Player Matchup

Sol
Sol
 
Sol
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
CheeseHead23
Ishtar
Level 83
God Stats
1W - 0L
1,618 SR
Queue Stats
5W - 1L
1,828 Elo+
Party 2
Cthulhu
Cthulhu
xxMOIST
Cthulhu
Level 26
God Stats
2W - 2L
1,412 SR
Queue Stats
11W - 9L
1,550 Elo+
Party 2
Team Averages
Level 71
1,510 SR
1,626 Elo+

VS

Team Averages
Level 56
1,406 SR
1,192 Elo+
Athena
Athena
Salty516
Athena
Level 29
God Stats
0W - 11L
1,500 SR
Queue Stats
86W - 186L
1,171 Elo+
Party 1
Neith
Neith
Zombie101
Neith
Level 108
God Stats
1W - 6L
1,402 SR
Queue Stats
10W - 22L
1,331 Elo+
Solo
Freya
Freya
vidarodinson22
Freya
Level 31
God Stats
0W - 3L
1,317 SR
Queue Stats
86W - 178L
1,076 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
6 / 1 / 6
7,544
838
12,118
9,926
3,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ishtar
11
4 / 1 / 7
7,169
797
9,563
7,131
3,034
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
xxMOIST
Cthulhu
12
2 / 1 / 10
8,053
895
7,111
9,474
11,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Salty516
Athena
11
3 / 2 / 0
7,764
863
3,792
14,337
12,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Zombie101
Neith
8
0 / 7 / 1
5,468
608
3,818
8,678
4,125
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 3 / 2
5,850
650
4,117
10,549
4,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
12
Kills
3
3
Deaths
12
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
1
6
9
W
Ishtar
4
1
7
7.5
L
Athena
Salty516
Athena
3
2
0
1.5
L
Neith
Zombie101
Neith
0
7
1
0.07
L
0
3
2
0.33
W
Cthulhu
xxMOIST
Cthulhu
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,792
Damage
11,727
26,531
Taken
33,564
18,239
Mitigated
20,979
10,927
Healing
3,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
12,118
6,473
0
5,552
9,926
3,715
1,424
3,231
6,695
31,010
0
W
Ishtar
9,563
5,345
0
1,486
7,131
3,034
216
2,290
4,841
0
29,670
L
Athena
Salty516
Athena
3,792
683
201
1,298
14,337
12,043
0
7,899
6,438
9,389
0
L
Neith
Zombie101
Neith
3,818
1,513
0
158
8,678
4,125
0
5,558
3,120
0
10,236
L
4,117
1,294
232
1,514
10,549
4,811
0
5,772
4,777
17,243
0
W
Cthulhu
xxMOIST
Cthulhu
7,111
471
875
3,014
9,474
11,490
0
2,798
6,676
15,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,766
Gold Earned
19,082
99
Minions Killed
48
8
Camps Cleared
0
502,221
Distance Traveled
451,557
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,544
838
51
6
3
149,237
0
W
Ishtar
7,169
797
33
4
4
161,708
2
L
Athena
7,764
863
7
1
0
182,399
2
L
Neith
5,468
608
14
2
0
107,667
0
L
Freya
5,850
650
27
3
0
161,491
4
W
Cthulhu
8,053
895
15
2
1
191,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role