Player Matchup

Horus
Horus
Crāsh
Horus
Level 160
God Stats
13W - 9L
1,713 SR
Queue Stats
774W - 473L
1,745 Elo+
Party 1
Nox
Nox
CyanYoh
Nox
Level 157
God Stats
5W - 7L
1,699 SR
Queue Stats
309W - 219L
1,718 Elo+
Party 1
Da Ji
Da Ji
Kuzenbanger
Da Ji
Level 160
God Stats
1W - 1L
1,373 SR
Queue Stats
47W - 41L
1,716 Elo+
Solo
Chang'e
Chang'e
Prosperity
Chang'e
Level 159
God Stats
28W - 25L
1,612 SR
Queue Stats
583W - 340L
1,742 Elo+
Party 1
Izanami
Izanami
roolerOfworlds43
Izanami
Level 148
God Stats
5W - 0L
1,916 SR
Queue Stats
106W - 47L
1,704 Elo+
Solo
Team Averages
Level 157
1,663 SR
1,725 Elo+

VS

Team Averages
Level 152
1,690 SR
1,752 Elo+
Tsukuyomi
Tsukuyomi
CoJonaz
Tsukuyomi
Level 128
God Stats
24W - 24L
1,605 SR
Queue Stats
471W - 444L
1,616 Elo+
Solo
Xbalanque
Xbalanque
Cøbrah
Xbalanque
Level 160
God Stats
16W - 6L
1,735 SR
Queue Stats
250W - 110L
1,811 Elo+
Party 2
Guan Yu
Guan Yu
DShadoh
Guan Yu
Level 159
God Stats
7W - 4L
1,994 SR
Queue Stats
111W - 59L
1,804 Elo+
Party 2
Nox
Nox
Pcparts
Nox
Level 160
God Stats
1W - 2L
1,614 SR
Queue Stats
451W - 290L
1,774 Elo+
Party 2
Cthulhu
Cthulhu
steamloller
Cthulhu
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 48L
1,754 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Crāsh
Horus
11
1 / 2 / 7
7,807
520
2,796
14,033
9,759
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nox
13
0 / 3 / 10
7,884
526
3,865
7,115
2,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
6 / 1 / 3
8,668
578
10,211
13,208
5,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
Prosperity
Chang'e
14
3 / 1 / 6
8,821
588
12,800
14,018
5,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 0 / 5
9,509
634
14,711
12,270
5,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CoJonaz
Tsukuyomi
13
2 / 3 / 2
7,300
487
8,362
12,225
5,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Xbalanque
Cøbrah
Xbalanque
14
3 / 3 / 0
8,124
542
6,580
11,356
4,125
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
DShadoh
Guan Yu
11
0 / 2 / 3
6,995
466
3,726
11,528
10,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nox
11
2 / 3 / 1
6,886
459
6,338
8,679
3,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cthulhu
steamloller
Cthulhu
13
0 / 4 / 2
7,746
516
7,958
18,972
12,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
15
Kills
7
7
Deaths
15
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
CoJonaz
Tsukuyomi
2
3
2
1
W
Horus
Crāsh
Horus
1
2
7
2.25
W
Nox
0
3
10
1.67
L
Xbalanque
Cøbrah
Xbalanque
3
3
0
1
L
Guan Yu
DShadoh
Guan Yu
0
2
3
0.75
W
6
1
3
7.5
L
Nox
2
3
1
0.83
W
Chang'e
Prosperity
Chang'e
3
1
6
6
W
5
0
5
7.5
L
Cthulhu
steamloller
Cthulhu
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,383
Damage
32,964
60,644
Taken
62,760
29,869
Mitigated
35,697
33,793
Healing
22,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
CoJonaz
Tsukuyomi
8,362
1,989
0
4,928
12,225
5,062
0
2,832
9,393
0
66,524
W
Horus
Crāsh
Horus
2,796
1,238
5,395
4,900
14,033
9,759
15
2,445
11,424
0
17,801
W
Nox
3,865
525
0
507
7,115
2,906
0
1,613
5,348
52,750
0
L
Xbalanque
Cøbrah
Xbalanque
6,580
3,392
0
3,427
11,356
4,125
0
932
10,424
0
74,961
L
Guan Yu
DShadoh
Guan Yu
3,726
483
1,850
4,360
11,528
10,528
0
2,597
8,931
0
19,218
W
10,211
3,330
0
5,390
13,208
5,800
0
2,211
10,855
0
63,771
L
Nox
6,338
575
0
2,474
8,679
3,435
0
1,917
6,762
53,000
0
W
Chang'e
Prosperity
Chang'e
12,800
1,101
2,349
7,376
14,018
5,859
190
6,317
7,091
67,842
0
W
14,711
9,140
0
7,876
12,270
5,545
1,662
1,818
10,362
0
88,857
L
Cthulhu
steamloller
Cthulhu
7,958
844
0
5,532
18,972
12,547
0
8,483
10,489
62,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,689
Gold Earned
37,051
473
Minions Killed
483
0
Camps Cleared
0
1,519,724
Distance Traveled
1,486,734
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,300
487
100
7
0
319,494
2
W
Horus
7,807
520
22
1
0
311,844
7
W
Nox
7,884
526
101
7
0
282,026
3
L
Xbalanque
8,124
542
129
9
0
276,243
6
L
Guan Yu
6,995
466
30
2
0
315,090
5
W
Da Ji
8,668
578
92
6
0
335,409
0
L
Nox
6,886
459
96
6
0
279,541
6
W
Chang'e
8,821
588
113
8
0
288,673
6
W
Izanami
9,509
634
145
10
0
301,772
4
L
Cthulhu
7,746
516
128
9
0
296,366
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role