Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
ChuteMiii
Ra
Level 71
God Stats
8W - 10L
1,462 SR
Queue Stats
276W - 231L
1,598 Elo+
Party 2
Bellona
Bellona
shrapnelbeast
Bellona
Level 45
God Stats
20W - 10L
1,761 SR
Queue Stats
150W - 89L
1,611 Elo+
Party 2
Team Averages
Level 74
1,574 SR
1,570 Elo+

VS

Team Averages
Level 34
1,600 SR
1,150 Elo+
Cthulhu
Cthulhu
BeansForHire
Cthulhu
Level 11
God Stats
0W - 2L
1,801 SR
Queue Stats
6W - 16L
1,247 Elo+
Party 1
Zhong Kui
Zhong Kui
Gladyator
Zhong Kui
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,102 Elo+
Party 1
Thanatos
Thanatos
IndirectEagle80
Thanatos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 58L
1,102 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
12
3 / 0 / 12
7,826
783
8,218
2,779
1,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
7 / 0 / 8
8,574
857
7,662
4,345
1,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
12
5 / 1 / 9
8,154
815
6,195
7,366
3,829
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BeansForHire
Cthulhu
9
0 / 6 / 1
5,870
587
3,200
8,808
6,378
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
Gladyator
Zhong Kui
10
0 / 3 / 1
6,157
616
6,433
8,884
5,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
9
1 / 6 / 0
6,201
620
1,932
8,540
3,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
3
15
Kills
1
1
Deaths
15
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
3
0
12
9
L
Cthulhu
BeansForHire
Cthulhu
0
6
1
0.08
W
7
0
8
11
L
Zhong Kui
Gladyator
Zhong Kui
0
3
1
0.17
L
Thanatos
1
6
0
0.17
W
Bellona
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,075
Damage
11,565
14,490
Taken
26,232
7,119
Mitigated
15,763
4,761
Healing
3,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
8,218
5,317
0
875
2,779
1,403
1,730
1,979
754
0
21,868
L
Cthulhu
BeansForHire
Cthulhu
3,200
239
0
0
8,808
6,378
0
2,750
5,602
12,713
0
W
7,662
699
808
1,448
4,345
1,887
429
3,168
1,065
28,304
0
L
Zhong Kui
Gladyator
Zhong Kui
6,433
244
130
2,110
8,884
5,879
0
2,316
6,187
21,898
0
L
Thanatos
1,932
253
0
1,296
8,540
3,506
0
1,974
6,172
0
6,970
W
Bellona
6,195
1,892
0
1,630
7,366
3,829
213
4,307
2,811
0
20,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,554
Gold Earned
18,228
125
Minions Killed
68
9
Camps Cleared
1
582,978
Distance Traveled
482,683
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
7,826
783
29
3
1
177,418
3
L
Cthulhu
5,870
587
18
2
0
151,372
1
W
Ra
8,574
857
67
7
5
206,377
2
L
Zhong Kui
6,157
616
39
4
1
169,513
5
L
Thanatos
6,201
620
11
1
0
161,798
2
W
Bellona
8,154
815
29
3
3
199,183
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role