,305
13,205
0
20,018
W
Artemis
FishDad
Artemis
16,891
7,723
0
5,268
18,219
7,088
2,687
5,638
12,123
0
61,252
L
Nu Wa
Foodcx
Nu Wa
15,820
3,914
0
0
13,810
5,559
92
7,663
6,147
46,137
0
L
Horus
KingLuat
Horus
9,855
3,964
1,326
4,902
23,396
20,720
0
8,265
15,131
0
27,148
L
Heimdallr
kevinnnnnnnn69
Heimdallr
12,779
5,500
0
737
15,904
8,022
0
8,307
7,597
36
41,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,179
Gold Earned
30,032
204
Minions Killed
172
7
Camps Cleared
9
959,041
Distance Traveled
826,189
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,364
835
99
6
7
320,640
3
W
Hercules
11,181
699
17
1
0
361,889
4
W
Artemis
11,634
727
88
6
0
276,512
4
L
Nu Wa
9,981
624
54
3
2
265,496
3
L
Horus
10,007
625
35
2
4
276,494
5
L
Heimdallr
10,044
628
83
5
3
284,199
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role