Player Matchup

Hades
Hades
BoLo_PR95
Hades
Level 140
God Stats
6W - 5L
1,458 SR
Queue Stats
192W - 229L
1,399 Elo+
Party 1
Chang'e
Chang'e
Bolillo0015
Chang'e
Level 82
God Stats
8W - 10L
1,500 SR
Queue Stats
335W - 429L
1,409 Elo+
Party 1
Apollo
Apollo
EnragedNor
Apollo
Level 105
God Stats
2W - 0L
1,666 SR
Queue Stats
52W - 56L
1,450 Elo+
Party 1
Skadi
Skadi
Galarza2112pr
Skadi
Level 50
God Stats
22W - 16L
1,537 SR
Queue Stats
100W - 124L
1,398 Elo+
Party 1
Ymir
Ymir
Yomar023
Ymir
Level 49
God Stats
7W - 8L
1,596 SR
Queue Stats
135W - 173L
1,391 Elo+
Party 1
Team Averages
Level 85
1,551 SR
1,409 Elo+

VS

Team Averages
Level 87
1,431 SR
1,418 Elo+
Cthulhu
Cthulhu
Coldseason
Cthulhu
Level 144
God Stats
1W - 3L
1,516 SR
Queue Stats
114W - 134L
1,337 Elo+
Solo
Danzaburou
Danzaburou
ElAlquimista7
Danzaburou
Level 28
God Stats
0W - 3L
1,139 SR
Queue Stats
20W - 31L
1,333 Elo+
Party 2
Shiva
Shiva
IR_3_IL
Shiva
Level 101
God Stats
7W - 8L
1,477 SR
Queue Stats
199W - 212L
1,488 Elo+
Party 2
Chang'e
Chang'e
Luciano_1519
Chang'e
Level 63
God Stats
6W - 4L
1,536 SR
Queue Stats
133W - 171L
1,452 Elo+
Party 2
Thanatos
Thanatos
gusat_tavo507
Thanatos
Level 100
God Stats
13W - 13L
1,486 SR
Queue Stats
134W - 154L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
BoLo_PR95
Hades
20
12 / 0 / 9
13,686
570
26,533
17,810
10,431
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
Bolillo0015
Chang'e
17
4 / 6 / 13
11,541
481
14,767
21,550
8,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
EnragedNor
Apollo
18
6 / 3 / 9
11,698
487
20,678
20,838
9,112
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
7 / 6 / 13
12,047
502
25,796
20,826
7,445
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Ymir
16
0 / 3 / 15
10,792
450
6,852
23,756
27,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Coldseason
Cthulhu
15
1 / 6 / 5
9,601
400
13,671
23,381
24,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
ElAlquimista7
Danzaburou
15
0 / 6 / 4
9,675
403
7,687
21,136
8,392
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
IR_3_IL
Shiva
16
0 / 7 / 3
10,944
456
14,900
32,309
20,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
Luciano_1519
Chang'e
17
6 / 4 / 5
11,483
478
15,268
23,679
9,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thanatos
gusat_tavo507
Thanatos
18
11 / 6 / 3
12,244
510
17,824
22,389
12,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
38
29
Kills
18
18
Deaths
29
59
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hades
BoLo_PR95
Hades
12
0
9
16.5
W
Chang'e
Bolillo0015
Chang'e
4
6
13
1.75
L
Cthulhu
Coldseason
Cthulhu
1
6
5
0.58
L
Danzaburou
ElAlquimista7
Danzaburou
0
6
4
0.33
W
Apollo
EnragedNor
Apollo
6
3
9
3.5
W
7
6
13
2.25
L
Shiva
IR_3_IL
Shiva
0
7
3
0.21
L
Chang'e
Luciano_1519
Chang'e
6
4
5
2.13
W
Ymir
0
3
15
2.5
L
Thanatos
gusat_tavo507
Thanatos
11
6
3
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,626
Damage
69,350
104,780
Taken
122,894
63,248
Mitigated
75,292
34,731
Healing
42,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
BoLo_PR95
Hades
26,533
1,190
609
12,248
17,810
10,431
2,648
3,078
14,580
92,769
0
W
Chang'e
Bolillo0015
Chang'e
14,767
1,008
2,052
4,969
21,550
8,354
1,186
7,487
13,958
73,987
0
L
Cthulhu
Coldseason
Cthulhu
13,671
649
0
2,159
23,381
24,028
220
9,004
14,220
54,704
0
L
Danzaburou
ElAlquimista7
Danzaburou
7,687
3,832
0
3,863
21,136
8,392
1,617
6,782
14,332
0
51,715
W
Apollo
EnragedNor
Apollo
20,678
12,311
0
7,598
20,838
9,112
5,466
6,649
13,964
0
97,604
W
25,796
11,661
0
2,308
20,826
7,445
1,573
3,758
17,033
0
85,574
L
Shiva
IR_3_IL
Shiva
14,900
3,053
0
12,794
32,309
20,903
0
13,313
18,830
0
93,733
L
Chang'e
Luciano_1519
Chang'e
15,268
1,305
2,023
5,533
23,679
9,761
1,753
10,316
12,972
75,015
0
W
Ymir
6,852
1,168
16
4,931
23,756
27,906
706
6,888
16,306
32,968
0
L
Thanatos
gusat_tavo507
Thanatos
17,824
4,241
0
16,612
22,389
12,208
0
7,751
14,388
0
100,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,764
Gold Earned
53,947
543
Minions Killed
541
0
Camps Cleared
0
2,205,014
Distance Traveled
2,151,181
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
13,686
570
153
6
0
419,910
4
W
Chang'e
11,541
481
113
5
0
442,218
3
L
Cthulhu
9,601
400
64
3
0
413,240
2
L
Danzaburou
9,675
403
85
4
0
397,601
0
W
Apollo
11,698
487
117
5
0
473,656
2
W
Skadi
12,047
502
105
4
0
426,544
0
L
Shiva
10,944
456
153
6
0
449,765
1
L
Chang'e
11,483
478
118
5
0
433,378
1
W
Ymir
10,792
450
55
2
0
442,686
3
L
Thanatos
12,244
510
121
5
0
457,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role