Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Batrone56
Ares
Level 28
God Stats
2W - 1L
1,835 SR
Queue Stats
13W - 16L
1,416 Elo+
Party 1
Cernunnos
Cernunnos
Luxid-Ninja-_-
Cernunnos
Level 69
God Stats
3W - 0L
1,674 SR
Queue Stats
5W - 4L
1,480 Elo+
Party 1
Bastet
Bastet
Mike69Ock
Bastet
Level 41
God Stats
5W - 2L
1,734 SR
Queue Stats
170W - 128L
1,543 Elo+
Solo
Shiva
Shiva
nyouai
Shiva
Level 28
God Stats
6W - 4L
1,578 SR
Queue Stats
69W - 60L
1,431 Elo+
Party 1
Team Averages
Level 55
1,664 SR
1,474 Elo+

VS

Team Averages
Level 72
1,305 SR
1,414 Elo+
Bacchus
Bacchus
ElAlquimista7
Bacchus
Level 28
God Stats
1W - 4L
1,278 SR
Queue Stats
20W - 31L
1,320 Elo+
Party 2
Serqet
Serqet
IR_3_IL
Serqet
Level 101
God Stats
0W - 1L
1,285 SR
Queue Stats
199W - 212L
1,474 Elo+
Party 2
Hachiman
Hachiman
Luciano_1519
Hachiman
Level 63
God Stats
6W - 15L
1,334 SR
Queue Stats
133W - 171L
1,440 Elo+
Party 2
Poseidon
Poseidon
gusat_tavo507
Poseidon
Level 100
God Stats
10W - 14L
1,445 SR
Queue Stats
134W - 154L
1,469 Elo+
Party 2
Ishtar
Ishtar
xLimpGlizzyx
Ishtar
Level 67
God Stats
0W - 4L
1,186 SR
Queue Stats
101W - 112L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
2 / 1 / 0
7,150
550
6,843
5,338
1,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
9
1 / 1 / 4
6,569
505
5,267
8,715
7,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
Luxid-Ninja-_-
Cernunnos
12
4 / 0 / 1
7,144
550
5,580
5,293
2,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
Mike69Ock
Bastet
11
2 / 0 / 2
6,621
509
6,332
9,052
3,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shiva
nyouai
Shiva
12
3 / 2 / 0
7,083
545
6,156
10,048
6,392
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
9
0 / 1 / 1
5,676
437
2,004
8,217
5,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Serqet
IR_3_IL
Serqet
10
0 / 3 / 0
6,005
462
3,786
9,510
5,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hachiman
Luciano_1519
Hachiman
11
2 / 1 / 0
6,307
485
4,064
9,133
3,506
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
gusat_tavo507
Poseidon
10
1 / 4 / 1
6,076
467
4,727
9,652
3,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
9
0 / 3 / 0
5,370
413
3,598
8,036
3,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
12
Kills
3
4
Deaths
12
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
1
0
2
W
Ares
1
1
4
3
L
Bacchus
0
1
1
0.5
L
Serqet
IR_3_IL
Serqet
0
3
0
0
L
Hachiman
Luciano_1519
Hachiman
2
1
0
2
W
Cernunnos
Luxid-Ninja-_-
Cernunnos
4
0
1
4.5
W
Bastet
Mike69Ock
Bastet
2
0
2
3
L
Poseidon
gusat_tavo507
Poseidon
1
4
1
0.38
W
Shiva
nyouai
Shiva
3
2
0
1.5
L
Ishtar
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,178
Damage
18,179
38,446
Taken
44,548
21,563
Mitigated
21,475
11,303
Healing
12,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,843
1,737
0
999
5,338
1,789
204
497
4,841
57,088
0
W
Ares
5,267
239
195
2,338
8,715
7,607
389
1,936
6,779
20,519
0
L
Bacchus
2,004
402
0
1,417
8,217
5,946
0
2,428
5,789
9,489
0
L
Serqet
IR_3_IL
Serqet
3,786
817
0
2,702
9,510
5,818
0
1,130
8,380
0
31,089
L
Hachiman
Luciano_1519
Hachiman
4,064
1,646
0
3,099
9,133
3,506
0
4,321
4,812
0
41,993
W
Cernunnos
Luxid-Ninja-_-
Cernunnos
5,580
2,220
0
2,450
5,293
2,448
0
1,806
3,487
0
46,707
W
Bastet
Mike69Ock
Bastet
6,332
1,797
0
5,238
9,052
3,327
378
1,867
7,185
0
36,827
L
Poseidon
gusat_tavo507
Poseidon
4,727
980
0
3,005
9,652
3,092
0
1,814
7,838
39,158
0
W
Shiva
nyouai
Shiva
6,156
1,273
0
83
10,048
6,392
0
625
9,165
0
42,607
L
Ishtar
3,598
1,879
222
2,326
8,036
3,113
152
2,417
5,619
0
41,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,567
Gold Earned
29,434
346
Minions Killed
299
0
Camps Cleared
0
1,238,095
Distance Traveled
1,182,775
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,150
550
94
7
0
238,752
1
W
Ares
6,569
505
28
2
0
254,293
2
L
Bacchus
5,676
437
15
1
0
245,181
0
L
Serqet
6,005
462
64
5
0
241,089
1
L
Hachiman
6,307
485
74
6
0
232,832
1
W
Cernunnos
7,144
550
84
6
0
227,539
0
W
Bastet
6,621
509
61
5
0
266,166
3
L
Poseidon
6,076
467
77
6
0
264,141
0
W
Shiva
7,083
545
79
6
0
251,345
0
L
Ishtar
5,370
413
69
5
0
199,532
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role