Player Matchup

Ravana
Ravana
ARW050
Ravana
Level 18
God Stats
2W - 0L
1,523 SR
Queue Stats
28W - 21L
1,657 Elo+
Party 1
Cthulhu
Cthulhu
FluxBoundy
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,625 Elo+
Party 1
Zeus
Zeus
Flυx
Zeus
Level 148
God Stats
2W - 1L
1,528 SR
Queue Stats
58W - 52L
1,544 Elo+
Party 1
King Arthur
King Arthur
Soggyashpotatoes
King Arthur
Level 25
God Stats
8W - 12L
1,426 SR
Queue Stats
24W - 27L
1,444 Elo+
Solo
Horus
Horus
UniUniv3rse
Horus
Level 115
God Stats
1W - 0L
1,412 SR
Queue Stats
9W - 9L
1,485 Elo+
Party 1
Team Averages
Level 67
1,478 SR
1,551 Elo+

VS

Team Averages
Level 70
1,524 SR
1,553 Elo+
Discordia
Discordia
 
Discordia
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
FijiWaterBoy666
Achilles
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,846 Elo+
Solo
He Bo
He Bo
TheOGMarcel
He Bo
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
160W - 183L
1,495 Elo+
Party 2
Hun Batz
Hun Batz
ZemiGodJ
Hun Batz
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
312W - 350L
1,484 Elo+
Party 2
Chernobog
Chernobog
fica1135
Chernobog
Level 46
God Stats
22W - 22L
1,620 SR
Queue Stats
428W - 476L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
ARW050
Ravana
11
2 / 1 / 4
5,587
931
5,452
4,265
2,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
FluxBoundy
Cthulhu
10
0 / 0 / 4
5,072
845
2,879
5,778
3,165
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
Flυx
Zeus
12
2 / 1 / 4
5,720
953
5,640
5,201
1,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Soggyashpotatoes
King Arthur
11
2 / 0 / 3
5,538
923
3,128
4,154
2,074
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
2 / 0 / 2
5,763
961
2,534
5,356
3,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
1 / 1 / 1
5,282
880
4,525
2,821
771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
9
0 / 1 / 1
4,627
771
896
3,796
2,368
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 3 / 1
4,966
828
5,136
4,546
1,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
ZemiGodJ
Hun Batz
10
1 / 2 / 1
5,189
865
3,966
8,197
2,973
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
fica1135
Chernobog
11
0 / 1 / 1
5,299
883
2,870
4,626
1,985
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
8
Kills
2
2
Deaths
8
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
1
1
1.5
W
Ravana
ARW050
Ravana
2
1
4
4
L
Achilles
0
1
1
0.5
W
Cthulhu
FluxBoundy
Cthulhu
0
0
4
2
W
Zeus
Flυx
Zeus
2
1
4
4
W
King Arthur
Soggyashpotatoes
King Arthur
2
0
3
3.5
L
0
3
1
0.17
W
2
0
2
3
L
Hun Batz
ZemiGodJ
Hun Batz
1
2
1
0.75
L
Chernobog
fica1135
Chernobog
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,633
Damage
17,393
24,754
Taken
23,986
12,329
Mitigated
9,679
4,802
Healing
1,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
4,525
465
0
241
2,821
771
26
394
2,427
9,930
0
W
Ravana
ARW050
Ravana
5,452
1,847
0
444
4,265
2,330
0
1,783
2,357
0
17,480
L
Achilles
896
229
0
545
3,796
2,368
0
1,051
2,745
0
4,512
W
Cthulhu
FluxBoundy
Cthulhu
2,879
315
0
346
5,778
3,165
0
1,835
3,855
10,984
0
W
Zeus
Flυx
Zeus
5,640
2,435
0
1,470
5,201
1,760
0
1,526
3,605
18,450
0
W
King Arthur
Soggyashpotatoes
King Arthur
3,128
458
0
750
4,154
2,074
0
2,145
1,686
0
9,029
L
5,136
449
0
0
4,546
1,582
141
1,603
2,943
11,909
0
W
2,534
1,074
387
1,405
5,356
3,000
29
1,700
3,590
0
18,369
L
Hun Batz
ZemiGodJ
Hun Batz
3,966
886
0
0
8,197
2,973
0
2,628
5,569
0
11,722
L
Chernobog
fica1135
Chernobog
2,870
1,804
0
750
4,626
1,985
180
2,843
1,783
0
18,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,680
Gold Earned
25,363
145
Minions Killed
106
0
Camps Cleared
0
750,923
Distance Traveled
589,383
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,282
880
16
3
0
118,686
4
W
Ravana
5,587
931
28
5
0
161,521
2
L
Achilles
4,627
771
3
1
0
75,305
1
W
Cthulhu
5,072
845
22
4
0
138,733
0
W
Zeus
5,720
953
33
6
0
135,014
0
W
King Arthur
5,538
923
20
3
0
159,586
2
L
He Bo
4,966
828
20
3
0
127,644
0
W
Horus
5,763
961
42
7
0
156,069
1
L
Hun Batz
5,189
865
17
3
0
146,148
1
L
Chernobog
5,299
883
50
8
0
121,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role