Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Galrogg
Mulan
Level 29
God Stats
1W - 2L
1,861 SR
Queue Stats
13W - 22L
1,444 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Shnubzie
Ah Muzen Cab
Level 84
God Stats
1W - 1L
1,733 SR
Queue Stats
24W - 42L
1,422 Elo+
Party 2
Team Averages
Level 87
1,698 SR
1,455 Elo+

VS

Team Averages
Level 83
1,605 SR
1,621 Elo+
Cthulhu
Cthulhu
CopperTheFolf
Cthulhu
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Ishtar
Ishtar
Instxgate
Ishtar
Level 86
God Stats
1W - 0L
1,567 SR
Queue Stats
64W - 64L
1,454 Elo+
Party 1
Thoth
Thoth
bobloprock
Thoth
Level 159
God Stats
30W - 10L
1,749 SR
Queue Stats
1,002W - 382L
1,910 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
0 / 5 / 5
7,883
606
4,716
11,199
7,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Galrogg
Mulan
13
2 / 6 / 3
8,326
640
12,249
17,852
20,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
Shnubzie
Ah Muzen Cab
12
3 / 7 / 1
8,818
678
10,012
12,738
5,723
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
1 / 3 / 14
9,519
732
7,514
13,170
16,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ishtar
Instxgate
Ishtar
16
10 / 1 / 7
10,440
803
10,546
10,203
5,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thoth
15
7 / 1 / 10
9,817
755
17,936
7,684
4,467
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
5
Kills
18
18
Deaths
5
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
5
5
0.5
W
Cthulhu
1
3
14
2.67
L
Mulan
Galrogg
Mulan
2
6
3
0.58
W
Ishtar
Instxgate
Ishtar
10
1
7
13.5
L
Ah Muzen Cab
Shnubzie
Ah Muzen Cab
3
7
1
0.5
W
Thoth
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,977
Damage
35,996
41,789
Taken
31,057
33,650
Mitigated
26,690
10,147
Healing
4,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
4,716
811
3,663
4,751
11,199
7,879
0
8,274
2,925
21,780
0
W
Cthulhu
7,514
516
767
862
13,170
16,931
146
2,537
10,082
14,569
0
L
Mulan
Galrogg
Mulan
12,249
1,869
0
1,079
17,852
20,048
101
8,728
9,124
0
24,944
W
Ishtar
Instxgate
Ishtar
10,546
7,841
0
1,745
10,203
5,292
626
1,202
8,795
0
38,302
L
Ah Muzen Cab
Shnubzie
Ah Muzen Cab
10,012
4,505
0
654
12,738
5,723
222
8,589
4,149
0
25,666
W
Thoth
17,936
888
0
1,242
7,684
4,467
0
1,270
6,246
41,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,027
Gold Earned
29,776
124
Minions Killed
155
3
Camps Cleared
7
659,967
Distance Traveled
694,888
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,883
606
41
3
0
225,400
5
W
Cthulhu
9,519
732
22
2
0
236,057
0
L
Mulan
8,326
640
39
3
2
233,436
4
W
Ishtar
10,440
803
69
5
4
215,036
1
L
Ah Muzen Cab
8,818
678
44
3
1
201,131
0
W
Thoth
9,817
755
64
5
3
243,795
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role