Player Matchup

Amaterasu
Amaterasu
OceanThunder57
Amaterasu
Level 127
God Stats
3W - 5L
1,460 SR
Queue Stats
209W - 196L
1,467 Elo+
Party 2
Merlin
Merlin
Okamiyeah
Merlin
Level 158
God Stats
1W - 2L
1,475 SR
Queue Stats
347W - 333L
1,524 Elo+
Party 2
Ishtar
Ishtar
Strim14
Ishtar
Level 123
God Stats
1W - 5L
1,371 SR
Queue Stats
102W - 131L
1,395 Elo+
Solo
Pele
Pele
THE WARLORD BOX
Pele
Level 148
God Stats
6W - 6L
1,529 SR
Queue Stats
353W - 336L
1,530 Elo+
Party 2
Athena
Athena
WickyDragon
Athena
Level 28
God Stats
2W - 1L
1,679 SR
Queue Stats
13W - 17L
1,396 Elo+
Party 2
Team Averages
Level 117
1,503 SR
1,463 Elo+

VS

Team Averages
Level 57
1,399 SR
1,531 Elo+
Ymir
Ymir
CatboiDual
Ymir
Level 107
God Stats
170W - 137L
1,552 SR
Queue Stats
411W - 420L
1,423 Elo+
Solo
Chernobog
Chernobog
Ch33kyCactus
Chernobog
Level 108
God Stats
2W - 2L
1,477 SR
Queue Stats
165W - 104L
1,690 Elo+
Party 3
Sylvanus
Sylvanus
Ultimex
Sylvanus
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,418 Elo+
Party 1
Loki
Loki
chimfart
Loki
Level 8
God Stats
1W - 1L
1,284 SR
Queue Stats
30W - 8L
1,705 Elo+
Party 3
Neith
Neith
zR Y Z L E
Neith
Level 12
God Stats
1W - 1L
1,182 SR
Queue Stats
2W - 4L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
OceanThunder57
Amaterasu
10
1 / 5 / 2
6,176
561
4,944
11,703
5,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
Okamiyeah
Merlin
10
1 / 3 / 0
6,053
550
3,173
5,709
1,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ishtar
Strim14
Ishtar
8
0 / 2 / 1
5,160
469
6,410
7,620
3,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 4 / 1
5,767
524
5,953
9,528
3,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
9
0 / 0 / 1
5,330
485
1,721
6,085
4,408
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 3 / 1
5,825
530
6,862
10,701
5,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
Ch33kyCactus
Chernobog
13
4 / 0 / 1
7,209
655
5,162
7,041
2,972
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
Ultimex
Sylvanus
7
0 / 0 / 1
4,767
433
2,106
6,360
2,976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
13
6 / 0 / 2
7,195
654
9,073
7,928
3,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
7
0 / 1 / 0
4,219
384
2,972
4,498
1,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
4
Kills
14
14
Deaths
4
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
3
1
1.5
W
Chernobog
Ch33kyCactus
Chernobog
4
0
1
4.5
L
Amaterasu
OceanThunder57
Amaterasu
1
5
2
0.4
L
Merlin
Okamiyeah
Merlin
1
3
0
0.33
L
Ishtar
Strim14
Ishtar
0
2
1
0.25
L
2
4
1
0.63
W
Sylvanus
Ultimex
Sylvanus
0
0
1
0.5
L
Athena
0
0
1
0.5
W
Loki
6
0
2
7
W
Neith
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,201
Damage
26,175
40,645
Taken
36,528
18,561
Mitigated
16,852
10,439
Healing
16,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,862
2,245
0
3,621
10,701
5,934
539
2,258
8,443
27,207
0
W
Chernobog
Ch33kyCactus
Chernobog
5,162
3,355
0
3,594
7,041
2,972
0
1,419
5,622
0
64,619
L
Amaterasu
OceanThunder57
Amaterasu
4,944
2,487
0
4,014
11,703
5,726
656
4,233
7,197
0
37,889
L
Merlin
Okamiyeah
Merlin
3,173
337
0
1,013
5,709
1,934
0
279
5,401
44,150
0
L
Ishtar
Strim14
Ishtar
6,410
2,425
314
2,426
7,620
3,339
0
1,976
5,553
0
36,867
L
5,953
1,431
0
1,264
9,528
3,154
0
983
8,486
0
34,814
W
Sylvanus
Ultimex
Sylvanus
2,106
1,403
2,217
3,551
6,360
2,976
0
793
5,567
10,449
0
L
Athena
1,721
563
144
1,264
6,085
4,408
0
1,013
5,040
10,904
0
W
Loki
9,073
3,409
0
3,105
7,928
3,110
0
99
7,829
0
55,165
W
Neith
2,972
1,094
0
422
4,498
1,860
84
325
4,173
0
17,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,486
Gold Earned
29,215
299
Minions Killed
299
0
Camps Cleared
0
1,014,576
Distance Traveled
1,033,935
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,825
530
46
4
0
209,779
1
W
Chernobog
7,209
655
113
10
0
232,449
4
L
Amaterasu
6,176
561
65
6
0
213,654
1
L
Merlin
6,053
550
88
8
0
180,601
4
L
Ishtar
5,160
469
71
6
0
179,639
2
L
Pele
5,767
524
58
5
0
223,460
1
W
Sylvanus
4,767
433
4
0
0
181,747
2
L
Athena
5,330
485
17
2
0
217,222
2
W
Loki
7,195
654
103
9
0
239,606
2
W
Neith
4,219
384
33
3
0
170,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role