Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Alkhadeem
Heimdallr
Level 103
God Stats
8W - 9L
1,391 SR
Queue Stats
663W - 732L
1,461 Elo+
Solo
Nemesis
Nemesis
Beanzandrice
Nemesis
Level 128
God Stats
4W - 5L
1,554 SR
Queue Stats
83W - 85L
1,509 Elo+
Solo
Chang'e
Chang'e
ExTiNcTaCe
Chang'e
Level 124
God Stats
3W - 0L
2,032 SR
Queue Stats
13W - 6L
1,559 Elo+
Solo
Horus
Horus
That1God
Horus
Level 141
God Stats
3W - 2L
1,692 SR
Queue Stats
15W - 12L
1,613 Elo+
Solo
Team Averages
Level 125
1,634 SR
1,529 Elo+

VS

Team Averages
Level 126
1,573 SR
1,561 Elo+
King Arthur
King Arthur
 
King Arthur
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
PixelatedWaffle
Izanami
Level 142
God Stats
2W - 2L
1,629 SR
Queue Stats
78W - 68L
1,524 Elo+
Party 1
Merlin
Merlin
bkrandymcgee
Merlin
Level 97
God Stats
0W - 3L
1,188 SR
Queue Stats
15W - 19L
1,442 Elo+
Party 1
Athena
Athena
daNN iT Carson
Athena
Level 134
God Stats
1W - 1L
1,741 SR
Queue Stats
23W - 25L
1,577 Elo+
Party 1
Sun Wukong
Sun Wukong
iBMX94
Sun Wukong
Level 107
God Stats
2W - 1L
1,808 SR
Queue Stats
2W - 1L
1,763 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
4 / 0 / 1
6,473
647
5,294
4,590
2,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
Alkhadeem
Heimdallr
9
0 / 1 / 3
5,160
516
4,488
5,062
2,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
Beanzandrice
Nemesis
11
1 / 1 / 1
6,105
611
3,036
7,609
2,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
ExTiNcTaCe
Chang'e
10
1 / 0 / 1
5,835
584
5,123
4,793
1,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
That1God
Horus
9
2 / 0 / 3
6,129
613
5,454
6,081
4,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
7
0 / 2 / 0
4,379
438
1,510
10,543
2,850
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 1 / 0
4,937
494
3,974
6,548
1,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
9
0 / 2 / 1
5,165
517
2,076
4,093
1,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 2 / 1
4,624
462
2,111
9,343
4,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
iBMX94
Sun Wukong
8
0 / 1 / 0
4,400
440
1,054
4,952
2,960
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
8
Kills
1
2
Deaths
8
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
4
0
1
4.5
L
King Arthur
 
King Arthur
0
2
0
0
W
Heimdallr
Alkhadeem
Heimdallr
0
1
3
1.5
W
Nemesis
Beanzandrice
Nemesis
1
1
1
1.5
W
Chang'e
ExTiNcTaCe
Chang'e
1
0
1
1.5
L
1
1
0
1
W
Horus
That1God
Horus
2
0
3
3.5
L
Merlin
0
2
1
0.25
L
0
2
1
0.25
L
Sun Wukong
iBMX94
Sun Wukong
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,395
Damage
10,725
28,135
Taken
35,479
13,622
Mitigated
13,639
12,531
Healing
8,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,294
1,807
1,629
2,331
4,590
2,684
1,260
139
4,451
35,571
10,111
L
King Arthur
 
King Arthur
1,510
172
0
2,850
10,543
2,850
0
3,161
7,382
0
23,121
W
Heimdallr
Alkhadeem
Heimdallr
4,488
2,191
0
1,576
5,062
2,327
517
904
4,158
0
41,221
W
Nemesis
Beanzandrice
Nemesis
3,036
1,483
0
893
7,609
2,551
0
331
7,222
0
44,601
W
Chang'e
ExTiNcTaCe
Chang'e
5,123
252
753
2,097
4,793
1,689
392
1,467
3,030
36,547
0
L
3,974
2,515
0
1,805
6,548
1,606
0
805
5,743
0
37,878
W
Horus
That1God
Horus
5,454
2,499
588
2,664
6,081
4,371
69
994
5,087
0
12,919
L
Merlin
2,076
201
0
660
4,093
1,716
0
2,877
1,216
28,879
0
L
2,111
702
0
2,222
9,343
4,507
0
1,105
8,238
8,416
0
L
Sun Wukong
iBMX94
Sun Wukong
1,054
85
0
536
4,952
2,960
627
1,839
3,113
0
16,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,702
Gold Earned
23,505
304
Minions Killed
238
0
Camps Cleared
0
975,818
Distance Traveled
928,157
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,473
647
75
8
0
159,705
3
L
King Arthur
4,379
438
47
5
0
191,639
3
W
Heimdallr
5,160
516
76
8
0
174,056
2
W
Nemesis
6,105
611
77
8
0
222,589
2
W
Chang'e
5,835
584
66
7
0
203,928
3
L
Izanami
4,937
494
74
7
0
171,235
0
W
Horus
6,129
613
10
1
0
215,540
4
L
Merlin
5,165
517
68
7
0
165,948
0
L
Athena
4,624
462
17
2
0
218,291
4
L
Sun Wukong
4,400
440
32
3
0
181,044
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role