Player Matchup

Aphrodite
Aphrodite
Haxror2
Aphrodite
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 19L
1,456 Elo+
Party 2
Chaac
Chaac
Holefisher
Chaac
Level 141
God Stats
4W - 0L
1,862 SR
Queue Stats
58W - 43L
1,644 Elo+
Party 2
Anhur
Anhur
ItsGambiit
Anhur
Level 143
God Stats
6W - 1L
1,431 SR
Queue Stats
37W - 24L
1,441 Elo+
Party 2
Team Averages
Level 134
1,598 SR
1,514 Elo+

VS

Team Averages
Level 40
1,342 SR
1,292 Elo+
Chaac
Chaac
ExoticPigeon
Chaac
Level 39
God Stats
0W - 11L
1,022 SR
Queue Stats
27W - 94L
1,175 Elo+
Party 1
Pele
Pele
Gishofmish
Pele
Level 39
God Stats
5W - 7L
1,493 SR
Queue Stats
128W - 151L
1,406 Elo+
Party 1
Nox
Nox
showtheworld
Nox
Level 43
God Stats
1W - 2L
1,510 SR
Queue Stats
35W - 118L
1,295 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Haxror2
Aphrodite
15
1 / 2 / 13
10,120
675
3,765
11,328
5,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chaac
15
3 / 2 / 12
10,787
719
14,295
19,056
17,176
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anhur
18
11 / 1 / 4
12,473
832
19,207
11,631
4,734
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 1
9,286
619
13,311
14,224
13,659
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
1 / 5 / 4
9,649
643
8,734
15,541
7,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
1 / 5 / 3
9,169
611
7,877
12,171
4,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
15
Kills
5
5
Deaths
15
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
5
1
0.7
L
1
5
4
0.6
W
Aphrodite
Haxror2
Aphrodite
1
2
13
3.75
W
Chaac
3
2
12
4.5
W
Anhur
11
1
4
13
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,267
Damage
29,922
42,015
Taken
41,936
27,420
Mitigated
25,671
22,708
Healing
5,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,311
1,459
0
2,417
14,224
13,659
75
2,204
12,020
348
25,236
L
8,734
1,109
0
2,963
15,541
7,587
18
1,560
13,981
0
39,562
W
Aphrodite
Haxror2
Aphrodite
3,765
642
8,506
8,066
11,328
5,510
604
3,485
7,843
20,864
0
W
Chaac
14,295
2,823
0
5,387
19,056
17,176
507
3,084
15,972
0
48,128
W
Anhur
19,207
13,265
0
749
11,631
4,734
1,850
1,903
9,728
0
60,597
L
7,877
598
0
0
12,171
4,425
51
434
11,737
33,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,380
Gold Earned
28,104
180
Minions Killed
155
9
Camps Cleared
5
924,832
Distance Traveled
768,975
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,286
619
24
2
1
243,214
2
L
Pele
9,649
643
69
5
4
267,986
4
W
Aphrodite
10,120
675
34
2
4
308,796
3
W
Chaac
10,787
719
67
4
2
329,430
8
W
Anhur
12,473
832
79
5
3
286,606
3
L
Nox
9,169
611
62
4
0
257,775
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role