Player Matchup

Ymir
Ymir
MrSexyDwarf
Ymir
Level 48
God Stats
1W - 0L
1,819 SR
Queue Stats
16W - 3L
1,794 Elo+
Party 2
Chaac
Chaac
SirLlamaIV
Chaac
Level 160
God Stats
2W - 0L
1,700 SR
Queue Stats
113W - 75L
1,671 Elo+
Party 2
Rama
Rama
Zaxiem
Rama
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 33L
1,732 Elo+
Party 2
Ah Puch
Ah Puch
sloberknober
Ah Puch
Level 147
God Stats
2W - 2L
1,483 SR
Queue Stats
156W - 157L
1,600 Elo+
Party 2
Hun Batz
Hun Batz
xYesChefx
Hun Batz
Level 112
God Stats
2W - 0L
1,330 SR
Queue Stats
135W - 101L
1,650 Elo+
Party 2
Team Averages
Level 119
1,566 SR
1,689 Elo+

VS

Team Averages
Level 42
1,500 SR
1,478 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
FluffySen
Loki
Level 66
God Stats
1W - 3L
1,500 SR
Queue Stats
27W - 24L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
Monocrazed
Jormungandr
Level 2
God Stats
1W - 4L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
Ultimex
Sun Wukong
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,444 Elo+
Party 1
Artemis
Artemis
zR Y Z L E
Artemis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 5
5,669
567
3,679
7,633
3,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
12
3 / 0 / 0
7,209
721
3,575
4,665
3,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rama
Zaxiem
Rama
11
6 / 0 / 1
6,608
661
5,864
5,855
2,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
sloberknober
Ah Puch
11
1 / 0 / 3
7,026
703
2,331
3,286
1,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hun Batz
xYesChefx
Hun Batz
10
2 / 1 / 4
6,339
634
2,045
7,033
2,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
0 / 2 / 1
5,500
550
2,920
5,004
2,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Loki
8
1 / 4 / 0
4,964
496
1,909
6,008
2,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Jormungandr
Monocrazed
Jormungandr
6
0 / 5 / 1
4,321
432
1,787
8,246
4,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
Ultimex
Sun Wukong
6
0 / 1 / 0
4,004
400
1,464
3,647
1,534
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Artemis
zR Y Z L E
Artemis
5
1 / 3 / 0
3,904
390
1,883
3,310
1,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
14
Kills
2
3
Deaths
15
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
2
1
0.25
L
Loki
1
4
0
0.25
L
Jormungandr
Monocrazed
Jormungandr
0
5
1
0.1
W
2
2
5
2.25
W
Chaac
3
0
0
3
L
Sun Wukong
Ultimex
Sun Wukong
0
1
0
0
W
Rama
Zaxiem
Rama
6
0
1
6.5
W
Ah Puch
sloberknober
Ah Puch
1
0
3
2.5
W
Hun Batz
xYesChefx
Hun Batz
2
1
4
4
L
Artemis
zR Y Z L E
Artemis
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,494
Damage
9,963
28,472
Taken
26,215
13,274
Mitigated
11,508
12,575
Healing
2,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
2,920
42
0
626
5,004
2,153
0
1,287
3,679
46,084
0
L
Loki
1,909
593
0
734
6,008
2,273
0
892
5,077
0
25,572
L
Jormungandr
Monocrazed
Jormungandr
1,787
968
0
240
8,246
4,450
0
1,503
6,603
16,195
0
W
3,679
1,389
0
1,733
7,633
3,594
768
590
7,043
16,818
0
W
Chaac
3,575
941
0
2,080
4,665
3,581
540
0
4,665
0
49,008
L
Sun Wukong
Ultimex
Sun Wukong
1,464
354
0
563
3,647
1,534
0
0
3,482
0
10,792
W
Rama
Zaxiem
Rama
5,864
4,321
0
3,775
5,855
2,055
3,084
1,197
4,658
0
44,025
W
Ah Puch
sloberknober
Ah Puch
2,331
415
0
1,125
3,286
1,326
0
1,426
1,860
50,525
0
W
Hun Batz
xYesChefx
Hun Batz
2,045
267
0
3,862
7,033
2,718
0
1,494
5,539
0
33,089
L
Artemis
zR Y Z L E
Artemis
1,883
1,021
0
170
3,310
1,098
0
2,040
1,132
0
5,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,851
Gold Earned
22,693
387
Minions Killed
175
0
Camps Cleared
0
909,142
Distance Traveled
781,618
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,500
550
84
8
0
193,135
3
L
Loki
4,964
496
52
5
0
194,308
3
L
Jormungandr
4,321
432
11
1
0
167,725
0
W
Ymir
5,669
567
42
4
0
168,132
1
W
Chaac
7,209
721
95
10
0
168,220
4
L
Sun Wukong
4,004
400
22
2
0
134,657
0
W
Rama
6,608
661
76
8
0
162,424
4
W
Ah Puch
7,026
703
100
10
0
187,216
3
W
Hun Batz
6,339
634
74
7
0
223,150
0
L
Artemis
3,904
390
6
1
0
91,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role