Player Matchup

Neith
Neith
Bamm cheeze IT
Neith
Level 124
God Stats
8W - 9L
1,482 SR
Queue Stats
149W - 163L
1,351 Elo+
Solo
Baba Yaga
Baba Yaga
TheRandomNightOw
Baba Yaga
Level 123
God Stats
2W - 3L
1,681 SR
Queue Stats
271W - 288L
1,369 Elo+
Solo
Khepri
Khepri
arkasia_kazuto
Khepri
Level 102
God Stats
8W - 17L
1,362 SR
Queue Stats
338W - 376L
1,324 Elo+
Party 1
Cliodhna
Cliodhna
oceanic-hades908
Cliodhna
Level 54
God Stats
0W - 1L
1,721 SR
Queue Stats
188W - 235L
1,283 Elo+
Party 1
Nike
Nike
probie2121
Nike
Level 61
God Stats
15W - 8L
1,611 SR
Queue Stats
87W - 104L
1,334 Elo+
Party 1
Team Averages
Level 93
1,571 SR
1,332 Elo+

VS

Team Averages
Level 100
1,483 SR
1,263 Elo+
Cliodhna
Cliodhna
Bkasinger
Cliodhna
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,266 Elo+
Party 2
Cerberus
Cerberus
Coollero-
Cerberus
Level 106
God Stats
1W - 3L
1,374 SR
Queue Stats
7W - 12L
1,189 Elo+
Party 2
Hades
Hades
Kapipara99
Hades
Level 139
God Stats
56W - 34L
1,631 SR
Queue Stats
926W - 992L
1,393 Elo+
Solo
Medusa
Medusa
konalab
Medusa
Level 80
God Stats
1W - 1L
1,285 SR
Queue Stats
1W - 5L
1,068 Elo+
Party 2
Bellona
Bellona
xBLOOD JUSTICEx
Bellona
Level 82
God Stats
26W - 24L
1,626 SR
Queue Stats
304W - 325L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,664
436
4,901
7,815
1,934
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baba Yaga
11
0 / 2 / 0
6,666
513
7,948
11,042
4,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
0 / 4 / 0
6,098
469
2,545
11,200
9,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 2 / 0
6,009
462
2,719
9,527
3,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
0 / 0 / 0
7,372
567
3,057
8,792
5,291
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Bkasinger
Cliodhna
13
2 / 0 / 0
7,166
551
3,723
9,215
3,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cerberus
Coollero-
Cerberus
11
0 / 0 / 0
6,266
482
3,067
5,798
6,444
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hades
12
0 / 0 / 2
7,395
569
6,274
8,524
4,334
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
konalab
Medusa
12
7 / 0 / 3
7,638
588
9,877
6,524
2,587
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
3 / 0 / 5
7,196
554
9,082
12,866
7,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
22
0
Kills
12
12
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Cliodhna
Bkasinger
Cliodhna
2
0
0
2
W
Cerberus
Coollero-
Cerberus
0
0
0
0
W
Hades
0
0
2
1
L
Baba Yaga
0
2
0
0
L
0
4
0
0
W
Medusa
konalab
Medusa
7
0
3
8.5
L
0
2
0
0
L
0
0
0
0
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,170
Damage
32,023
48,376
Taken
42,927
24,009
Mitigated
24,270
11,789
Healing
20,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,901
1,557
0
1,363
7,815
1,934
1,209
0
7,815
0
34,789
W
Cliodhna
Bkasinger
Cliodhna
3,723
824
0
4,768
9,215
3,537
0
1,249
7,966
0
47,998
W
Cerberus
Coollero-
Cerberus
3,067
62
0
1,142
5,798
6,444
0
0
5,798
37,851
0
W
Hades
6,274
872
0
6,937
8,524
4,334
859
5,386
3,138
57,009
0
L
Baba Yaga
7,948
915
0
3,106
11,042
4,508
0
4,416
6,626
56,794
0
L
2,545
436
0
2,230
11,200
9,019
381
0
11,200
21,427
0
W
Medusa
konalab
Medusa
9,877
5,086
182
2,755
6,524
2,587
1,137
1,087
5,437
0
47,368
L
2,719
122
0
2,964
9,527
3,257
0
2,487
7,040
0
33,204
L
3,057
396
0
2,126
8,792
5,291
804
2,438
6,354
0
54,838
W
9,082
3,754
0
5,190
12,866
7,368
0
2,771
9,645
0
51,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,809
Gold Earned
35,661
356
Minions Killed
432
0
Camps Cleared
0
1,232,660
Distance Traveled
1,245,185
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,664
436
70
5
0
233,509
4
W
Cliodhna
7,166
551
87
7
0
283,922
0
W
Cerberus
6,266
482
99
8
0
237,952
3
W
Hades
7,395
569
106
8
0
229,688
3
L
Baba Yaga
6,666
513
92
7
0
250,482
0
L
Khepri
6,098
469
23
2
0
228,535
3
W
Medusa
7,638
588
58
4
0
243,544
0
L
Cliodhna
6,009
462
66
5
0
288,662
2
L
Nike
7,372
567
105
8
0
231,472
4
W
Bellona
7,196
554
82
6
0
250,079
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role