Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Hypnotick1
Mercury
Level 119
God Stats
4W - 3L
1,709 SR
Queue Stats
20W - 14L
1,584 Elo+
Party 3
Jing Wei
Jing Wei
Lil_isaiah24
Jing Wei
Level 49
God Stats
5W - 1L
1,705 SR
Queue Stats
46W - 43L
1,554 Elo+
Party 3
Sun Wukong
Sun Wukong
ValhallaKing357
Sun Wukong
Level 105
God Stats
9W - 8L
1,506 SR
Queue Stats
320W - 349L
1,473 Elo+
Party 1
Aphrodite
Aphrodite
teletuby_hunter
Aphrodite
Level 109
God Stats
2W - 2L
1,593 SR
Queue Stats
155W - 175L
1,468 Elo+
Party 1
Team Averages
Level 98
1,603 SR
1,516 Elo+

VS

Team Averages
Level 74
1,547 SR
1,420 Elo+
Ishtar
Ishtar
Cheese nd Zaay
Ishtar
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,290 Elo+
Solo
Jormungandr
Jormungandr
GrrStorm
Jormungandr
Level 69
God Stats
246W - 205L
1,546 SR
Queue Stats
747W - 806L
1,454 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
IR_3_IL
Ah Muzen Cab
Level 101
God Stats
6W - 3L
1,756 SR
Queue Stats
199W - 212L
1,465 Elo+
Party 2
Janus
Janus
Luciano_1519
Janus
Level 63
God Stats
4W - 10L
1,347 SR
Queue Stats
133W - 171L
1,431 Elo+
Party 2
Fenrir
Fenrir
gusat_tavo507
Fenrir
Level 100
God Stats
6W - 3L
1,585 SR
Queue Stats
134W - 154L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
8 / 7 / 5
10,737
597
14,999
19,227
9,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mercury
Hypnotick1
Mercury
15
2 / 1 / 6
9,203
511
4,226
16,500
16,945
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Jing Wei
Lil_isaiah24
Jing Wei
17
5 / 0 / 1
9,531
530
8,552
14,120
6,619
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
ValhallaKing357
Sun Wukong
15
3 / 1 / 3
9,698
539
14,181
23,333
14,604
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
teletuby_hunter
Aphrodite
14
1 / 3 / 6
8,911
495
8,027
12,396
6,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 1
8,082
449
8,422
11,985
5,084
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
GrrStorm
Jormungandr
15
2 / 1 / 2
9,004
500
12,657
12,330
14,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
IR_3_IL
Ah Muzen Cab
14
0 / 5 / 5
8,960
498
15,340
16,890
7,083
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
5 / 2 / 4
10,610
589
9,912
9,693
3,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 5 / 6
9,935
552
9,725
18,188
7,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
30
19
Kills
12
12
Deaths
19
21
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
8
7
5
1.5
L
0
6
1
0.08
L
Jormungandr
GrrStorm
Jormungandr
2
1
2
3
W
Mercury
Hypnotick1
Mercury
2
1
6
5
L
Ah Muzen Cab
IR_3_IL
Ah Muzen Cab
0
5
5
0.5
W
Jing Wei
Lil_isaiah24
Jing Wei
5
0
1
5.5
L
5
2
4
3.5
W
Sun Wukong
ValhallaKing357
Sun Wukong
3
1
3
4.5
L
5
5
6
1.6
W
Aphrodite
teletuby_hunter
Aphrodite
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,985
Damage
56,056
85,576
Taken
69,086
54,398
Mitigated
38,877
37,520
Healing
21,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
14,999
7,279
0
2,992
19,227
9,927
1,261
4,353
14,592
0
84,332
L
8,422
4,937
0
2,414
11,985
5,084
1,368
0
11,985
0
51,779
L
Jormungandr
GrrStorm
Jormungandr
12,657
5,617
235
3,811
12,330
14,995
0
1,216
11,114
72,990
0
W
Mercury
Hypnotick1
Mercury
4,226
1,890
771
3,513
16,500
16,945
208
4,776
11,635
0
29,048
L
Ah Muzen Cab
IR_3_IL
Ah Muzen Cab
15,340
4,878
0
5,498
16,890
7,083
786
395
16,495
0
76,705
W
Jing Wei
Lil_isaiah24
Jing Wei
8,552
7,635
0
8,314
14,120
6,619
17
3,943
10,177
0
74,654
L
9,912
717
88
2,865
9,693
3,735
637
2,812
6,881
69,053
0
W
Sun Wukong
ValhallaKing357
Sun Wukong
14,181
3,325
0
10,748
23,333
14,604
0
3,821
19,490
0
81,271
L
9,725
2,678
0
6,614
18,188
7,980
0
3,604
14,584
0
75,688
W
Aphrodite
teletuby_hunter
Aphrodite
8,027
603
3,743
7,439
12,396
6,303
300
5,758
6,334
59,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,080
Gold Earned
46,591
528
Minions Killed
553
0
Camps Cleared
0
1,843,252
Distance Traveled
1,689,650
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,737
597
105
6
0
362,071
0
L
Ishtar
8,082
449
83
5
0
286,002
1
L
Jormungandr
9,004
500
103
6
0
354,251
3
W
Mercury
9,203
511
43
2
0
405,478
3
L
Ah Muzen Cab
8,960
498
119
7
0
293,116
1
W
Jing Wei
9,531
530
124
7
0
341,551
4
L
Janus
10,610
589
132
7
0
366,048
1
W
Sun Wukong
9,698
539
156
9
0
389,983
8
L
Fenrir
9,935
552
116
6
0
390,233
1
W
Aphrodite
8,911
495
100
6
0
344,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role