Player Matchup

Chaac
Chaac
DripSumICE
Chaac
Level 65
God Stats
2W - 4L
1,411 SR
Queue Stats
103W - 106L
1,497 Elo+
Party 1
Janus
Janus
FUDD 16
Janus
Level 129
God Stats
15W - 19L
1,537 SR
Queue Stats
147W - 188L
1,503 Elo+
Solo
Izanami
Izanami
Yung Lemo
Izanami
Level 120
God Stats
2W - 2L
1,500 SR
Queue Stats
142W - 164L
1,358 Elo+
Party 1
Team Averages
Level 105
1,483 SR
1,453 Elo+

VS

Team Averages
Level 133
1,517 SR
1,456 Elo+
Chang'e
Chang'e
ActualMattDamon
Chang'e
Level 106
God Stats
20W - 24L
1,552 SR
Queue Stats
138W - 156L
1,448 Elo+
Party 2
Rama
Rama
Bhussy
Rama
Level 157
God Stats
2W - 3L
1,454 SR
Queue Stats
147W - 167L
1,449 Elo+
Party 2
Ares
Ares
couchluvr671
Ares
Level 135
God Stats
2W - 8L
1,545 SR
Queue Stats
136W - 200L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
9 / 9 / 0
10,202
785
17,899
21,576
18,249
Heavy Mace

Heavy Mace

+30
Physical Power

Janus
FUDD 16
Janus
13
1 / 7 / 6
9,170
705
9,914
12,292
5,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
Yung Lemo
Izanami
11
0 / 9 / 5
7,549
581
8,912
15,357
6,778
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 14
9,927
764
12,412
15,347
6,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
Bhussy
Rama
16
14 / 5 / 5
11,360
874
19,594
13,957
6,557
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
9 / 0 / 12
11,437
880
11,769
17,555
22,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
56
10
Kills
25
25
Deaths
10
11
Assists
31
Player
Kills
Deaths
Assists
KDA
W
2
5
14
1.8
W
Rama
Bhussy
Rama
14
5
5
3.3
L
Chaac
9
9
0
1
L
Janus
FUDD 16
Janus
1
7
6
0.57
L
Izanami
Yung Lemo
Izanami
0
9
5
0.28
W
9
0
12
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,725
Damage
43,775
49,225
Taken
46,859
30,329
Mitigated
35,196
5,487
Healing
14,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,412
947
2,592
4,659
15,347
6,554
538
2,725
12,394
34,255
0
W
Rama
Bhussy
Rama
19,594
14,729
0
3,947
13,957
6,557
534
3,732
10,027
0
52,021
L
Chaac
17,899
4,739
0
2,634
21,576
18,249
0
10,221
10,857
0
32,118
L
Janus
FUDD 16
Janus
9,914
1,363
44
1,785
12,292
5,302
0
5,107
7,065
27,525
0
L
Izanami
Yung Lemo
Izanami
8,912
6,343
0
1,024
15,357
6,778
0
8,387
6,730
0
22,925
W
11,769
620
0
3,198
17,555
22,085
0
2,942
14,259
18,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,921
Gold Earned
32,724
123
Minions Killed
132
5
Camps Cleared
5
584,671
Distance Traveled
689,050
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,927
764
63
5
3
214,886
0
W
Rama
11,360
874
59
5
2
200,437
1
L
Chaac
10,202
785
42
3
0
205,175
0
L
Janus
9,170
705
51
4
2
199,764
2
L
Izanami
7,549
581
30
2
3
179,732
0
W
Ares
11,437
880
10
1
0
273,727
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role