Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Aoiryuu808
Ah Muzen Cab
Level 108
God Stats
11W - 3L
1,591 SR
Queue Stats
68W - 63L
1,527 Elo+
Party 1
Kuzenbo
Kuzenbo
TheSnugggler
Kuzenbo
Level 66
God Stats
10W - 9L
1,596 SR
Queue Stats
124W - 108L
1,537 Elo+
Solo
Baron Samedi
Baron Samedi
wadahecc
Baron Samedi
Level 66
God Stats
18W - 6L
1,810 SR
Queue Stats
52W - 41L
1,547 Elo+
Party 1
Team Averages
Level 80
1,666 SR
1,537 Elo+

VS

Team Averages
Level 105
1,378 SR
1,460 Elo+
Lancelot
Lancelot
 
Lancelot
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
AbelBlade
Vulcan
Level 82
God Stats
1W - 4L
1,475 SR
Queue Stats
97W - 123L
1,378 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SwaiFish
Ah Muzen Cab
Level 103
God Stats
0W - 2L
1,158 SR
Queue Stats
128W - 150L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Aoiryuu808
Ah Muzen Cab
19
11 / 2 / 6
14,844
742
29,419
21,593
10,878
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
TheSnugggler
Kuzenbo
19
6 / 0 / 11
15,244
762
16,204
20,850
32,958
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
wadahecc
Baron Samedi
18
2 / 4 / 15
13,444
672
12,577
18,686
12,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
17
4 / 5 / 2
12,729
636
10,019
27,115
24,191
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
AbelBlade
Vulcan
18
2 / 7 / 3
12,554
628
13,674
16,692
7,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
SwaiFish
Ah Muzen Cab
16
0 / 7 / 6
11,276
564
18,205
23,220
11,204
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
19
Kills
6
6
Deaths
19
32
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
4
5
2
1
L
Vulcan
AbelBlade
Vulcan
2
7
3
0.5
W
Ah Muzen Cab
Aoiryuu808
Ah Muzen Cab
11
2
6
7
L
Ah Muzen Cab
SwaiFish
Ah Muzen Cab
0
7
6
0.43
W
Kuzenbo
TheSnugggler
Kuzenbo
6
0
11
11.5
W
Baron Samedi
wadahecc
Baron Samedi
2
4
15
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,200
Damage
41,898
61,129
Taken
67,027
55,954
Mitigated
43,325
25,622
Healing
6,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
10,019
1,055
0
0
27,115
24,191
0
10,175
16,940
0
35,530
L
Vulcan
AbelBlade
Vulcan
13,674
4,789
0
2,481
16,692
7,930
0
7,187
9,505
58,579
0
W
Ah Muzen Cab
Aoiryuu808
Ah Muzen Cab
29,419
14,598
220
8,766
21,593
10,878
2,853
5,212
16,381
0
102,578
L
Ah Muzen Cab
SwaiFish
Ah Muzen Cab
18,205
4,933
0
4,323
23,220
11,204
81
12,000
11,220
0
67,159
W
Kuzenbo
TheSnugggler
Kuzenbo
16,204
4,715
0
6,385
20,850
32,958
233
5,557
14,079
48,126
0
W
Baron Samedi
wadahecc
Baron Samedi
12,577
609
2,877
7,374
18,686
12,118
414
3,531
15,155
46,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,532
Gold Earned
36,559
301
Minions Killed
242
12
Camps Cleared
5
1,159,471
Distance Traveled
1,048,220
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
12,729
636
52
3
1
385,046
1
L
Vulcan
12,554
628
104
5
2
341,470
3
W
Ah Muzen Cab
14,844
742
154
8
5
392,326
0
L
Ah Muzen Cab
11,276
564
86
4
2
321,704
2
W
Kuzenbo
15,244
762
62
3
4
426,214
0
W
Baron Samedi
13,444
672
85
4
3
340,931
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role