Player Matchup

Sol
Sol
 
Sol
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
BEGyourMERCY
Chang'e
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 26L
1,472 Elo+
Solo
Ishtar
Ishtar
BaddDad1968
Ishtar
Level 127
God Stats
3W - 0L
1,500 SR
Queue Stats
119W - 203L
1,276 Elo+
Party 1
Khepri
Khepri
o0-_ODST_-0o
Khepri
Level 107
God Stats
79W - 54L
1,625 SR
Queue Stats
338W - 350L
1,448 Elo+
Solo
Mercury
Mercury
webofshadows49
Mercury
Level 64
God Stats
3W - 3L
1,616 SR
Queue Stats
39W - 35L
1,488 Elo+
Solo
Team Averages
Level 95
1,548 SR
1,437 Elo+

VS

Team Averages
Level 84
1,484 SR
1,430 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
DAMMITDALE
Horus
Level 141
God Stats
8W - 7L
1,427 SR
Queue Stats
269W - 288L
1,399 Elo+
Party 2
Neith
Neith
DrumAndVodka
Neith
Level 58
God Stats
14W - 25L
1,361 SR
Queue Stats
164W - 176L
1,462 Elo+
Solo
Yu Huang
Yu Huang
Porque_Delon
Yu Huang
Level 103
God Stats
5W - 5L
1,630 SR
Queue Stats
54W - 69L
1,353 Elo+
Solo
Fafnir
Fafnir
Rey0410
Fafnir
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 34L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
0 / 0 / 2
7,803
975
4,316
994
663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
BEGyourMERCY
Chang'e
13
0 / 0 / 3
8,122
1,015
4,334
1,953
962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
14
1 / 0 / 0
8,343
1,043
4,197
3,833
2,150
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
13
1 / 0 / 2
8,910
1,114
3,482
6,945
8,784
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
1 / 0 / 2
8,258
1,032
7,161
7,796
4,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

357

VS

Team 2 Tickets

300

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
11
0 / 0 / 0
7,307
913
1,428
2,569
972
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Horus
9
0 / 1 / 0
7,134
892
206
2,443
2,083
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 1 / 0
7,981
998
8,388
8,704
4,905
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yu Huang
Porque_Delon
Yu Huang
13
0 / 1 / 0
7,861
983
6,478
2,797
1,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fafnir
Rey0410
Fafnir
14
0 / 0 / 0
9,283
1,160
2,284
9,750
14,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
3
Kills
0
0
Deaths
3
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
0
2
1
L
Xbalanque
 
Xbalanque
0
0
0
0
W
Chang'e
BEGyourMERCY
Chang'e
0
0
3
1.5
W
Ishtar
1
0
0
1
L
Horus
0
1
0
0
L
0
1
0
0
L
Yu Huang
Porque_Delon
Yu Huang
0
1
0
0
L
Fafnir
Rey0410
Fafnir
0
0
0
0
W
Khepri
1
0
2
2
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,490
Damage
18,784
21,521
Taken
26,263
16,778
Mitigated
24,013
6,866
Healing
3,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,316
1,195
0
202
994
663
0
137
857
11,556
1,035
L
Xbalanque
 
Xbalanque
1,428
935
0
0
2,569
972
0
764
1,805
0
4,229
W
Chang'e
BEGyourMERCY
Chang'e
4,334
143
4,097
1,291
1,953
962
0
863
1,090
27,210
0
W
Ishtar
4,197
2,375
0
487
3,833
2,150
0
1,094
2,739
0
18,339
L
Horus
206
89
184
197
2,443
2,083
0
1,743
700
0
761
L
8,388
2,281
0
982
8,704
4,905
0
3,765
4,939
0
30,627
L
Yu Huang
Porque_Delon
Yu Huang
6,478
744
0
0
2,797
1,588
0
1,409
1,388
21,707
0
L
Fafnir
Rey0410
Fafnir
2,284
990
0
1,742
9,750
14,465
0
4,095
5,655
14,704
0
W
Khepri
3,482
140
0
789
6,945
8,784
0
3,846
3,099
11,720
0
W
7,161
4,171
0
0
7,796
4,219
0
2,822
4,974
0
16,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,436
Gold Earned
39,566
163
Minions Killed
110
8
Camps Cleared
2
743,881
Distance Traveled
518,453
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,803
975
20
3
1
128,570
0
L
Xbalanque
7,307
913
9
1
0
43,292
0
W
Chang'e
8,122
1,015
64
8
0
166,446
0
W
Ishtar
8,343
1,043
46
6
2
139,014
0
L
Horus
7,134
892
0
0
0
25,668
0
L
Neith
7,981
998
47
6
2
172,613
1
L
Yu Huang
7,861
983
28
4
0
133,095
0
L
Fafnir
9,283
1,160
26
3
0
143,785
0
W
Khepri
8,910
1,114
13
2
0
163,891
0
W
Mercury
8,258
1,032
20
3
5
145,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role