Player Matchup

Rama
Rama
MaIcoIm
Rama
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,833 Elo+
Party 1
Thanatos
Thanatos
TimeRevealer
Thanatos
Level 144
God Stats
3W - 1L
1,500 SR
Queue Stats
97W - 72L
1,483 Elo+
Party 1
King Arthur
King Arthur
ToxicRain214
King Arthur
Level 107
God Stats
21W - 6L
1,600 SR
Queue Stats
268W - 134L
1,684 Elo+
Party 1
Olorun
Olorun
badderdabber
Olorun
Level 29
God Stats
60W - 36L
1,648 SR
Queue Stats
99W - 58L
1,609 Elo+
Party 1
Sylvanus
Sylvanus
iNandez
Sylvanus
Level 66
God Stats
3W - 1L
1,770 SR
Queue Stats
275W - 124L
1,662 Elo+
Party 1
Team Averages
Level 70
1,604 SR
1,654 Elo+

VS

Team Averages
Level 57
1,601 SR
1,655 Elo+
Agni
Agni
MSF Slayyer
Agni
Level 109
God Stats
1W - 1L
1,870 SR
Queue Stats
3W - 4L
1,724 Elo+
Party 3
Ares
Ares
Qusher24
Ares
Level 4
God Stats
1W - 1L
1,734 SR
Queue Stats
1W - 2L
1,724 Elo+
Party 3
Bastet
Bastet
Smurfofthejungle
Bastet
Level 15
God Stats
0W - 2L
1,317 SR
Queue Stats
130W - 64L
1,768 Elo+
Party 2
Artio
Artio
ZenEclipse
Artio
Level 105
God Stats
6W - 14L
1,383 SR
Queue Stats
241W - 215L
1,458 Elo+
Party 2
Hou Yi
Hou Yi
sueyoshii
Hou Yi
Level 52
God Stats
5W - 1L
1,701 SR
Queue Stats
327W - 227L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
MaIcoIm
Rama
11
6 / 0 / 1
6,887
626
9,284
7,368
2,678
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
TimeRevealer
Thanatos
10
1 / 1 / 1
5,889
535
2,967
9,075
4,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
ToxicRain214
King Arthur
11
3 / 1 / 0
6,446
586
4,638
7,083
3,979
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
9
1 / 1 / 0
5,612
510
3,372
7,162
2,909
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
iNandez
Sylvanus
8
0 / 0 / 8
6,003
546
3,967
9,148
7,218
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,921
447
5,820
5,131
1,799
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
8
0 / 4 / 0
4,838
440
2,865
7,530
3,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
1 / 0 / 0
5,111
465
4,727
9,266
2,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Artio
8
1 / 3 / 0
5,072
461
2,589
7,718
6,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
sueyoshii
Hou Yi
7
0 / 2 / 0
4,362
397
3,032
6,697
1,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
11
Kills
2
3
Deaths
11
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Rama
MaIcoIm
Rama
6
0
1
6.5
L
Ares
0
4
0
0
L
1
0
0
1
W
Thanatos
TimeRevealer
Thanatos
1
1
1
1.5
W
King Arthur
ToxicRain214
King Arthur
3
1
0
3
L
Artio
1
3
0
0.33
W
Olorun
1
1
0
1
W
Sylvanus
iNandez
Sylvanus
0
0
8
4
L
Hou Yi
sueyoshii
Hou Yi
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,228
Damage
19,033
39,836
Taken
36,342
20,991
Mitigated
17,019
23,625
Healing
9,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,820
334
0
1,120
5,131
1,799
0
1,996
3,135
27,034
0
W
Rama
MaIcoIm
Rama
9,284
8,288
0
4,424
7,368
2,678
0
1,801
5,567
30
53,313
L
Ares
2,865
673
0
516
7,530
3,907
0
2,124
5,406
16,308
0
L
4,727
1,533
0
4,612
9,266
2,830
0
2,126
7,140
0
29,956
W
Thanatos
TimeRevealer
Thanatos
2,967
688
0
8,837
9,075
4,207
0
986
8,061
0
47,646
W
King Arthur
ToxicRain214
King Arthur
4,638
1,229
0
1,500
7,083
3,979
0
2,139
4,558
0
43,749
L
Artio
2,589
290
0
2,362
7,718
6,705
0
0
7,718
18,325
0
W
Olorun
3,372
1,749
210
3,671
7,162
2,909
894
2,090
5,072
38,150
0
W
Sylvanus
iNandez
Sylvanus
3,967
1,900
2,181
2,802
9,148
7,218
52
3,844
5,304
17,560
0
L
Hou Yi
sueyoshii
Hou Yi
3,032
1,681
0
1,252
6,697
1,778
0
1,123
5,574
0
25,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,837
Gold Earned
24,304
346
Minions Killed
184
0
Camps Cleared
0
1,061,143
Distance Traveled
1,040,242
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
4,921
447
39
4
0
212,124
0
W
Rama
6,887
626
92
8
0
215,791
1
L
Ares
4,838
440
27
2
0
202,283
2
L
Bastet
5,111
465
56
5
0
260,148
3
W
Thanatos
5,889
535
88
8
0
235,634
3
W
King Arthur
6,446
586
83
8
0
214,134
0
L
Artio
5,072
461
25
2
0
180,793
2
W
Olorun
5,612
510
65
6
0
201,869
0
W
Sylvanus
6,003
546
18
2
0
193,715
1
L
Hou Yi
4,362
397
37
3
0
184,894
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role