Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ExMajik
Ah Muzen Cab
Level 160
God Stats
23W - 14L
1,677 SR
Queue Stats
312W - 347L
1,493 Elo+
Solo
Cthulhu
Cthulhu
Occams_Razor123
Cthulhu
Level 64
God Stats
2W - 4L
1,506 SR
Queue Stats
127W - 178L
1,316 Elo+
Solo
Olorun
Olorun
Suup Coach
Olorun
Level 120
God Stats
10W - 5L
1,551 SR
Queue Stats
121W - 118L
1,524 Elo+
Solo
Team Averages
Level 115
1,578 SR
1,444 Elo+

VS

Team Averages
Level 104
1,483 SR
1,346 Elo+
Danzaburou
Danzaburou
CptSquatSauce
Danzaburou
Level 148
God Stats
19W - 17L
1,595 SR
Queue Stats
126W - 160L
1,438 Elo+
Solo
Amaterasu
Amaterasu
OxygenSR3
Amaterasu
Level 82
God Stats
3W - 2L
1,507 SR
Queue Stats
24W - 40L
1,346 Elo+
Solo
Merlin
Merlin
ll 412SHiFtY ll
Merlin
Level 82
God Stats
6W - 8L
1,348 SR
Queue Stats
148W - 247L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ExMajik
Ah Muzen Cab
12
0 / 1 / 4
7,032
703
10,692
7,986
3,237
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
1 / 2 / 3
7,821
782
4,285
10,608
10,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
Suup Coach
Olorun
12
4 / 3 / 1
7,737
774
6,258
6,510
2,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CptSquatSauce
Danzaburou
11
1 / 4 / 4
7,043
704
7,039
10,007
4,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
OxygenSR3
Amaterasu
11
3 / 1 / 2
7,224
722
4,240
9,508
7,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
2 / 0 / 4
7,114
711
4,182
5,857
2,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
16
5
Kills
6
6
Deaths
5
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CptSquatSauce
Danzaburou
1
4
4
0.75
W
Ah Muzen Cab
ExMajik
Ah Muzen Cab
0
1
4
2
W
1
2
3
1.25
L
Amaterasu
OxygenSR3
Amaterasu
3
1
2
4
W
Olorun
Suup Coach
Olorun
4
3
1
1.5
L
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,235
Damage
15,461
25,104
Taken
25,372
16,017
Mitigated
13,789
4,393
Healing
4,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CptSquatSauce
Danzaburou
7,039
2,371
138
1,731
10,007
4,458
0
5,968
4,039
0
29,248
W
Ah Muzen Cab
ExMajik
Ah Muzen Cab
10,692
2,941
0
1,815
7,986
3,237
664
992
6,994
0
30,513
W
4,285
547
0
1,820
10,608
10,114
184
2,427
8,181
16,785
0
L
Amaterasu
OxygenSR3
Amaterasu
4,240
1,052
0
1,601
9,508
7,250
798
2,970
6,538
0
10,166
W
Olorun
Suup Coach
Olorun
6,258
3,448
53
705
6,510
2,666
268
1,106
5,404
24,571
0
L
4,182
327
274
712
5,857
2,081
534
2,054
3,803
20,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,590
Gold Earned
21,381
132
Minions Killed
126
6
Camps Cleared
3
583,766
Distance Traveled
567,935
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,043
704
70
7
2
154,614
5
W
Ah Muzen Cab
7,032
703
54
5
4
210,644
4
W
Cthulhu
7,821
782
34
3
0
215,683
0
L
Amaterasu
7,224
722
15
2
1
219,286
3
W
Olorun
7,737
774
44
4
2
157,439
1
L
Merlin
7,114
711
41
4
0
194,035
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role