Player Matchup

Zeus
Zeus
DammRomeo
Zeus
Level 100
God Stats
57W - 83L
1,531 SR
Queue Stats
60W - 89L
1,350 Elo+
Party 3
Fenrir
Fenrir
MaximusCrime269
Fenrir
Level 69
God Stats
21W - 30L
1,451 SR
Queue Stats
23W - 31L
1,385 Elo+
Party 3
Poseidon
Poseidon
VietSoIdier
Poseidon
Level 88
God Stats
57W - 65L
1,473 SR
Queue Stats
97W - 124L
1,374 Elo+
Party 3
Jing Wei
Jing Wei
omarzito1997
Jing Wei
Level 153
God Stats
0W - 1L
1,202 SR
Queue Stats
7W - 21L
1,365 Elo+
Solo
Bacchus
Bacchus
sora4am
Bacchus
Level 29
God Stats
16W - 11L
1,501 SR
Queue Stats
56W - 55L
1,428 Elo+
Solo
Team Averages
Level 88
1,432 SR
1,380 Elo+

VS

Team Averages
Level 103
1,446 SR
1,444 Elo+
Osiris
Osiris
Conquer FGC
Osiris
Level 104
God Stats
3W - 0L
1,382 SR
Queue Stats
102W - 107L
1,445 Elo+
Party 2
Nu Wa
Nu Wa
JerryBrown
Nu Wa
Level 125
God Stats
3W - 4L
1,216 SR
Queue Stats
32W - 50L
1,427 Elo+
Party 1
Hades
Hades
KILLERKLOWN18-21
Hades
Level 86
God Stats
28W - 13L
1,612 SR
Queue Stats
48W - 34L
1,517 Elo+
Solo
Neith
Neith
TonypzBrown
Neith
Level 102
God Stats
24W - 39L
1,411 SR
Queue Stats
60W - 111L
1,334 Elo+
Party 1
Guan Yu
Guan Yu
imperiors
Guan Yu
Level 100
God Stats
8W - 7L
1,610 SR
Queue Stats
153W - 156L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
1 / 3 / 4
6,848
685
8,862
7,136
2,736
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
3 / 3 / 1
6,803
680
2,936
9,718
3,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
VietSoIdier
Poseidon
13
1 / 3 / 3
6,920
692
7,588
8,143
3,171
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jing Wei
omarzito1997
Jing Wei
13
1 / 4 / 3
6,910
691
5,290
10,383
4,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bacchus
sora4am
Bacchus
12
2 / 4 / 4
7,354
735
4,649
14,753
16,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
14
2 / 2 / 8
7,478
748
5,067
10,190
8,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
15
9 / 1 / 4
8,740
874
12,432
5,899
2,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 0 / 5
7,923
792
6,679
6,332
3,105
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 2 / 14
7,216
722
7,112
7,640
3,411
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Guan Yu
imperiors
Guan Yu
13
2 / 4 / 10
7,338
734
5,737
12,814
9,930
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
58
8
Kills
17
17
Deaths
9
15
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Osiris
2
2
8
3
L
Zeus
1
3
4
1
W
Nu Wa
9
1
4
11
W
4
0
5
6.5
L
3
3
1
1.17
W
0
2
14
3.5
L
Poseidon
VietSoIdier
Poseidon
1
3
3
0.83
W
Guan Yu
imperiors
Guan Yu
2
4
10
1.75
L
Jing Wei
omarzito1997
Jing Wei
1
4
3
0.63
L
Bacchus
sora4am
Bacchus
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,325
Damage
37,027
50,133
Taken
42,875
30,318
Mitigated
27,370
4,741
Healing
10,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
5,067
2,793
0
2,007
10,190
8,473
0
5,538
4,652
0
15,666
L
Zeus
8,862
882
0
708
7,136
2,736
253
3,555
3,369
28,855
0
W
Nu Wa
12,432
3,652
514
598
5,899
2,451
1,574
2,130
3,769
26,020
0
W
6,679
353
29
2,401
6,332
3,105
196
2,525
3,807
24,468
0
L
2,936
415
0
1,175
9,718
3,424
348
4,528
4,954
0
7,992
W
7,112
3,158
523
1,081
7,640
3,411
829
3,988
3,652
0
16,976
L
Poseidon
VietSoIdier
Poseidon
7,588
1,216
0
789
8,143
3,171
414
2,920
4,999
28,533
0
W
Guan Yu
imperiors
Guan Yu
5,737
541
1,062
1,976
12,814
9,930
246
6,918
5,896
0
15,627
L
Jing Wei
omarzito1997
Jing Wei
5,290
3,645
0
799
10,383
4,497
0
3,408
6,712
0
20,147
L
Bacchus
sora4am
Bacchus
4,649
528
0
1,270
14,753
16,490
0
3,543
10,988
11,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,835
Gold Earned
38,695
148
Minions Killed
174
0
Camps Cleared
0
875,550
Distance Traveled
967,472
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,478
748
25
3
0
205,819
0
L
Zeus
6,848
685
44
4
0
153,130
0
W
Nu Wa
8,740
874
47
5
0
191,893
1
W
Hades
7,923
792
56
6
0
206,055
1
L
Fenrir
6,803
680
13
1
0
176,672
0
W
Neith
7,216
722
25
3
0
173,302
2
L
Poseidon
6,920
692
56
6
0
175,117
1
W
Guan Yu
7,338
734
21
2
0
190,403
0
L
Jing Wei
6,910
691
28
3
0
172,053
0
L
Bacchus
7,354
735
7
1
0
198,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role