Player Matchup

Erlang Shen
Erlang Shen
A-P-O-S-T-L-E-8
Erlang Shen
Level 129
God Stats
27W - 23L
1,525 SR
Queue Stats
511W - 566L
1,401 Elo+
Solo
Discordia
Discordia
Beast4Mode-VFD6
Discordia
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 97L
1,380 Elo+
Solo
Kumbhakarna
Kumbhakarna
MookiePanda
Kumbhakarna
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 27L
1,368 Elo+
Solo
King Arthur
King Arthur
PowerOfPowers
King Arthur
Level 88
God Stats
33W - 45L
1,511 SR
Queue Stats
345W - 349L
1,387 Elo+
Solo
Rama
Rama
zeus2468
Rama
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 50L
1,340 Elo+
Solo
Team Averages
Level 86
1,507 SR
1,375 Elo+

VS

Team Averages
Level 71
1,527 SR
1,407 Elo+
Ganesha
Ganesha
Artorias1BadMF
Ganesha
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 75L
1,425 Elo+
Party 1
Nu Wa
Nu Wa
R0CKER3171
Nu Wa
Level 100
God Stats
4W - 2L
1,729 SR
Queue Stats
132W - 150L
1,415 Elo+
Party 1
Freya
Freya
edgarcina
Freya
Level 25
God Stats
11W - 6L
1,510 SR
Queue Stats
48W - 53L
1,406 Elo+
Party 2
Shiva
Shiva
zITabvoI
Shiva
Level 16
God Stats
13W - 16L
1,364 SR
Queue Stats
49W - 50L
1,346 Elo+
Party 2
Arachne
Arachne
zZarck
Arachne
Level 127
God Stats
1W - 3L
1,531 SR
Queue Stats
157W - 158L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
A-P-O-S-T-L-E-8
Erlang Shen
20
2 / 7 / 4
14,363
463
15,306
35,804
23,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Discordia
Beast4Mode-VFD6
Discordia
18
2 / 11 / 3
13,268
428
15,130
21,904
8,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
MookiePanda
Kumbhakarna
18
3 / 6 / 8
13,030
420
6,399
33,193
43,172
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

King Arthur
PowerOfPowers
King Arthur
17
2 / 10 / 3
12,395
400
15,941
36,589
47,224
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Rama
16
5 / 10 / 1
11,532
372
15,470
25,123
10,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 3 / 17
15,701
506
12,412
33,600
49,027
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
20
4 / 3 / 14
15,287
493
23,127
18,835
9,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Freya
edgarcina
Freya
20
3 / 5 / 11
15,166
489
15,479
25,200
12,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shiva
zITabvoI
Shiva
20
2 / 1 / 18
16,338
527
15,030
24,779
33,413
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
zZarck
Arachne
20
34 / 3 / 2
20,081
648
51,878
36,926
27,208
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
106
14
Kills
44
44
Deaths
15
19
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
A-P-O-S-T-L-E-8
Erlang Shen
2
7
4
0.57
W
1
3
17
3.17
L
Discordia
Beast4Mode-VFD6
Discordia
2
11
3
0.32
L
Kumbhakarna
MookiePanda
Kumbhakarna
3
6
8
1.17
L
King Arthur
PowerOfPowers
King Arthur
2
10
3
0.35
W
Nu Wa
4
3
14
3.67
W
Freya
edgarcina
Freya
3
5
11
1.7
W
Shiva
zITabvoI
Shiva
2
1
18
11
W
Arachne
zZarck
Arachne
34
3
2
11.67
L
Rama
5
10
1
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,246
Damage
117,926
152,613
Taken
139,340
132,525
Mitigated
131,676
26,787
Healing
57,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
A-P-O-S-T-L-E-8
Erlang Shen
15,306
6,896
0
13,652
35,804
23,035
240
9,675
26,129
0
182,041
W
12,412
1,625
5,906
8,261
33,600
49,027
750
4,795
28,805
71,996
0
L
Discordia
Beast4Mode-VFD6
Discordia
15,130
493
0
2,276
21,904
8,676
672
8,600
13,304
99,544
0
L
Kumbhakarna
MookiePanda
Kumbhakarna
6,399
1,526
0
3,010
33,193
43,172
596
14,550
18,643
36,915
0
L
King Arthur
PowerOfPowers
King Arthur
15,941
1,610
376
2,408
36,589
47,224
41
8,859
27,730
0
80,944
W
Nu Wa
23,127
6,625
491
4,687
18,835
9,197
6,842
9,174
9,661
107,524
0
W
Freya
edgarcina
Freya
15,479
5,903
0
11,401
25,200
12,831
6,195
3,015
22,185
123,553
0
W
Shiva
zITabvoI
Shiva
15,030
3,226
3,018
8,420
24,779
33,413
2,937
4,334
20,445
71
103,827
W
Arachne
zZarck
Arachne
51,878
33,127
0
15,182
36,926
27,208
4,088
6,455
30,471
0
196,682
L
Rama
15,470
12,062
0
5,065
25,123
10,418
2,185
9,405
15,718
0
75,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,588
Gold Earned
82,573
637
Minions Killed
713
0
Camps Cleared
0
2,373,016
Distance Traveled
2,952,298
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
14,363
463
224
7
0
548,251
3
W
Ganesha
15,701
506
43
1
0
597,998
5
L
Discordia
13,268
428
146
5
0
467,288
9
L
Kumbhakarna
13,030
420
37
1
0
560,828
10
L
King Arthur
12,395
400
105
3
0
443,201
1
W
Nu Wa
15,287
493
155
5
0
556,144
0
W
Freya
15,166
489
149
5
0
543,617
3
W
Shiva
16,338
527
169
5
0
580,769
8
W
Arachne
20,081
648
197
6
0
673,770
6
L
Rama
11,532
372
125
4
0
353,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role