Player Matchup

Sobek
Sobek
 
Sobek
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
JuNk1E1
Pele
Level 84
God Stats
4W - 3L
1,632 SR
Queue Stats
421W - 484L
1,382 Elo+
Party 2
Sol
Sol
Spagoso
Sol
Level 43
God Stats
6W - 4L
1,868 SR
Queue Stats
135W - 100L
1,588 Elo+
Party 3
Apollo
Apollo
kodaih
Apollo
Level 86
God Stats
15W - 8L
1,613 SR
Queue Stats
247W - 171L
1,608 Elo+
Party 3
Fenrir
Fenrir
xgdeadpool91
Fenrir
Level 66
God Stats
3W - 5L
1,500 SR
Queue Stats
352W - 420L
1,356 Elo+
Party 2
Team Averages
Level 62
1,623 SR
1,487 Elo+

VS

Team Averages
Level 85
1,645 SR
1,602 Elo+
Morgan Le Fay
Morgan Le Fay
Baellonaing
Morgan Le Fay
Level 147
God Stats
17W - 16L
1,677 SR
Queue Stats
107W - 89L
1,641 Elo+
Party 1
Neith
Neith
PPNOGUUD
Neith
Level 144
God Stats
4W - 0L
1,727 SR
Queue Stats
59W - 41L
1,649 Elo+
Party 1
Chronos
Chronos
Taco oy
Chronos
Level 84
God Stats
3W - 2L
1,821 SR
Queue Stats
7W - 6L
1,599 Elo+
Party 1
Bacchus
Bacchus
automissr
Bacchus
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
mmspcy
Tsukuyomi
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 45L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
8
0 / 3 / 4
5,231
476
3,286
9,677
5,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
JuNk1E1
Pele
9
2 / 6 / 0
5,650
514
6,860
11,101
5,647
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sol
9
2 / 1 / 1
5,772
525
7,340
8,401
3,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
kodaih
Apollo
10
2 / 1 / 0
5,880
535
4,709
7,166
2,323
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
8
1 / 2 / 0
5,047
459
3,223
9,782
4,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Baellonaing
Morgan Le Fay
11
3 / 1 / 1
6,474
589
4,501
6,990
2,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Neith
PPNOGUUD
Neith
11
0 / 1 / 2
6,038
549
5,879
5,745
1,802
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
Taco oy
Chronos
9
0 / 3 / 1
5,330
485
4,908
8,738
3,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
automissr
Bacchus
9
2 / 0 / 1
6,022
547
4,466
5,932
4,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
mmspcy
Tsukuyomi
12
8 / 2 / 1
7,339
667
11,735
11,383
6,031
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
7
Kills
13
13
Deaths
7
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
3
4
0.67
W
Morgan Le Fay
Baellonaing
Morgan Le Fay
3
1
1
3.5
L
Pele
JuNk1E1
Pele
2
6
0
0.33
W
Neith
PPNOGUUD
Neith
0
1
2
1
L
Sol
2
1
1
2.5
W
Chronos
Taco oy
Chronos
0
3
1
0.17
W
Bacchus
automissr
Bacchus
2
0
1
2.5
L
Apollo
kodaih
Apollo
2
1
0
2
W
Tsukuyomi
mmspcy
Tsukuyomi
8
2
1
4.25
L
Fenrir
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,418
Damage
31,489
46,127
Taken
38,788
21,458
Mitigated
18,763
15,289
Healing
14,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,286
402
0
3,208
9,677
5,247
0
2,931
6,746
21,919
0
W
Morgan Le Fay
Baellonaing
Morgan Le Fay
4,501
780
0
3,685
6,990
2,917
0
2,043
4,947
47,105
0
L
Pele
JuNk1E1
Pele
6,860
2,724
0
2,811
11,101
5,647
0
981
10,120
0
35,328
W
Neith
PPNOGUUD
Neith
5,879
2,309
0
1,647
5,745
1,802
0
0
5,745
0
51,220
L
Sol
7,340
4,622
0
4,382
8,401
3,469
98
6,068
2,333
42,399
0
W
Chronos
Taco oy
Chronos
4,908
1,506
0
2,215
8,738
3,673
0
6,035
2,703
35,014
0
W
Bacchus
automissr
Bacchus
4,466
573
102
2,587
5,932
4,340
0
1,227
4,705
14,054
0
L
Apollo
kodaih
Apollo
4,709
3,007
0
2,029
7,166
2,323
0
1,152
6,014
0
44,051
W
Tsukuyomi
mmspcy
Tsukuyomi
11,735
3,912
0
4,545
11,383
6,031
0
1,321
10,062
0
52,136
L
Fenrir
3,223
577
272
2,587
9,782
4,772
0
2,743
7,039
0
13,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,580
Gold Earned
31,203
285
Minions Killed
318
0
Camps Cleared
0
990,347
Distance Traveled
1,022,362
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,231
476
41
4
0
218,155
0
W
Morgan Le Fay
6,474
589
92
8
0
207,527
2
L
Pele
5,650
514
62
6
0
180,117
3
W
Neith
6,038
549
84
8
0
195,716
2
L
Sol
5,772
525
75
7
0
192,840
2
W
Chronos
5,330
485
63
6
0
196,529
0
W
Bacchus
6,022
547
19
2
0
212,484
3
L
Apollo
5,880
535
82
7
0
178,780
2
W
Tsukuyomi
7,339
667
60
5
0
210,106
2
L
Fenrir
5,047
459
25
2
0
220,455
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role