Player Matchup

Bakasura
Bakasura
ColdShocker1
Bakasura
Level 129
God Stats
1W - 0L
1,591 SR
Queue Stats
27W - 17L
1,605 Elo+
Party 2
Anubis
Anubis
Waffle_king891
Anubis
Level 29
God Stats
5W - 6L
1,445 SR
Queue Stats
67W - 68L
1,279 Elo+
Party 2
Hun Batz
Hun Batz
king_eric_3
Hun Batz
Level 106
God Stats
1W - 0L
1,688 SR
Queue Stats
92W - 93L
1,371 Elo+
Party 2
Team Averages
Level 88
1,575 SR
1,419 Elo+

VS

Team Averages
Level 17
1,407 SR
1,165 Elo+
Chronos
Chronos
Scearyman
Chronos
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,165 Elo+
Party 1
Cupid
Cupid
alex112525
Cupid
Level 5
God Stats
1W - 2L
1,222 SR
Queue Stats
1W - 3L
1,165 Elo+
Party 1
Ymir
Ymir
darkspy155
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,165 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ColdShocker1
Bakasura
18
7 / 2 / 15
13,101
819
18,250
20,510
17,733
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
5 / 4 / 11
11,881
743
14,725
14,709
8,751
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
king_eric_3
Hun Batz
18
11 / 5 / 11
12,979
811
19,212
16,229
7,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Scearyman
Chronos
14
3 / 10 / 4
10,115
632
11,127
19,269
8,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cupid
17
7 / 8 / 2
12,552
785
15,746
15,129
5,867
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 5 / 9
11,078
692
7,827
23,516
27,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
25
23
Kills
10
11
Deaths
23
37
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bakasura
ColdShocker1
Bakasura
7
2
15
7.25
L
Chronos
Scearyman
Chronos
3
10
4
0.5
W
5
4
11
2.63
L
Cupid
7
8
2
1
L
0
5
9
0.9
W
Hun Batz
king_eric_3
Hun Batz
11
5
11
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,187
Damage
34,700
51,448
Taken
57,914
34,280
Mitigated
41,750
20,589
Healing
5,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
ColdShocker1
Bakasura
18,250
9,934
2,596
10,384
20,510
17,733
1,215
7,015
11,256
3,646
25,973
L
Chronos
Scearyman
Chronos
11,127
5,061
182
1,824
19,269
8,011
498
5,361
12,615
31,843
3,017
W
14,725
1,082
0
5,283
14,709
8,751
0
4,861
9,848
37,877
0
L
Cupid
15,746
8,509
339
1,665
15,129
5,867
0
5,057
9,294
0
52,625
L
7,827
2,115
0
1,425
23,516
27,872
0
7,067
13,340
22,594
0
W
Hun Batz
king_eric_3
Hun Batz
19,212
5,397
0
2,326
16,229
7,796
793
5,825
10,404
0
50,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,961
Gold Earned
33,745
158
Minions Killed
156
10
Camps Cleared
2
796,137
Distance Traveled
677,598
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,101
819
54
3
8
286,526
0
L
Chronos
10,115
632
46
3
2
218,519
3
W
Anubis
11,881
743
52
3
1
237,558
2
L
Cupid
12,552
785
77
5
0
217,195
2
L
Ymir
11,078
692
33
2
0
241,884
1
W
Hun Batz
12,979
811
52
3
1
272,053
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role